Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
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@@ -1,5 +1,5 @@
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#version 460
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#extension GL_KHX_shader_explicit_arithmetic_types_float16 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable
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void main()
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{
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float w1 = 00000.000;
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