Ensure the shared symbol table levels are read-only to make multi-threading safe. Also removed inadvertent extra copies of the symbol table shared across all stages.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22939 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -55,6 +55,7 @@ enum TOptions {
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EOptionRelaxedErrors = 0x008,
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EOptionGiveWarnings = 0x010,
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EOptionsLinkProgram = 0x020,
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EOptionMultiThreaded = 0x040,
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};
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//
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@ -119,16 +120,29 @@ void GenerateResources(TBuiltInResource& resources)
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resources.maxProgramTexelOffset = 7;
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}
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// thread-safe list of shaders to asynchronously grab and compile
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glslang::TWorklist Worklist;
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// array of unique places to leave the shader names and infologs for the asynchronous compiles
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glslang::TWorkItem **Work = 0;
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int NumWorkItems = 0;
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int Options = 0;
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bool Delay = false;
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const char* ExecutableName;
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bool ProcessArguments(int argc, char* argv[])
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{
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ExecutableName = argv[0];
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NumWorkItems = argc; // will include some empties where the '-' options were, but it doesn't matter, they'll be 0
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Work = new glslang::TWorkItem*[NumWorkItems];
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Work[0] = 0;
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argc--;
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argv++;
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for (; argc >= 1; argc--, argv++) {
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if (argv[0][0] == '-') {
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Work[argc] = 0;
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switch (argv[0][1]) {
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case 'd':
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Delay = true;
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@ -148,11 +162,18 @@ bool ProcessArguments(int argc, char* argv[])
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case 's':
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Options |= EOptionSuppressInfolog;
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break;
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case 't':
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#ifdef _WIN32
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Options |= EOptionMultiThreaded;
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#endif
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break;
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default:
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return false;
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}
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} else
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Worklist.add(std::string(argv[0]));
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} else {
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Work[argc] = new glslang::TWorkItem(std::string(argv[0]));
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Worklist.add(Work[argc]);
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}
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}
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if (Worklist.empty())
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@ -168,18 +189,18 @@ unsigned int
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#endif
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CompileShaders(void*)
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{
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std::string shaderName;
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while (Worklist.remove(shaderName)) {
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ShHandle compiler = ShConstructCompiler(FindLanguage(shaderName), Options);
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glslang::TWorkItem* workItem;
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while (Worklist.remove(workItem)) {
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ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), Options);
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if (compiler == 0)
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return false;
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TBuiltInResource resources;
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GenerateResources(resources);
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CompileFile(shaderName.c_str(), compiler, Options, &resources);
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CompileFile(workItem->name.c_str(), compiler, Options, &resources);
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if (! (Options & EOptionSuppressInfolog))
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puts(ShGetInfoLog(compiler));
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workItem->results = ShGetInfoLog(compiler);
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ShDestruct(compiler);
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}
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@ -212,13 +233,13 @@ void CompileAndLinkShaders()
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//
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glslang::TProgram program;
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std::string shaderName;
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while (Worklist.remove(shaderName)) {
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EShLanguage stage = FindLanguage(shaderName);
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glslang::TWorkItem* workItem;
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while (Worklist.remove(workItem)) {
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EShLanguage stage = FindLanguage(workItem->name);
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glslang::TShader* shader = new glslang::TShader(stage);
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shaders.push_back(shader);
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char** shaderStrings = ReadFileData(shaderName.c_str());
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char** shaderStrings = ReadFileData(workItem->name.c_str());
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if (! shaderStrings) {
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usage();
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return;
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@ -231,7 +252,7 @@ void CompileAndLinkShaders()
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program.addShader(shader);
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if (! (Options & EOptionSuppressInfolog)) {
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puts(shaderName.c_str());
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puts(workItem->name.c_str());
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puts(shader->getInfoLog());
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puts(shader->getInfoDebugLog());
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}
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@ -266,7 +287,7 @@ int C_DECL main(int argc, char* argv[])
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// Init for front-end proper
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ShInitialize();
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// Init for for standalone
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// Init for standalone
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glslang::InitGlobalLock();
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if (! ProcessArguments(argc, argv)) {
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@ -276,29 +297,39 @@ int C_DECL main(int argc, char* argv[])
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//
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// Two modes:
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// 1) linking all arguments together, single-threaded
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// 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety
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// 1) linking all arguments together, single-threaded, new C++ interface
