HLSL: Add min*{float,int,uint} types
These HLSL types are guaranteed to have at least the given number of bits, but may have more.
min{16,10}float is mapped to EbtFloat at medium precision -> SPIRV RelaxedPrecision
min{16,12}int and min16uint are mapped to mediump -> SPIR-V RelaxedPrecision
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@@ -136,7 +136,7 @@ void HlslScanContext::fillInKeywordMap()
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(*KeywordMap)["min10float"] = EHTokMin10float;
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(*KeywordMap)["min16int"] = EHTokMin16int;
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(*KeywordMap)["min12int"] = EHTokMin12int;
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(*KeywordMap)["min16uint"] = EHTokMin16int;
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(*KeywordMap)["min16uint"] = EHTokMin16uint;
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(*KeywordMap)["bool1"] = EHTokBool1;
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(*KeywordMap)["bool2"] = EHTokBool2;
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@@ -159,6 +159,27 @@ void HlslScanContext::fillInKeywordMap()
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(*KeywordMap)["uint3"] = EHTokUint3;
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(*KeywordMap)["uint4"] = EHTokUint4;
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(*KeywordMap)["min16float1"] = EHTokMin16float1;
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(*KeywordMap)["min16float2"] = EHTokMin16float2;
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(*KeywordMap)["min16float3"] = EHTokMin16float3;
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(*KeywordMap)["min16float4"] = EHTokMin16float4;
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(*KeywordMap)["min10float1"] = EHTokMin10float1;
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(*KeywordMap)["min10float2"] = EHTokMin10float2;
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(*KeywordMap)["min10float3"] = EHTokMin10float3;
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(*KeywordMap)["min10float4"] = EHTokMin10float4;
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(*KeywordMap)["min16int1"] = EHTokMin16int1;
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(*KeywordMap)["min16int2"] = EHTokMin16int2;
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(*KeywordMap)["min16int3"] = EHTokMin16int3;
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(*KeywordMap)["min16int4"] = EHTokMin16int4;
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(*KeywordMap)["min12int1"] = EHTokMin12int1;
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(*KeywordMap)["min12int2"] = EHTokMin12int2;
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(*KeywordMap)["min12int3"] = EHTokMin12int3;
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(*KeywordMap)["min12int4"] = EHTokMin12int4;
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(*KeywordMap)["min16uint1"] = EHTokMin16uint1;
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(*KeywordMap)["min16uint2"] = EHTokMin16uint2;
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(*KeywordMap)["min16uint3"] = EHTokMin16uint3;
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(*KeywordMap)["min16uint4"] = EHTokMin16uint4;
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(*KeywordMap)["int1x1"] = EHTokInt1x1;
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(*KeywordMap)["int1x2"] = EHTokInt1x2;
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(*KeywordMap)["int1x3"] = EHTokInt1x3;
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@@ -518,6 +539,26 @@ EHlslTokenClass HlslScanContext::tokenizeIdentifier()
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case EHTokUint2:
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case EHTokUint3:
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case EHTokUint4:
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case EHTokMin16float1:
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case EHTokMin16float2:
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case EHTokMin16float3:
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case EHTokMin16float4:
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case EHTokMin10float1:
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case EHTokMin10float2:
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case EHTokMin10float3:
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case EHTokMin10float4:
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case EHTokMin16int1:
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case EHTokMin16int2:
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case EHTokMin16int3:
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case EHTokMin16int4:
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case EHTokMin12int1:
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case EHTokMin12int2:
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case EHTokMin12int3:
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case EHTokMin12int4:
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case EHTokMin16uint1:
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case EHTokMin16uint2:
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case EHTokMin16uint3:
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case EHTokMin16uint4:
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// matrix types
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case EHTokInt1x1:
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