Allow nonuniformEXT() on sampler types.
Also add missing NonUniformEXT decoration on OpImageTexelPointer.
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@ -4835,6 +4835,9 @@ spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermO
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resultTypeId = builder.makePointer(spv::StorageClassImage, resultType());
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resultTypeId = builder.makePointer(spv::StorageClassImage, resultType());
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}
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}
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spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
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spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
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if (imageType.getQualifier().nonUniform) {
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builder.addDecoration(pointer, spv::DecorationNonUniformEXT);
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}
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std::vector<spv::Id> operands;
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std::vector<spv::Id> operands;
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operands.push_back(pointer);
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operands.push_back(pointer);
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62
Test/baseResults/spv.nonuniform3.frag.out
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62
Test/baseResults/spv.nonuniform3.frag.out
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spv.nonuniform3.frag
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 32
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Capability Shader
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Capability ShaderNonUniformEXT
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Capability RuntimeDescriptorArrayEXT
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Extension "SPV_EXT_descriptor_indexing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 16
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_nonuniform_qualifier"
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Name 4 "main"
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Name 9 "FragColor"
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Name 13 "uTex"
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Name 16 "Index"
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Name 23 "uSamp"
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Decorate 9(FragColor) Location 0
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Decorate 13(uTex) DescriptorSet 0
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Decorate 13(uTex) Binding 0
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Decorate 16(Index) Flat
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Decorate 16(Index) Location 0
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Decorate 23(uSamp) DescriptorSet 1
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Decorate 23(uSamp) Binding 0
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Decorate 27 DecorationNonUniformEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(FragColor): 8(ptr) Variable Output
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10: TypeImage 6(float) 2D sampled format:Unknown
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11: TypeRuntimeArray 10
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12: TypePointer UniformConstant 11
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13(uTex): 12(ptr) Variable UniformConstant
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14: TypeInt 32 1
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15: TypePointer Input 14(int)
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16(Index): 15(ptr) Variable Input
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18: TypePointer UniformConstant 10
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21: TypeSampler
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22: TypePointer UniformConstant 21
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23(uSamp): 22(ptr) Variable UniformConstant
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25: TypeSampledImage 10
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28: TypeVector 6(float) 2
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29: 6(float) Constant 1056964608
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30: 28(fvec2) ConstantComposite 29 29
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4(main): 2 Function None 3
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5: Label
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17: 14(int) Load 16(Index)
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19: 18(ptr) AccessChain 13(uTex) 17
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20: 10 Load 19
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24: 21 Load 23(uSamp)
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26: 25 SampledImage 20 24
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27: 25 CopyObject 26
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31: 7(fvec4) ImageSampleImplicitLod 27 30
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Store 9(FragColor) 31
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Return
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FunctionEnd
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50
Test/baseResults/spv.nonuniform4.frag.out
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50
Test/baseResults/spv.nonuniform4.frag.out
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spv.nonuniform4.frag
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 24
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Capability Shader
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Capability ImageBuffer
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Capability ShaderNonUniformEXT
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Capability RuntimeDescriptorArrayEXT
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Capability StorageTexelBufferArrayNonUniformIndexingEXT
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Extension "SPV_EXT_descriptor_indexing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 13
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_nonuniform_qualifier"
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Name 4 "main"
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Name 10 "data"
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Name 13 "rIndex"
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Decorate 10(data) DescriptorSet 0
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Decorate 10(data) Binding 4
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Decorate 13(rIndex) Flat
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Decorate 13(rIndex) Location 3
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Decorate 15 DecorationNonUniformEXT
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Decorate 21 DecorationNonUniformEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeImage 6(int) Buffer nonsampled format:R32ui
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8: TypeRuntimeArray 7
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9: TypePointer UniformConstant 8
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10(data): 9(ptr) Variable UniformConstant
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11: TypeInt 32 1
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12: TypePointer Input 11(int)
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13(rIndex): 12(ptr) Variable Input
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16: TypePointer UniformConstant 7
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18: 11(int) Constant 0
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19: 6(int) Constant 0
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20: TypePointer Image 6(int)
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22: 6(int) Constant 1
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4(main): 2 Function None 3
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5: Label
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14: 11(int) Load 13(rIndex)
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15: 11(int) CopyObject 14
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17: 16(ptr) AccessChain 10(data) 15
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21: 20(ptr) ImageTexelPointer 17 18 19
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23: 6(int) AtomicIAdd 21 22 19 19
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Return
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FunctionEnd
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10
Test/spv.nonuniform3.frag
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10
Test/spv.nonuniform3.frag
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@ -0,0 +1,10 @@
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#version 450
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#extension GL_EXT_nonuniform_qualifier : require
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layout(set = 0, binding = 0) uniform texture2D uTex[];
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layout(set = 1, binding = 0) uniform sampler uSamp;
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layout(location = 0) flat in int Index;
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layout(location = 0) out vec4 FragColor;
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void main()
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{
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FragColor = texture(nonuniformEXT(sampler2D(uTex[Index], uSamp)), vec2(0.5));
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}
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8
Test/spv.nonuniform4.frag
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8
Test/spv.nonuniform4.frag
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@ -0,0 +1,8 @@
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#version 450
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#extension GL_EXT_nonuniform_qualifier : require
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layout(set=0,binding=4,r32ui) uniform uimageBuffer data[];
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layout(location = 3) in flat int rIndex;
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void main()
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{
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imageAtomicAdd(data[nonuniformEXT(rIndex)], 0, 0);
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}
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@ -3089,7 +3089,7 @@ bool TParseContext::constructorError(const TSourceLoc& loc, TIntermNode* node, T
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error(loc, "constructor argument does not have a type", "constructor", "");
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error(loc, "constructor argument does not have a type", "constructor", "");
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return true;
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return true;
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}
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}
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if (op != EOpConstructStruct && typed->getBasicType() == EbtSampler) {
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if (op != EOpConstructStruct && op != EOpConstructNonuniform && typed->getBasicType() == EbtSampler) {
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error(loc, "cannot convert a sampler", "constructor", "");
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error(loc, "cannot convert a sampler", "constructor", "");
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return true;
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return true;
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}
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}
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@ -356,6 +356,8 @@ INSTANTIATE_TEST_CASE_P(
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"spv.nonSquare.vert",
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"spv.nonSquare.vert",
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"spv.nonuniform.frag",
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"spv.nonuniform.frag",
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"spv.nonuniform2.frag",
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"spv.nonuniform2.frag",
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"spv.nonuniform3.frag",
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"spv.nonuniform4.frag",
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"spv.noWorkgroup.comp",
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"spv.noWorkgroup.comp",
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"spv.offsets.frag",
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"spv.offsets.frag",
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"spv.Operations.frag",
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"spv.Operations.frag",
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