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// 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
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//
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if (Options & EOptionsLinkProgram)
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CompileAndLinkShaders();
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else {
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bool printShaderNames = Worklist.size() > 1;
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// TODO: finish threading, allow external control over number of threads
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const int NumThreads = 1;
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if (NumThreads > 1) {
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void* threads[NumThreads];
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for (int t = 0; t < NumThreads; ++t) {
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threads[t] = glslang::OS_CreateThread(&CompileShaders);
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if (! threads[t]) {
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printf("Failed to create thread\n");
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return EFailThreadCreate;
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if (Options & EOptionMultiThreaded) {
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const int NumThreads = 16;
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void* threads[NumThreads];
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for (int t = 0; t < NumThreads; ++t) {
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threads[t] = glslang::OS_CreateThread(&CompileShaders);
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if (! threads[t]) {
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printf("Failed to create thread\n");
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return EFailThreadCreate;
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}
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}
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}
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glslang::OS_WaitForAllThreads(threads, NumThreads);
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} else {
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if (Options & EOptionsLinkProgram) {
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CompileAndLinkShaders();
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glslang::OS_WaitForAllThreads(threads, NumThreads);
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} else {
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if (! CompileShaders(0))
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compileFailed = true;
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}
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// Print out all the resulting infologs
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for (int w = 0; w < NumWorkItems; ++w) {
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if (Work[w]) {
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if (printShaderNames)
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puts(Work[w]->name.c_str());
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puts(Work[w]->results.c_str());
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delete Work[w];
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}
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}
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}
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if (Delay)
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@ -401,7 +432,7 @@ bool CompileFile(const char *fileName, ShHandle compiler, int Options, const TBu
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//
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void usage()
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{
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printf("Usage: standalone [ options ] filename\n"
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printf("Usage: glslangValidator [ options ] filename\n"
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"Where: filename is a name ending in\n"
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" .vert for a vertex shader\n"
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" .tesc for a tessellation control shader\n"
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@ -415,8 +446,9 @@ void usage()
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"-d: delay exit\n"
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"-l: link validation of all input files\n"
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"-m: memory leak mode\n"
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"-r: relaxed semantic error-checking mode\n"
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"-s: silent mode\n"
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"-r: relaxed semantic error-checking mode\n");
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"-t: multi-threaded mode\n");
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}
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#ifndef _WIN32
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@ -41,27 +41,36 @@
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namespace glslang {
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class TWorkItem {
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public:
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TWorkItem() { }
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explicit TWorkItem(const std::string& s) :
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name(s) { }
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std::string name;
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std::string results;
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};
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class TWorklist {
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public:
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TWorklist() { }
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virtual ~TWorklist() { }
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void add(const std::string& s)
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void add(TWorkItem* item)
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{
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GetGlobalLock();
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worklist.push_back(s);
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worklist.push_back(item);
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ReleaseGlobalLock();
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}
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bool remove(std::string& s)
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bool remove(TWorkItem*& item)
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{
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GetGlobalLock();
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if (worklist.empty())
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return false;
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s = worklist.front();
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item = worklist.front();
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worklist.pop_front();
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ReleaseGlobalLock();
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@ -69,13 +78,18 @@ namespace glslang {
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return true;
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}
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int size()
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{
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return worklist.size();
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}
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bool empty()
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{
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return worklist.empty();
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}
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protected:
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std::list<std::string> worklist;
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std::list<TWorkItem*> worklist;
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};
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} // end namespace glslang
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@ -27,3 +27,12 @@ function runLinkTest {
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runLinkTest mains1.frag mains2.frag noMain1.geom noMain2.geom
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runLinkTest noMain.vert mains.frag
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#
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# multi-threaded test
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#
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echo Comparing single thread to multithread for all tests in current directory...
