Bump up the generator version, which is exposed in SPV test results.
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@@ -210,7 +210,7 @@ Shader version: 500
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0:? '@entryPointOutput.cull1' ( out 2-element array of float CullDistance)
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// Module Version 10000
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// Generated by (magic number): 80007
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// Generated by (magic number): 80008
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// Id's are bound by 70
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Capability Shader
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