Rework inReadableOrder() as a recursive descent.
Add a test for unreachable merge block. Update test results with the new order: mainly delaying merge blocks and removing unreachable ones.
This commit is contained in:
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9c591487ad
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38d039d063
@ -17,53 +17,52 @@
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#include "spvIR.h"
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#include <algorithm>
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#include <cassert>
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#include <deque>
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#include <unordered_map>
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#include <unordered_set>
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using spv::Block;
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using spv::Id;
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using BlockSet = std::unordered_set<Id>;
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using IdToBool = std::unordered_map<Id, bool>;
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namespace {
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// True if any of prerequisites have not yet been visited. May add new,
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// zero-initialized, values to visited, but doesn't modify any existing values.
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bool delay(const BlockSet& prereqs, IdToBool& visited) {
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return std::any_of(prereqs.begin(), prereqs.end(),
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[&visited](Id b) { return !visited[b]; });
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}
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// Traverses CFG in a readable order, invoking a pre-set callback on each block.
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// Use by calling visit() on the root block.
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class ReadableOrderTraverser {
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public:
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explicit ReadableOrderTraverser(std::function<void(Block*)> callback)
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: callback_(callback) {}
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// Visits the block if it hasn't been visited already and isn't currently
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// being delayed. Invokes callback(block), then descends into its successors.
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// Delays merge-block processing until all the branches have been completed.
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void visit(Block* block) {
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assert(block);
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if (visited_[block] || delayed_[block]) return;
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callback_(block);
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visited_[block] = true;
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Block* mergeBlock = nullptr;
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auto mergeInst = block->getMergeInstruction();
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if (mergeInst) {
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Id mergeId = mergeInst->getIdOperand(0);
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mergeBlock =
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block->getParent().getParent().getInstruction(mergeId)->getBlock();
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delayed_[mergeBlock] = true;
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}
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for (const auto succ : block->getSuccessors())
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if (succ != mergeBlock) visit(succ);
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if (mergeBlock) {
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delayed_[mergeBlock] = false;
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visit(mergeBlock);
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}
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}
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private:
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std::function<void(Block*)> callback_;
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// Whether a block has already been visited or is being delayed.
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std::unordered_map<Block*, bool> visited_, delayed_;
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};
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}
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void spv::inReadableOrder(Block* root, std::function<void(Block*)> callback) {
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// Prerequisites for a merge block; must be completed prior to visiting the
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// merge block.
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std::unordered_map<Id, BlockSet> prereqs;
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IdToBool visited; // Whether a block has already been visited.
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std::deque<Block*> worklist; // DFS worklist
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worklist.push_back(root);
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while (!worklist.empty()) {
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Block* current = worklist.front();
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worklist.pop_front();
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// Nodes may be pushed repeadetly (before they're first visited) if they
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// have multiple predecessors. Skip the already-visited ones.
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if (visited[current->getId()]) continue;
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if (delay(prereqs[current->getId()], visited)) {
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// Not every prerequisite has been visited -- push it off for later.
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worklist.push_back(current);
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continue;
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}
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callback(current);
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visited[current->getId()] = true;
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if (auto merge = current->getMergeInstruction()) {
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Id mergeId = merge->getIdOperand(0);
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auto& mergePrereqs = prereqs[mergeId];
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// Delay visiting merge blocks until all branches are visited.
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for (const auto succ : current->getSuccessors())
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if (succ->getId() != mergeId) mergePrereqs.insert(succ->getId());
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}
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for (auto succ : current->getSuccessors()) {
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if (!visited[succ->getId()]) worklist.push_back(succ);
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}
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}
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ReadableOrderTraverser(callback).visit(root);
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}
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@ -60,6 +60,7 @@
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namespace spv {
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class Block;
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class Function;
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class Module;
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@ -108,6 +109,8 @@ public:
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addImmediateOperand(word);
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}
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}
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void setBlock(Block* b) { block = b; }
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Block* getBlock() { return block; }
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Op getOpCode() const { return opCode; }
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int getNumOperands() const { return (int)operands.size(); }
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Id getResultId() const { return resultId; }
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@ -146,6 +149,7 @@ protected:
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Op opCode;
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std::vector<Id> operands;
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std::string originalString; // could be optimized away; convenience for getting string operand
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Block* block;
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};
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//
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@ -165,8 +169,8 @@ public:
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void addInstruction(std::unique_ptr<Instruction> inst);
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void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
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void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
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const std::vector<Block*> getPredecessors() const { return predecessors; }
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const std::vector<Block*> getSuccessors() const { return successors; }
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const std::vector<Block*>& getPredecessors() const { return predecessors; }
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const std::vector<Block*>& getSuccessors() const { return successors; }
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void setUnreachable() { unreachable = true; }
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bool isUnreachable() const { return unreachable; }
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// Returns the block's merge instruction, if one exists (otherwise null).