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$EXE -i *.vert *.geom *.frag *.tes* *.comp > singleThread.out
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$EXE -i *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out
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diff singleThread.out multiThread.out
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7
Todo.txt
7
Todo.txt
@ -1,10 +1,5 @@
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Current functionality level: ESSL 3.0
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Performance
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Testing
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- thread safety
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Link Validation
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- ensure no static references thrown away
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Cross-stage linking
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@ -21,6 +16,8 @@ Link Validation
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Intra-stage linking
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- exactly one main
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- type consistency check of uniforms, globals, ins, and outs, both variables and blocks
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- value checking of global const initializers
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- value checking of uniform initializers
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- location/component/binding/index/offset match check
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- location/component aliasing (except desktop vertex shader inputs)
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- location layout range/overlap semantics
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@ -577,12 +577,14 @@ public:
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virtual bool isMatrix() const { return matrixCols ? true : false; }
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virtual bool isArray() const { return arraySizes != 0; }
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int getArraySize() const { return arraySizes->front(); }
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void setArraySizes(TArraySizes s) {
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void setArraySizes(TArraySizes s)
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{
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// copy; we don't want distinct types sharing the same descriptor
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if (! arraySizes)
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arraySizes = NewPoolTArraySizes();
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*arraySizes = *s;
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}
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void changeArraySize(int s) { arraySizes->front() = s; }
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void setMaxArraySize (int s) { maxArraySize = s; }
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int getMaxArraySize () const { return maxArraySize; }
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@ -590,10 +592,13 @@ public:
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TType* getArrayInformationType() { return arrayInformationType; }
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virtual bool isVector() const { return vectorSize > 1; }
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virtual bool isScalar() const { return vectorSize == 1; }
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const char* getBasicString() const {
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const char* getBasicString() const
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{
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return TType::getBasicString(basicType);
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}
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static const char* getBasicString(TBasicType t) {
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static const char* getBasicString(TBasicType t)
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{
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switch (t) {
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case EbtVoid: return "void";
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case EbtFloat: return "float";
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@ -1657,11 +1657,11 @@ void IdentifyBuiltIns(int version, EProfile profile, EShLanguage language, TSymb
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TArraySizes arraySizes = NewPoolTArraySizes();
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arraySizes->push_back(resources.maxDrawBuffers);
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fragData.setArraySizes(arraySizes);
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symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
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symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
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}
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break;
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default:
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default:
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break;
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}
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}
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@ -456,10 +456,10 @@ TIntermTyped* TParseContext::handleVariable(TSourceLoc loc, TSymbol* symbol, TSt
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{
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TIntermTyped* node = 0;
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TAnonMember* anon = symbol ? symbol->getAsAnonMember() : 0;
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const TAnonMember* anon = symbol ? symbol->getAsAnonMember() : 0;
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if (anon) {
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// it was a member of an anonymous container, have to insert its dereference
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TVariable* variable = anon->getAnonContainer().getAsVariable();
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const TVariable* variable = anon->getAnonContainer().getAsVariable();
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TIntermTyped* container = intermediate.addSymbol(variable->getUniqueId(), variable->getName(), variable->getType(), loc);
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TConstUnion* unionArray = new TConstUnion[1];
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unionArray->setUConst(anon->getMemberNumber());
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@ -1084,7 +1084,7 @@ bool TParseContext::lValueErrorCheck(TSourceLoc loc, const char* op, TIntermType
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}
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return errorReturn;
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default:
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default:
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break;
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}
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error(loc, " l-value required", op, "", "");
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@ -1120,7 +1120,7 @@ bool TParseContext::lValueErrorCheck(TSourceLoc loc, const char* op, TIntermType
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case EbtVoid:
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message = "can't modify void";
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break;
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default:
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default:
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break;
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}
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}
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@ -1237,7 +1237,7 @@ bool TParseContext::constructorError(TSourceLoc loc, TIntermNode* node, TFunctio
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case EOpConstructDMat4x4:
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constructingMatrix = true;
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break;
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default:
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default:
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break;
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}
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@ -1626,7 +1626,7 @@ bool TParseContext::insertBuiltInArrayAtGlobalLevel()
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return false;
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}
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TVariable* variable = symbol->getAsVariable();
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const TVariable* variable = symbol->getAsVariable();
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if (! variable) {
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infoSink.info.message(EPrefixInternalError, "variable expected");
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@ -1730,21 +1730,18 @@ void TParseContext::arrayCheck(TSourceLoc loc, TString& identifier, const TPubli
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// Don't check for reserved word use until after we know it's not in the symbol table,
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// because reserved arrays can be redeclared.
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//
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// However, reserved arrays cannot be modified in a shared symbol table, so add a new
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// one at a non-shared level in the table.
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//
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bool sameScope = false;
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TSymbol* symbol = symbolTable.find(identifier, 0, &sameScope);
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if (symbol == 0 || !sameScope) {
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bool currentScope;
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TSymbol* symbol = symbolTable.find(identifier, 0, ¤tScope);
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if (symbol == 0 || ! currentScope) {
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if (reservedErrorCheck(loc, identifier))
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return;
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variable = new TVariable(&identifier, TType(type));
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if (! symbolTable.insert(*variable)) {
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delete variable;
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error(loc, "INTERNAL ERROR inserting new symbol", identifier.c_str(), "");
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return;
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}
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symbolTable.insert(*variable);
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} else {
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variable = symbol->getAsVariable();
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@ -1777,7 +1774,7 @@ void TParseContext::arrayCheck(TSourceLoc loc, TString& identifier, const TPubli
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t = t->getArrayInformationType();
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}
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variable->getType().setArraySizes(type.arraySizes);
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variable->getWritableType().setArraySizes(type.arraySizes);
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}
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voidErrorCheck(loc, identifier, type);
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@ -1797,6 +1794,8 @@ bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size,
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return true;
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}
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// There are multiple copies of the array type tagging results of operations.
