HLSL: Add SampleLevel method
This commit is contained in:
589
Test/baseResults/hlsl.samplelevel.basic.dx10.frag.out
Normal file
589
Test/baseResults/hlsl.samplelevel.basic.dx10.frag.out
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@@ -0,0 +1,589 @@
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hlsl.samplelevel.basic.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:53 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:29 Function Parameters:
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0:? Sequence
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of float)
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0:32 'txval10' (temp 4-component vector of float)
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0:32 textureLod (global 4-component vector of float)
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0:32 Construct combined texture-sampler (temp sampler1D)
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0:32 'g_tTex1df4' (uniform texture1D)
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0:32 'g_sSamp' (uniform sampler)
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0:32 Constant:
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0:32 0.100000
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0:32 Constant:
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0:32 0.750000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of int)
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0:33 'txval11' (temp 4-component vector of int)
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0:33 textureLod (global 4-component vector of int)
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0:33 Construct combined texture-sampler (temp isampler1D)
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0:33 'g_tTex1di4' (uniform itexture1D)
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0:33 'g_sSamp' (uniform sampler)
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0:33 Constant:
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0:33 0.200000
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0:33 Constant:
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0:33 0.750000
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0:34 Sequence
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0:34 move second child to first child (temp 4-component vector of uint)
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0:34 'txval12' (temp 4-component vector of uint)
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0:34 textureLod (global 4-component vector of uint)
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0:34 Construct combined texture-sampler (temp usampler1D)
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0:34 'g_tTex1du4' (uniform utexture1D)
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0:34 'g_sSamp' (uniform sampler)
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0:34 Constant:
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0:34 0.300000
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0:34 Constant:
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0:34 0.750000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of float)
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0:36 'txval20' (temp 4-component vector of float)
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0:36 textureLod (global 4-component vector of float)
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0:36 Construct combined texture-sampler (temp sampler2D)
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0:36 'g_tTex2df4' (uniform texture2D)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:36 Constant:
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0:36 0.750000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of int)
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0:37 'txval21' (temp 4-component vector of int)
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0:37 textureLod (global 4-component vector of int)
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0:37 Construct combined texture-sampler (temp isampler2D)
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0:37 'g_tTex2di4' (uniform itexture2D)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:37 Constant:
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0:37 0.750000
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0:38 Sequence
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0:38 move second child to first child (temp 4-component vector of uint)
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0:38 'txval22' (temp 4-component vector of uint)
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0:38 textureLod (global 4-component vector of uint)
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0:38 Construct combined texture-sampler (temp usampler2D)
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0:38 'g_tTex2du4' (uniform utexture2D)
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0:38 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:38 Constant:
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0:38 0.750000
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0:40 Sequence
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0:40 move second child to first child (temp 4-component vector of float)
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0:40 'txval30' (temp 4-component vector of float)
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0:40 textureLod (global 4-component vector of float)
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0:40 Construct combined texture-sampler (temp sampler3D)
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0:40 'g_tTex3df4' (uniform texture3D)
