SPV capabilities: Add int16, int64, float16, and float64.

This commit is contained in:
John Kessenich
2016-02-14 17:11:15 -07:00
parent 103bef9d74
commit 3c52207e8a
3 changed files with 26 additions and 0 deletions

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@@ -10,6 +10,7 @@ Linked compute stage:
// Id's are bound by 62
Capability Shader
Capability Float64
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main" 26 33