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// Chain these together, so they can all reflect the final size.
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type->setArrayInformationType(variable->getArrayInformationType());
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variable->updateArrayInformationType(type);
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@ -1816,13 +1815,13 @@ bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size,
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}
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}
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// we dont want to update the maxArraySize when this flag is not set, we just want to include this
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// node type in the chain of node types so that its updated when a higher maxArraySize comes in.
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if (!updateFlag)
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// We don't want to update the maxArraySize when this flag is not set, we just want to include this
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// node type in the chain of node types so that it's updated when a higher maxArraySize comes in.
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if (! updateFlag)
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return false;
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size++;
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variable->getType().setMaxArraySize(size);
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variable->getWritableType().setMaxArraySize(size);
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type->setMaxArraySize(size);
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TType* tt = type;
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@ -1997,8 +1996,7 @@ const TFunction* TParseContext::findFunction(TSourceLoc loc, TFunction* call, bo
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}
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//
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// Initializers show up in several places in the grammar. Have one set of
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// code to handle them here.
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// Handle all types of initializers from the grammar.
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//
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bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier, TPublicType& pType,
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TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable)
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@ -2044,13 +2042,13 @@ bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier,
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if (qualifier == EvqConst) {
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if (qualifier != initializer->getType().getQualifier().storage) {
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error(loc, " assigning non-constant to", "=", "'%s'", variable->getType().getCompleteString().c_str());
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variable->getType().getQualifier().storage = EvqTemporary;
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variable->getWritableType().getQualifier().storage = EvqTemporary;
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return true;
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}
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if (type != initializer->getType()) {
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error(loc, " non-matching types for const initializer ",
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variable->getType().getStorageQualifierString(), "");
|
||||
variable->getType().getQualifier().storage = EvqTemporary;
|
||||
variable->getWritableType().getQualifier().storage = EvqTemporary;
|
||||
return true;
|
||||
}
|
||||
if (initializer->getAsConstantUnion()) {
|
||||
@ -2063,7 +2061,7 @@ bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier,
|
||||
}
|
||||
} else if (initializer->getAsSymbolNode()) {
|
||||
TSymbol* symbol = symbolTable.find(initializer->getAsSymbolNode()->getName());
|
||||
if (TVariable* tVar = symbol->getAsVariable()) {
|
||||
if (const TVariable* tVar = symbol->getAsVariable()) {
|
||||
TConstUnion* constArray = tVar->getConstUnionPointer();
|
||||
variable->shareConstPointer(constArray);
|
||||
} else {
|
||||
@ -2072,7 +2070,7 @@ bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier,
|
||||
}
|
||||
} else {
|
||||
error(loc, " cannot assign to", "=", "'%s'", variable->getType().getCompleteString().c_str());
|
||||
variable->getType().getQualifier().storage = EvqTemporary;
|
||||
variable->getWritableType().getQualifier().storage = EvqTemporary;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -2372,7 +2370,8 @@ void TParseContext::addBlock(TSourceLoc loc, TTypeList& typeList, const TString*
|
||||
// For an identifier that is already declared, add more qualification to it.
|
||||
void TParseContext::addQualifierToExisting(TSourceLoc loc, TQualifier qualifier, const TString& identifier)
|
||||
{
|
||||
TSymbol* existing = symbolTable.find(identifier);
|
||||
bool sharedLevel;
|
||||
TSymbol* existing = symbolTable.find(identifier, 0, 0, &sharedLevel);
|
||||
TVariable* variable = existing ? existing->getAsVariable() : 0;
|
||||
if (! variable) {
|
||||
error(loc, "identifier not previously declared", identifier.c_str(), "");
|
||||
@ -2390,8 +2389,16 @@ void TParseContext::addQualifierToExisting(TSourceLoc loc, TQualifier qualifier,
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// Don't change a shared variable; rather add a new one at the current scope.
