From 39974acf935230558e14825791534c399a1577b2 Mon Sep 17 00:00:00 2001 From: John Kessenich Date: Fri, 31 Jan 2014 02:42:25 +0000 Subject: [PATCH] ESSL 1.0: Add GL_FRAGMENT_PRECISION_HIGH to ESSL 1.0. It was in desktop, and properly not in ES 3.0, but missing in ES 1.0. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25175 e7fa87d3-cd2b-0410-9028-fcbf551c1848 --- glslang/MachineIndependent/Versions.cpp | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) diff --git a/glslang/MachineIndependent/Versions.cpp b/glslang/MachineIndependent/Versions.cpp index 93ac47ee..00ad793b 100644 --- a/glslang/MachineIndependent/Versions.cpp +++ b/glslang/MachineIndependent/Versions.cpp @@ -171,13 +171,24 @@ void TParseContext::initializeExtensionBehavior() const char* TParseContext::getPreamble() { if (profile == EEsProfile) { - return - "#define GL_ES 1\n" - "#define GL_OES_texture_3D 1\n" - "#define GL_OES_standard_derivatives 1\n" - "#define GL_EXT_frag_depth 1\n" - "#define GL_OES_EGL_image_external 1\n" - "#define GL_EXT_shader_texture_lod 1\n"; + if (version == 100) { + return + "#define GL_ES 1\n" + "#define GL_FRAGMENT_PRECISION_HIGH 1\n" + "#define GL_OES_texture_3D 1\n" + "#define GL_OES_standard_derivatives 1\n" + "#define GL_EXT_frag_depth 1\n" + "#define GL_OES_EGL_image_external 1\n" + "#define GL_EXT_shader_texture_lod 1\n"; + } else { + return + "#define GL_ES 1\n" + "#define GL_OES_texture_3D 1\n" + "#define GL_OES_standard_derivatives 1\n" + "#define GL_EXT_frag_depth 1\n" + "#define GL_OES_EGL_image_external 1\n" + "#define GL_EXT_shader_texture_lod 1\n"; + } } else { return "#define GL_FRAGMENT_PRECISION_HIGH 1\n"