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0:40 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:40 Constant:
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0:40 0.750000
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0:41 Sequence
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0:41 move second child to first child (temp 4-component vector of int)
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0:41 'txval31' (temp 4-component vector of int)
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0:41 textureLod (global 4-component vector of int)
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0:41 Construct combined texture-sampler (temp isampler3D)
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0:41 'g_tTex3di4' (uniform itexture3D)
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0:41 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:41 Constant:
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0:41 0.750000
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0:42 Sequence
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0:42 move second child to first child (temp 4-component vector of uint)
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0:42 'txval32' (temp 4-component vector of uint)
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0:42 textureLod (global 4-component vector of uint)
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0:42 Construct combined texture-sampler (temp usampler3D)
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0:42 'g_tTex3du4' (uniform utexture3D)
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0:42 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:42 Constant:
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0:42 0.750000
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0:44 Sequence
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0:44 move second child to first child (temp 4-component vector of float)
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0:44 'txval40' (temp 4-component vector of float)
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0:44 textureLod (global 4-component vector of float)
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0:44 Construct combined texture-sampler (temp samplerCube)
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0:44 'g_tTexcdf4' (uniform textureCube)
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0:44 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:44 Constant:
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0:44 0.750000
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0:45 Sequence
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0:45 move second child to first child (temp 4-component vector of int)
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0:45 'txval41' (temp 4-component vector of int)
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0:45 textureLod (global 4-component vector of int)
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0:45 Construct combined texture-sampler (temp isamplerCube)
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0:45 'g_tTexcdi4' (uniform itextureCube)
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0:45 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:45 Constant:
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0:45 0.750000
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0:46 Sequence
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0:46 move second child to first child (temp 4-component vector of uint)
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0:46 'txval42' (temp 4-component vector of uint)
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0:46 textureLod (global 4-component vector of uint)
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0:46 Construct combined texture-sampler (temp usamplerCube)
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0:46 'g_tTexcdu4' (uniform utextureCube)
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0:46 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:46 Constant:
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0:46 0.750000
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0:49 move second child to first child (temp float)
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0:49 Depth: direct index for structure (temp float FragDepth)
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0:49 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:49 Constant:
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0:49 1 (const int)
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0:49 Constant:
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0:49 1.000000
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0:51 Branch: Return with expression
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0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_sSamp2d' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1D)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:53 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:29 Function Parameters:
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0:? Sequence
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of float)
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0:32 'txval10' (temp 4-component vector of float)
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0:32 textureLod (global 4-component vector of float)
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0:32 Construct combined texture-sampler (temp sampler1D)
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0:32 'g_tTex1df4' (uniform texture1D)
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0:32 'g_sSamp' (uniform sampler)
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0:32 Constant:
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0:32 0.100000