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@ -370,12 +374,15 @@ __inline void Function::addLocalVariable(std::unique_ptr<Instruction> inst)
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__inline Block::Block(Id id, Function& parent) : parent(parent), unreachable(false)
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{
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instructions.push_back(std::unique_ptr<Instruction>(new Instruction(id, NoType, OpLabel)));
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instructions.back()->setBlock(this);
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parent.getParent().mapInstruction(instructions.back());
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}
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__inline void Block::addInstruction(std::unique_ptr<Instruction> inst)
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{
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Instruction* raw_instruction = inst.get();
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instructions.push_back(std::move(inst));
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raw_instruction->setBlock(this);
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if (raw_instruction->getResultId())
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parent.getParent().mapInstruction(raw_instruction);
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}
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19
Test/baseResults/spv.always-discard.frag.out
Executable file → Normal file
19
Test/baseResults/spv.always-discard.frag.out
Executable file → Normal file
@ -110,23 +110,4 @@ Linked fragment stage:
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Branch 49
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49: Label
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Kill
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69: Label
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70: 6(float) Load 36(radius)
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72: 46(bool) FOrdGreaterThanEqual 70 71
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SelectionMerge 74 None
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BranchConditional 72 73 74
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73: Label
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75: 6(float) Load 36(radius)
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77: 6(float) ExtInst 1(GLSL.std.450) 26(Pow) 75 76
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78: 6(float) FDiv 77 27
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79: 6(float) ExtInst 1(GLSL.std.450) 4(FAbs) 78
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80: 7(fvec4) Load 15(color)
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81: 7(fvec4) CompositeConstruct 79 79 79 79
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82: 7(fvec4) FSub 80 81
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Store 15(color) 82
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Branch 74
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74: Label
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83: 7(fvec4) Load 15(color)
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Store 59(gl_FragColor) 83
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Return
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FunctionEnd
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6
Test/baseResults/spv.do-while-continue-break.vert.out
Executable file → Normal file
6
Test/baseResults/spv.do-while-continue-break.vert.out
Executable file → Normal file
@ -81,9 +81,6 @@ Linked vertex stage:
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28: Label
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Store 30(B) 19
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Branch 10
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32: Label
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Store 33(C) 26
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Branch 29
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29: Label
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34: 6(int) Load 8(i)
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36: 14(bool) IEqual 34 35
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@ -92,9 +89,6 @@ Linked vertex stage:
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37: Label
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Store 39(D) 40
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Branch 11
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41: Label
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Store 42(E) 43
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Branch 38
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38: Label
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Store 44(F) 45
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Branch 10
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6
Test/baseResults/spv.for-continue-break.vert.out
Executable file → Normal file
6
Test/baseResults/spv.for-continue-break.vert.out
Executable file → Normal file
@ -70,9 +70,6 @@ Linked vertex stage:
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27: 6(int) IAdd 26 18
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Store 8(i) 27
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Branch 10
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28: Label
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Store 29(C) 18
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Branch 24
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24: Label
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30: 6(int) Load 8(i)
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32: 6(int) SMod 30 31
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@ -82,9 +79,6 @@ Linked vertex stage:
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34: Label
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Store 36(D) 18
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Branch 11
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37: Label
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Store 38(E) 18
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Branch 35
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35: Label
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Store 39(F) 40
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41: 6(int) Load 8(i)
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47
Test/baseResults/spv.merge-unreachable.frag.out
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47
Test/baseResults/spv.merge-unreachable.frag.out
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@ -0,0 +1,47 @@
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spv.merge-unreachable.frag
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 25
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 450
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Name 4 "main"
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Name 9 "v"
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Decorate 9(v) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Input 7(fvec4)
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9(v): 8(ptr) Variable Input
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11: 6(float) Constant 1036831949
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12: 6(float) Constant 1045220557
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13: 6(float) Constant 1050253722
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14: 6(float) Constant 1053609165
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15: 7(fvec4) ConstantComposite 11 12 13 14
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16: TypeBool
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17: TypeVector 16(bool) 4
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4(main): 2 Function None 3
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5: Label
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10: 7(fvec4) Load 9(v)
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18: 17(bvec4) FOrdEqual 10 15
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19: 16(bool) All 18
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SelectionMerge 21 None
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BranchConditional 19 20 23
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20: Label
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Kill
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23: Label
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Return
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21: Label
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Return
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FunctionEnd
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@ -106,6 +106,11 @@ Linked fragment stage:
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Switch 65 68
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case 1: 66
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case 2: 67
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68: Label
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80: 6(float) Load 73(x)
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81: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 80
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Store 71(f) 81
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Branch 69
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66: Label
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74: 6(float) Load 73(x)
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75: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 74
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@ -116,17 +121,19 @@ Linked fragment stage:
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78: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 77
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Store 71(f) 78
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Branch 69
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68: Label
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80: 6(float) Load 73(x)
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81: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 80
