Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types

This commit is contained in:
Alexander Galazin
2018-12-03 13:16:59 +01:00
parent 667506a5ea
commit 32def9f467
34 changed files with 432 additions and 432 deletions

View File

@@ -1,13 +1,13 @@
#version 450
#extension GL_KHX_shader_explicit_arithmetic_types: enable
#extension GL_KHX_shader_explicit_arithmetic_types_int8: require
#extension GL_KHX_shader_explicit_arithmetic_types_int16: require
#extension GL_KHX_shader_explicit_arithmetic_types_int32: require
#extension GL_KHX_shader_explicit_arithmetic_types_int64: require
#extension GL_KHX_shader_explicit_arithmetic_types_float16: require
#extension GL_KHX_shader_explicit_arithmetic_types_float32: require
#extension GL_KHX_shader_explicit_arithmetic_types_float64: require
#extension GL_EXT_shader_explicit_arithmetic_types: enable
#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
#extension GL_EXT_shader_explicit_arithmetic_types_int32: require
#extension GL_EXT_shader_explicit_arithmetic_types_int64: require
#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
#extension GL_EXT_shader_explicit_arithmetic_types_float32: require
#extension GL_EXT_shader_explicit_arithmetic_types_float64: require
layout(binding = 0) uniform Uniforms
{