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0:32 Constant:
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0:32 0.750000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of int)
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0:33 'txval11' (temp 4-component vector of int)
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0:33 textureLod (global 4-component vector of int)
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0:33 Construct combined texture-sampler (temp isampler1D)
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0:33 'g_tTex1di4' (uniform itexture1D)
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0:33 'g_sSamp' (uniform sampler)
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0:33 Constant:
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0:33 0.200000
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0:33 Constant:
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0:33 0.750000
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0:34 Sequence
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0:34 move second child to first child (temp 4-component vector of uint)
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0:34 'txval12' (temp 4-component vector of uint)
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0:34 textureLod (global 4-component vector of uint)
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0:34 Construct combined texture-sampler (temp usampler1D)
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0:34 'g_tTex1du4' (uniform utexture1D)
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0:34 'g_sSamp' (uniform sampler)
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0:34 Constant:
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0:34 0.300000
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0:34 Constant:
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0:34 0.750000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of float)
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0:36 'txval20' (temp 4-component vector of float)
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0:36 textureLod (global 4-component vector of float)
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0:36 Construct combined texture-sampler (temp sampler2D)
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0:36 'g_tTex2df4' (uniform texture2D)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:36 Constant:
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0:36 0.750000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of int)
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0:37 'txval21' (temp 4-component vector of int)
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0:37 textureLod (global 4-component vector of int)
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0:37 Construct combined texture-sampler (temp isampler2D)
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0:37 'g_tTex2di4' (uniform itexture2D)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:37 Constant:
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0:37 0.750000
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0:38 Sequence
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0:38 move second child to first child (temp 4-component vector of uint)
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0:38 'txval22' (temp 4-component vector of uint)
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0:38 textureLod (global 4-component vector of uint)
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0:38 Construct combined texture-sampler (temp usampler2D)
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0:38 'g_tTex2du4' (uniform utexture2D)
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0:38 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:38 Constant:
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0:38 0.750000
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0:40 Sequence
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0:40 move second child to first child (temp 4-component vector of float)
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0:40 'txval30' (temp 4-component vector of float)
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0:40 textureLod (global 4-component vector of float)
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0:40 Construct combined texture-sampler (temp sampler3D)
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0:40 'g_tTex3df4' (uniform texture3D)
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0:40 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:40 Constant:
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0:40 0.750000
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0:41 Sequence
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0:41 move second child to first child (temp 4-component vector of int)
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0:41 'txval31' (temp 4-component vector of int)
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0:41 textureLod (global 4-component vector of int)
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0:41 Construct combined texture-sampler (temp isampler3D)
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0:41 'g_tTex3di4' (uniform itexture3D)
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0:41 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:41 Constant:
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0:41 0.750000
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0:42 Sequence
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0:42 move second child to first child (temp 4-component vector of uint)
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0:42 'txval32' (temp 4-component vector of uint)
