Add more tests for built-in variables.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21893 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -71,6 +71,9 @@ void main()
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dvec2 boo2; // ERROR
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dvec3 boo3; // ERROR
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dvec4 boo4; // ERROR
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f += gl_FragCoord.y;
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gl_FragDepth = f;
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}
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float imageBuffer; // ERROR, reserved
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@ -31,6 +31,9 @@ void main()
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mat3x2 op = outerProduct(v2, v3);
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gl_Position = m44[2];
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gl_PointSize = v2.y;
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#ifdef GL_ES
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#error GL_ES is set
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#else
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@ -35,4 +35,5 @@ uniform barBlockArray {
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void main()
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{
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texture(s.sampler, vec3(inst.ni, bv.y, insts[2].nbv.z));
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insts[s.v.x]; // ERROR
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}
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