|
||||
//
|
||||
if (sharedLevel) {
|
||||
variable = new TVariable(&variable->getName(), variable->getType());
|
||||
symbolTable.insert(*variable);
|
||||
}
|
||||
|
||||
if (qualifier.invariant)
|
||||
variable->getType().getQualifier().invariant = true;
|
||||
variable->getWritableType().getQualifier().invariant = true;
|
||||
}
|
||||
|
||||
void TParseContext::addQualifierToExisting(TSourceLoc loc, TQualifier qualifier, TIdentifierList& identifiers)
|
||||
|
@ -851,7 +851,7 @@ int TScanContext::tokenizeIdentifier()
|
||||
return identifierOrReserved(reserved);
|
||||
}
|
||||
|
||||
default:
|
||||
default:
|
||||
parseContext.infoSink.info.message(EPrefixInternalError, "Unknown glslang keyword", loc);
|
||||
return 0;
|
||||
}
|
||||
@ -868,7 +868,7 @@ int TScanContext::identifierOrType()
|
||||
|
||||
parserToken->sType.lex.symbol = parseContext.symbolTable.find(*parserToken->sType.lex.string);
|
||||
if (afterType == false && parserToken->sType.lex.symbol) {
|
||||
if (TVariable* variable = parserToken->sType.lex.symbol->getAsVariable()) {
|
||||
if (const TVariable* variable = parserToken->sType.lex.symbol->getAsVariable()) {
|
||||
if (variable->isUserType()) {
|
||||
afterType = true;
|
||||
|
||||
|
@ -100,6 +100,9 @@ TSymbolTable* SharedSymbolTables[VersionCount][EProfileCount][EShLangCount] = {}
|
||||
|
||||
TPoolAllocator* PerProcessGPA = 0;
|
||||
|
||||
//
|
||||
// Parse and add to the given symbol table the content of the given shader string.
|
||||
//
|
||||
bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink,
|
||||
TSymbolTable& symbolTable)
|
||||
{
|
||||
@ -111,9 +114,6 @@ bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profil
|
||||
parseContext.setScanContext(&scanContext);
|
||||
parseContext.setPpContext(&ppContext);
|
||||
|
||||
//
|
||||
// Parse the built-ins. This should only happen once per
|
||||
// language symbol table when no 'resources' are passed in.
|
||||
//
|
||||
// Push the symbol table to give it an initial scope. This
|
||||
// push should not have a corresponding pop, so that built-ins
|
||||
@ -137,44 +137,48 @@ bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profil
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// To call for per-stage initialization, with the common table already complete.
|
||||
//
|
||||
void InitializeSymbolTable(TBuiltIns& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables)
|
||||
int CommonIndex(EProfile profile, EShLanguage language)
|
||||
{
|
||||
int commonIndex = EPcGeneral;
|
||||
if (profile == EEsProfile && language == EShLangFragment)
|
||||
commonIndex = EPcFragment;
|
||||
return (profile == EEsProfile && language == EShLangFragment) ? EPcFragment : EPcGeneral;
|
||||
}
|
||||
|
||||
(*symbolTables[language]).adoptLevels(*commonTable[commonIndex]);
|
||||
//
|
||||
// To initialize per-stage shared tables, with the common table already complete.
|
||||
//
|
||||
void InitializeStageSymbolTable(TBuiltIns& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables)
|
||||
{
|
||||
(*symbolTables[language]).adoptLevels(*commonTable[CommonIndex(profile, language)]);
|
||||
InitializeSymbolTable(builtIns.getStageString(language), version, profile, language, infoSink, *symbolTables[language]);
|
||||
IdentifyBuiltIns(version, profile, language, *symbolTables[language]);
|
||||
if (profile == EEsProfile)
|
||||
(*symbolTables[language]).setNoBuiltInRedeclarations();
|
||||
}
|
||||
|
||||
bool GenerateBuiltInSymbolTable(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile)
|
||||
//
|
||||
// Initialize the full set of shareable symbol tables;
|
||||
// The common (cross-stage) and those sharable per-stage.
|
||||
//
|
||||
bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile)
|
||||
{
|
||||
TBuiltIns builtIns;
|
||||
|
||||
builtIns.initialize(version, profile);
|
||||
|
||||
// do the common table
|
||||
// do the common tables
|
||||
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangVertex, infoSink, *commonTable[EPcGeneral]);
|
||||
if (profile == EEsProfile)
|
||||
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangFragment, infoSink, *commonTable[EPcFragment]);
|
||||
|
||||
// do the per-stage tables
|
||||
InitializeSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, commonTable, symbolTables);
|
||||
InitializeSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, commonTable, symbolTables);
|
||||
if (profile != EEsProfile && version >= 400) {
|
||||
InitializeSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, commonTable, symbolTables);
|
||||
InitializeSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
|
||||
}
|
||||
if (profile != EEsProfile && version >= 150)
|
||||
InitializeSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, commonTable, symbolTables);
|
||||
if (profile != EEsProfile && version >= 430)
|
||||
InitializeSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, commonTable, symbolTables);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -222,7 +226,7 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
|
||||
TPoolAllocator* builtInPoolAllocator = new TPoolAllocator();
|
||||
SetThreadPoolAllocator(*builtInPoolAllocator);
|
||||
|
||||
// Dynamically allocate the symbol tables so we can control when they are deallocated WRT the pool.
