Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader - Remove redundant checks for mesh shader qualifiers in glslang.y - Add profile version check for use of extension GL_NV_mesh_shader - Add a new gtest for use of perprimitiveNV in fragment shader
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@@ -528,6 +528,7 @@ INSTANTIATE_TEST_CASE_P(
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"spv.meshShaderRedeclBuiltins.mesh",
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"spv.meshShaderRedeclPerViewBuiltins.mesh",
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"spv.meshTaskShader.task",
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"spv.perprimitiveNV.frag",
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})),
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FileNameAsCustomTestSuffix
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);
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