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Store 71(f) 81
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Branch 69
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69: Label
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83: 9(int) Load 60(c)
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SelectionMerge 87 None
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Switch 83 86
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case 1: 84
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case 2: 85
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86: Label
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97: 6(float) Load 73(x)
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98: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 97
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99: 6(float) Load 71(f)
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100: 6(float) FAdd 99 98
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Store 71(f) 100
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Branch 87
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84: Label
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88: 6(float) Load 73(x)
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89: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 88
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@ -141,13 +148,6 @@ Linked fragment stage:
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95: 6(float) FAdd 94 93
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Store 71(f) 95
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Branch 87
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86: Label
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97: 6(float) Load 73(x)
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98: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 97
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99: 6(float) Load 71(f)
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100: 6(float) FAdd 99 98
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Store 71(f) 100
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Branch 87
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87: Label
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102: 9(int) Load 60(c)
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SelectionMerge 105 None
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@ -174,6 +174,13 @@ Linked fragment stage:
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Switch 117 120
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case 1: 118
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case 2: 119
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120: Label
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148: 6(float) Load 73(x)
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149: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 148
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150: 6(float) Load 71(f)
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151: 6(float) FAdd 150 149
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Store 71(f) 151
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Branch 121
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118: Label
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122: 6(float) Load 73(x)
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123: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 122
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@ -207,13 +214,6 @@ Linked fragment stage:
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Branch 131
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131: Label
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Branch 121
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120: Label
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148: 6(float) Load 73(x)
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149: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 148
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150: 6(float) Load 71(f)
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151: 6(float) FAdd 150 149
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Store 71(f) 151
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Branch 121
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121: Label
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Store 153(i) 154
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Branch 155
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@ -228,6 +228,13 @@ Linked fragment stage:
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Switch 162 165
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case 1: 163
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case 2: 164
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165: Label
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196: 6(float) Load 73(x)
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197: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 196
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198: 6(float) Load 71(f)
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199: 6(float) FAdd 198 197
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Store 71(f) 199
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Branch 166
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163: Label
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167: 6(float) Load 73(x)
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168: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 167
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@ -265,13 +272,6 @@ Linked fragment stage:
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193: 6(float) FAdd 192 191
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Store 71(f) 193
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Branch 166
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165: Label
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196: 6(float) Load 73(x)
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197: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 196
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198: 6(float) Load 71(f)
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199: 6(float) FAdd 198 197
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Store 71(f) 199
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Branch 166
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166: Label
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201: 6(float) Load 71(f)
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203: 160(bool) FOrdLessThan 201 202
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@ -331,10 +331,10 @@ Linked fragment stage:
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SelectionMerge 254 None
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Switch 251 253
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case 0: 252
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252: Label
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Branch 254
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253: Label
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Branch 254
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252: Label
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Branch 254
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254: Label
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258: 9(int) Load 60(c)
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SelectionMerge 260 None
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6
Test/baseResults/spv.while-continue-break.vert.out
Executable file → Normal file
6
Test/baseResults/spv.while-continue-break.vert.out
Executable file → Normal file
@ -60,9 +60,6 @@ Linked vertex stage:
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23: Label
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Store 25(B) 20
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Branch 10
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26: Label
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Store 27(C) 20
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Branch 24
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24: Label
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28: 6(int) Load 8(i)
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30: 6(int) SMod 28 29
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@ -72,9 +69,6 @@ Linked vertex stage:
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32: Label
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Store 25(B) 20
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Branch 11
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34: Label
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Store 27(C) 20
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Branch 33
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33: Label
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35: 6(int) Load 8(i)
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36: 6(int) IAdd 35 18
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7
Test/spv.merge-unreachable.frag
Normal file
7
Test/spv.merge-unreachable.frag
Normal file
@ -0,0 +1,7 @@
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#version 450
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layout(location=1) in highp vec4 v;
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void main (void)
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{
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if (v == vec4(0.1,0.2,0.3,0.4)) discard;
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else return;
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}
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spv.matFun.vert
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spv.matrix.frag
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spv.matrix2.frag
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spv.merge-unreachable.frag
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spv.newTexture.frag
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spv.nonSquare.vert
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spv.Operations.frag
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