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0:42 textureLod (global 4-component vector of uint)
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0:42 Construct combined texture-sampler (temp usampler3D)
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0:42 'g_tTex3du4' (uniform utexture3D)
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0:42 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:42 Constant:
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0:42 0.750000
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0:44 Sequence
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0:44 move second child to first child (temp 4-component vector of float)
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0:44 'txval40' (temp 4-component vector of float)
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0:44 textureLod (global 4-component vector of float)
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0:44 Construct combined texture-sampler (temp samplerCube)
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0:44 'g_tTexcdf4' (uniform textureCube)
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0:44 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:44 Constant:
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0:44 0.750000
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0:45 Sequence
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0:45 move second child to first child (temp 4-component vector of int)
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0:45 'txval41' (temp 4-component vector of int)
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||||
0:45 textureLod (global 4-component vector of int)
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0:45 Construct combined texture-sampler (temp isamplerCube)
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0:45 'g_tTexcdi4' (uniform itextureCube)
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||||
0:45 'g_sSamp' (uniform sampler)
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||||
0:? Constant:
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||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:45 Constant:
|
||||
0:45 0.750000
|
||||
0:46 Sequence
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0:46 move second child to first child (temp 4-component vector of uint)
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||||
0:46 'txval42' (temp 4-component vector of uint)
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||||
0:46 textureLod (global 4-component vector of uint)
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||||
0:46 Construct combined texture-sampler (temp usamplerCube)
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||||
0:46 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:46 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
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||||
0:? 0.800000
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||||
0:? 0.900000
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||||
0:46 Constant:
|
||||
0:46 0.750000
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0:49 move second child to first child (temp float)
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||||
0:49 Depth: direct index for structure (temp float FragDepth)
|
||||
0:49 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:49 Constant:
|
||||
0:49 1 (const int)
|
||||
0:49 Constant:
|
||||
0:49 1.000000
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||||
0:51 Branch: Return with expression
|
||||
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
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||||
0:? 'g_sSamp' (uniform sampler)
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||||
0:? 'g_sSamp2d' (uniform sampler)
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||||
0:? 'g_tTex1df4a' (uniform texture1D)
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||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
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||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
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||||
0:? 'g_tTex2du4' (uniform utexture2D)
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||||
0:? 'g_tTex3df4' (uniform texture3D)
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||||
0:? 'g_tTex3di4' (uniform itexture3D)
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||||
0:? 'g_tTex3du4' (uniform utexture3D)
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||||
0:? 'g_tTexcdf4' (uniform textureCube)
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||||
0:? 'g_tTexcdi4' (uniform itextureCube)
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||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
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||||
// Module Version 10000
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||||
// Generated by (magic number): 80001
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||||
// Id's are bound by 155
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||||
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
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||||
Source HLSL 450
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||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 26 "txval11"
|
||||
Name 29 "g_tTex1di4"
|
||||
Name 39 "txval12"
|
||||
Name 42 "g_tTex1du4"
|
||||
Name 49 "txval20"
|
||||
Name 52 "g_tTex2df4"
|
||||
Name 60 "txval21"
|
||||
Name 63 "g_tTex2di4"
|
||||
Name 71 "txval22"
|
||||
Name 74 "g_tTex2du4"
|
||||
Name 83 "txval30"
|
||||
Name 86 "g_tTex3df4"
|
||||
Name 94 "txval31"
|
||||
Name 97 "g_tTex3di4"
|
||||
Name 104 "txval32"
|
||||
Name 107 "g_tTex3du4"
|
||||
Name 117 "txval40"