|
||||
// Dynamically allocate the local symbol tables so we can control when they are deallocated WRT when the pool is popped.
|
||||
TSymbolTable* commonTable[EPcCount];
|
||||
TSymbolTable* stageTables[EShLangCount];
|
||||
for (int precClass = 0; precClass < EPcCount; ++precClass)
|
||||
@ -231,7 +235,7 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
|
||||
stageTables[stage] = new TSymbolTable;
|
||||
|
||||
// Generate the local symbol tables using the new pool
|
||||
GenerateBuiltInSymbolTable(infoSink, commonTable, stageTables, version, profile);
|
||||
InitializeSymbolTables(infoSink, commonTable, stageTables, version, profile);
|
||||
|
||||
// Switch to the process-global pool
|
||||
SetThreadPoolAllocator(*PerProcessGPA);
|
||||
@ -241,12 +245,15 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
|
||||
if (! commonTable[precClass]->isEmpty()) {
|
||||
CommonSymbolTable[versionIndex][profile][precClass] = new TSymbolTable;
|
||||
CommonSymbolTable[versionIndex][profile][precClass]->copyTable(*commonTable[precClass]);
|
||||
CommonSymbolTable[versionIndex][profile][precClass]->readOnly();
|
||||
}
|
||||
}
|
||||
for (int stage = 0; stage < EShLangCount; ++stage) {
|
||||
if (! stageTables[stage]->isEmpty()) {
|
||||
SharedSymbolTables[versionIndex][profile][stage] = new TSymbolTable;
|
||||
SharedSymbolTables[versionIndex][profile][stage]->adoptLevels(*CommonSymbolTable[versionIndex][profile][CommonIndex(profile, (EShLanguage)stage)]);
|
||||
SharedSymbolTables[versionIndex][profile][stage]->copyTable(*stageTables[stage]);
|
||||
SharedSymbolTables[versionIndex][profile][stage]->readOnly();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -207,6 +207,15 @@ void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Make all symbols in this table level read only.
|
||||
//
|
||||
void TSymbolTableLevel::readOnly()
|
||||
{
|
||||
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
|
||||
(*it).second->readOnly();
|
||||
}
|
||||
|
||||
TSymbol::TSymbol(const TSymbol& copyOf)
|
||||
{
|
||||
name = NewPoolTString(copyOf.name->c_str());
|
||||
@ -279,10 +288,12 @@ TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
|
||||
|
||||
void TSymbolTable::copyTable(const TSymbolTable& copyOf)
|
||||
{
|
||||
assert(adoptedLevels == copyOf.adoptedLevels);
|
||||
|
||||
TStructureMap remapper;
|
||||
uniqueId = copyOf.uniqueId;
|
||||
noBuiltInRedeclarations = copyOf.noBuiltInRedeclarations;
|
||||
for (unsigned int i = 0; i < copyOf.table.size(); ++i)
|
||||
for (unsigned int i = copyOf.adoptedLevels; i < copyOf.table.size(); ++i)
|
||||
table.push_back(copyOf.table[i]->clone(remapper));
|
||||
}
|
||||
|
||||
|
@ -80,7 +80,7 @@ class TAnonMember;
|
||||
class TSymbol {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
explicit TSymbol(const TString *n) : name(n) { }
|
||||
explicit TSymbol(const TString *n) : name(n), writable(true) { }
|
||||
virtual TSymbol* clone(TStructureMap& remapper) = 0;
|
||||
virtual ~TSymbol() { }
|
||||
|
||||
@ -88,18 +88,28 @@ public:
|
||||
void changeName(const char* buf) { name = new TString(buf); }
|
||||
virtual const TString& getMangledName() const { return getName(); }
|
||||
virtual TFunction* getAsFunction() { return 0; }
|
||||
virtual const TFunction* getAsFunction() const { return 0; }
|
||||
virtual TVariable* getAsVariable() { return 0; }
|
||||
virtual TAnonMember* getAsAnonMember() { return 0; }
|
||||
virtual const TVariable* getAsVariable() const { return 0; }
|
||||
virtual const TAnonMember* getAsAnonMember() const { return 0; }
|
||||
void setUniqueId(int id) { uniqueId = id; }
|
||||
int getUniqueId() const { return uniqueId; }
|
||||
virtual void dump(TInfoSink &infoSink) const = 0;
|
||||
|
||||
void readOnly() { writable = false; }
|
||||
|
||||
protected:
|
||||
explicit TSymbol(const TSymbol&);
|
||||
TSymbol& operator=(const TSymbol&);
|
||||
|
||||
const TString *name;
|
||||
unsigned int uniqueId; // For cross-scope comparing during code generation
|
||||
|
||||
//
|
||||
// N.B.: Non-const functions that will be generally used should assert an this,
|
||||
// to avoid overwriting shared symbol-table information.
