Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders.

Still need to handle arrays and built-in redeclarations, and many more rules, but this puts the basics in place.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23225 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-09-24 21:18:46 +00:00
parent f5ebfb5f27
commit 337dbc7d8c
37 changed files with 657 additions and 196 deletions

View File

@@ -33,7 +33,8 @@ function runLinkTest {
}
runLinkTest mains1.frag mains2.frag noMain1.geom noMain2.geom
runLinkTest noMain.vert mains.frag
runLinkTest noMain.vert mains.frag
runLinkTest link1.frag link2.frag link3.frag
#
# multi-threaded test
@@ -42,4 +43,3 @@ echo Comparing single thread to multithread for all tests in current directory..
$EXE -i *.vert *.geom *.frag *.tes* *.comp > singleThread.out
$EXE -i *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out
diff singleThread.out multiThread.out