|
||||
//
|
||||
bool writable;
|
||||
};
|
||||
|
||||
//
|
||||
@ -119,12 +129,12 @@ public:
|
||||
virtual ~TVariable() { }
|
||||
|
||||
virtual TVariable* getAsVariable() { return this; }
|
||||
TType& getType() { return type; }
|
||||
virtual const TVariable* getAsVariable() const { return this; }
|
||||
TType& getWritableType() { assert(writable); return type; }
|
||||
const TType& getType() const { return type; }
|
||||
bool isUserType() const { return userType; }
|
||||
void setStorageQualifier(TStorageQualifier qualifier) { type.getQualifier().storage = qualifier; }
|
||||
void updateArrayInformationType(TType *t) { arrayInformationType = t; }
|
||||
TType* getArrayInformationType() { return arrayInformationType; }
|
||||
void updateArrayInformationType(TType *t) { assert(writable); arrayInformationType = t; }
|
||||
TType* getArrayInformationType() { assert(writable); return arrayInformationType; }
|
||||
|
||||
virtual void dump(TInfoSink &infoSink) const;
|
||||
|
||||
@ -193,22 +203,24 @@ public:
|
||||
virtual ~TFunction();
|
||||
|
||||
virtual TFunction* getAsFunction() { return this; }
|
||||
virtual const TFunction* getAsFunction() const { return this; }
|
||||
|
||||
void addParameter(TParameter& p)
|
||||
{
|
||||
assert(writable);
|
||||
parameters.push_back(p);
|
||||
p.type->appendMangledName(mangledName);
|
||||
}
|
||||
|
||||
const TString& getMangledName() const { return mangledName; }
|
||||
const TType& getReturnType() const { return returnType; }
|
||||
void relateToOperator(TOperator o) { op = o; }
|
||||
void relateToOperator(TOperator o) { assert(writable); op = o; }
|
||||
TOperator getBuiltInOp() const { return op; }
|
||||
void setDefined() { defined = true; }
|
||||
bool isDefined() { return defined; }
|
||||
void setDefined() { assert(writable); defined = true; }
|
||||
bool isDefined() const { return defined; }
|
||||
|
||||
int getParamCount() const { return static_cast<int>(parameters.size()); }
|
||||
TParameter& operator [](int i) { return parameters[i]; }
|
||||
TParameter& operator [](int i) { assert(writable); return parameters[i]; }
|
||||
const TParameter& operator [](int i) const { return parameters[i]; }
|
||||
|
||||
virtual void dump(TInfoSink &infoSink) const;
|
||||
@ -232,7 +244,7 @@ public:
|
||||
virtual TAnonMember* clone(TStructureMap& remapper);
|
||||
virtual ~TAnonMember() { }
|
||||
|
||||
TAnonMember* getAsAnonMember() { return this; }
|
||||
const TAnonMember* getAsAnonMember() const { return this; }
|
||||
TSymbol& getAnonContainer() const { return anonContainer; }
|
||||
unsigned int getMemberNumber() const { return memberNumber; }
|
||||
virtual void dump(TInfoSink &infoSink) const;
|
||||
@ -266,7 +278,7 @@ public:
|
||||
symbol.changeName(buf);
|
||||
|
||||
bool isOkay = true;
|
||||
TTypeList& types = *symbol.getAsVariable()->getType().getStruct();
|
||||
const TTypeList& types = *symbol.getAsVariable()->getType().getStruct();
|
||||
for (unsigned int m = 0; m < types.size(); ++m) {
|
||||
TAnonMember* member = new TAnonMember(&types[m].type->getFieldName(), m, symbol);
|
||||
result = level.insert(tLevelPair(member->getMangledName(), member));
|
||||
@ -351,6 +363,7 @@ public:
|
||||
void relateToOperator(const char* name, TOperator op);
|
||||
void dump(TInfoSink &infoSink) const;
|
||||
TSymbolTableLevel* clone(TStructureMap& remapper);
|
||||
void readOnly();
|
||||
|
||||
protected:
|
||||
explicit TSymbolTableLevel(TSymbolTableLevel&);
|
||||
@ -397,15 +410,17 @@ public:
|
||||
// convention for levels:
|
||||
// 0: common built-ins shared across all stages, all compiles, only one copy for all symbol tables
|
||||
// 1: per-stage built-ins, shared across all compiles, but a different copy per stage
|
||||
// 2: built-ins specific to a compile, like resources that are context-dependent
|
||||
// 2: built-ins specific to a compile, like resources that are context-dependent, or redeclared built-ins
|
||||
// 3: user-shader globals
|
||||
//
|
||||
protected:
|
||||
static const int globalLevel = 3;
|
||||
bool isSharedLevel(int level) { return level <= 1; } // exclude all per-compile levels
|
||||
bool isBuiltInLevel(int level) { return level <= 2; } // exclude user globals
|
||||
bool isGlobalLevel(int level) { return level <= 3; } // include user globals
|
||||
public:
|
||||
bool isEmpty() { return table.size() == 0; }
|
||||
bool atBuiltInLevel() { return table.size() <= globalLevel; } // exclude user globals
|
||||
bool atGlobalLevel() { return table.size() <= globalLevel + 1; } // include user globals
|
||||
bool atBuiltInLevel() { return isBuiltInLevel(currentLevel()); }
|
||||
bool atGlobalLevel() { return isGlobalLevel(currentLevel()); }
|
||||
|
||||
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
|
||||
|
||||
@ -440,7 +455,7 @@ public:
|
||||
return table[currentLevel()]->insert(symbol);
|
||||
}
|
||||
|
||||
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
|
||||
TSymbol* find(const TString& name, bool* builtIn = 0, bool *currentScope = 0, bool *sharedLevel = 0)
|
||||
{
|
||||
int level = currentLevel();
|
||||
TSymbol* symbol;
|
||||
@ -450,9 +465,11 @@ public:
|
||||
} while (symbol == 0 && level >= 0);
|
||||
level++;
|
||||
if (builtIn)
|
||||
*builtIn = level < 2;
|
||||
if (sameScope)
|
||||
*sameScope = level == currentLevel();
|
||||
*builtIn = isBuiltInLevel(level);
|
||||
if (currentScope)
|
||||
*currentScope = level == currentLevel();
|
||||
if (sharedLevel)
|
||||
*sharedLevel = isSharedLevel(level);
|
||||
|
||||
return symbol;
|
||||
}
|
||||
@ -469,6 +486,12 @@ public:
|
||||
|
||||
void setPreviousDefaultPrecisions(TPrecisionQualifier *p) { table[currentLevel()]->setPreviousDefaultPrecisions(p); }
|
||||
|
||||
void readOnly()
|
||||
{
|
||||
for (unsigned int level = 0; level < table.size(); ++level)
|
||||
table[level]->readOnly();
|
||||
}
|
||||
|
||||
protected:
|
||||
TSymbolTable(TSymbolTable&);
|
||||
TSymbolTable& operator=(TSymbolTableLevel&);
|
||||
|
@ -807,7 +807,7 @@ function_prototype
|
||||
TSymbol* symbol = parseContext.symbolTable.find($1->getMangledName(), &builtIn);
|
||||
if (symbol && symbol->getAsFunction() && builtIn)
|
||||
parseContext.requireProfile($2.loc, static_cast<EProfileMask>(~EEsProfileMask), "redeclaration of built-in function");
|
||||
TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
|
||||
const TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
|
||||
if (prevDec) {
|
||||
if (prevDec->getReturnType() != $1->getReturnType()) {
|
||||
parseContext.error($2.loc, "overloaded functions must have the same return type", $1->getReturnType().getCompleteTypeString().c_str(), "");
|
||||
@ -2041,7 +2041,7 @@ type_specifier_nonarray
|
||||
// This is for user defined type names. The lexical phase looked up the
|
||||
// type.
|
||||
//
|
||||
if (TVariable* variable = ($1.symbol)->getAsVariable()) {
|
||||
if (const TVariable* variable = ($1.symbol)->getAsVariable()) {
|
||||
const TType& structure = variable->getType();
|
||||
$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
|
||||
$$.basicType = EbtStruct;
|
||||
|
@ -286,7 +286,7 @@ protected:
|
||||
friend class TProgram;
|
||||
|
||||
private:
|
||||
void operator=(TShader&);
|
||||
TShader& operator=(TShader&);
|
||||
};
|
||||
|
||||
class TProgram {
|
||||
@ -306,7 +306,7 @@ protected:
|
||||
TInfoSink* infoSink;
|
||||
|
||||
private:
|
||||
void operator=(TProgram&);
|
||||
TProgram& operator=(TProgram&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
Loading…
x
Reference in New Issue
Block a user