|
||||
Name 120 "g_tTexcdf4"
|
||||
Name 126 "txval41"
|
||||
Name 129 "g_tTexcdi4"
|
||||
Name 135 "txval42"
|
||||
Name 138 "g_tTexcdu4"
|
||||
Name 144 "PS_OUTPUT"
|
||||
MemberName 144(PS_OUTPUT) 0 "Color"
|
||||
MemberName 144(PS_OUTPUT) 1 "Depth"
|
||||
Name 146 "psout"
|
||||
Name 153 "g_sSamp2d"
|
||||
Name 154 "g_tTex1df4a"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 29(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 42(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 52(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 63(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 74(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 86(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 97(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 107(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 120(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
||||
MemberDecorate 144(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 153(g_sSamp2d) DescriptorSet 0
|
||||
Decorate 154(g_tTex1df4a) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: 6(float) Constant 1036831949
|
||||
21: 6(float) Constant 1061158912
|
||||
23: TypeInt 32 1
|
||||
24: TypeVector 23(int) 4
|
||||
25: TypePointer Function 24(ivec4)
|
||||
27: TypeImage 23(int) 1D sampled format:Unknown
|
||||
28: TypePointer UniformConstant 27
|
||||
29(g_tTex1di4): 28(ptr) Variable UniformConstant
|
||||
32: TypeSampledImage 27
|
||||
34: 6(float) Constant 1045220557
|
||||
36: TypeInt 32 0
|
||||
37: TypeVector 36(int) 4
|
||||
38: TypePointer Function 37(ivec4)
|
||||
40: TypeImage 36(int) 1D sampled format:Unknown
|
||||
41: TypePointer UniformConstant 40
|
||||
42(g_tTex1du4): 41(ptr) Variable UniformConstant
|
||||
45: TypeSampledImage 40
|
||||
47: 6(float) Constant 1050253722
|
||||
50: TypeImage 6(float) 2D sampled format:Unknown
|
||||
51: TypePointer UniformConstant 50
|
||||
52(g_tTex2df4): 51(ptr) Variable UniformConstant
|
||||
55: TypeSampledImage 50
|
||||
57: TypeVector 6(float) 2
|
||||
58: 57(fvec2) ConstantComposite 20 34
|
||||
61: TypeImage 23(int) 2D sampled format:Unknown
|
||||
62: TypePointer UniformConstant 61
|
||||
63(g_tTex2di4): 62(ptr) Variable UniformConstant
|
||||
66: TypeSampledImage 61
|
||||
68: 6(float) Constant 1053609165
|
||||
69: 57(fvec2) ConstantComposite 47 68
|
||||
72: TypeImage 36(int) 2D sampled format:Unknown
|
||||
73: TypePointer UniformConstant 72
|
||||
74(g_tTex2du4): 73(ptr) Variable UniformConstant
|
||||
77: TypeSampledImage 72
|
||||
79: 6(float) Constant 1056964608
|
||||
80: 6(float) Constant 1058642330
|
||||
81: 57(fvec2) ConstantComposite 79 80
|
||||
84: TypeImage 6(float) 3D sampled format:Unknown
|
||||
85: TypePointer UniformConstant 84
|
||||
86(g_tTex3df4): 85(ptr) Variable UniformConstant
|
||||
89: TypeSampledImage 84
|
||||
91: TypeVector 6(float) 3
|
||||
92: 91(fvec3) ConstantComposite 20 34 47
|
||||
95: TypeImage 23(int) 3D sampled format:Unknown
|
||||
96: TypePointer UniformConstant 95
|
||||
97(g_tTex3di4): 96(ptr) Variable UniformConstant
|
||||
100: TypeSampledImage 95
|
||||
102: 91(fvec3) ConstantComposite 68 79 80
|
||||
105: TypeImage 36(int) 3D sampled format:Unknown
|
||||
106: TypePointer UniformConstant 105
|
||||
107(g_tTex3du4): 106(ptr) Variable UniformConstant
|
||||
110: TypeSampledImage 105
|
||||
112: 6(float) Constant 1060320051
|
||||
113: 6(float) Constant 1061997773
|
||||
114: 6(float) Constant 1063675494
|
||||
115: 91(fvec3) ConstantComposite 112 113 114
|
||||
118: TypeImage 6(float) Cube sampled format:Unknown
|
||||
119: TypePointer UniformConstant 118
|
||||
120(g_tTexcdf4): 119(ptr) Variable UniformConstant
|
||||
123: TypeSampledImage 118
|
||||
127: TypeImage 23(int) Cube sampled format:Unknown
|
||||
128: TypePointer UniformConstant 127
|
||||
129(g_tTexcdi4): 128(ptr) Variable UniformConstant
|
||||
132: TypeSampledImage 127
|
||||
136: TypeImage 36(int) Cube sampled format:Unknown
|
||||
137: TypePointer UniformConstant 136
|
||||
138(g_tTexcdu4): 137(ptr) Variable UniformConstant
|
||||
141: TypeSampledImage 136
|
||||
144(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
145: TypePointer Function 144(PS_OUTPUT)
|
||||
147: 23(int) Constant 1
|
||||
148: 6(float) Constant 1065353216
|
||||
149: TypePointer Function 6(float)
|
||||
153(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||
154(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
26(txval11): 25(ptr) Variable Function
|
||||
39(txval12): 38(ptr) Variable Function
|
||||
49(txval20): 8(ptr) Variable Function
|
||||
60(txval21): 25(ptr) Variable Function
|
||||
71(txval22): 38(ptr) Variable Function
|
||||
83(txval30): 8(ptr) Variable Function
|
||||
94(txval31): 25(ptr) Variable Function
|
||||
104(txval32): 38(ptr) Variable Function
|
||||
117(txval40): 8(ptr) Variable Function
|
||||
126(txval41): 25(ptr) Variable Function
|
||||
135(txval42): 38(ptr) Variable Function
|
||||
146(psout): 145(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
22: 7(fvec4) ImageSampleExplicitLod 19 20 Lod 21
|
||||
Store 9(txval10) 22
|
||||
30: 27 Load 29(g_tTex1di4)
|
||||
31: 14 Load 16(g_sSamp)
|
||||
33: 32 SampledImage 30 31
|
||||
35: 24(ivec4) ImageSampleExplicitLod 33 34 Lod 21
|
||||
Store 26(txval11) 35
|
||||
43: 40 Load 42(g_tTex1du4)
|
||||
44: 14 Load 16(g_sSamp)
|
||||
46: 45 SampledImage 43 44
|
||||
48: 37(ivec4) ImageSampleExplicitLod 46 47 Lod 21
|
||||
Store 39(txval12) 48
|
||||
53: 50 Load 52(g_tTex2df4)
|
||||
54: 14 Load 16(g_sSamp)
|
||||
56: 55 SampledImage 53 54
|
||||
59: 7(fvec4) ImageSampleExplicitLod 56 58 Lod 21
|
||||
Store 49(txval20) 59
|
||||
64: 61 Load 63(g_tTex2di4)
|
||||
65: 14 Load 16(g_sSamp)
|
||||
67: 66 SampledImage 64 65
|
||||
70: 24(ivec4) ImageSampleExplicitLod 67 69 Lod 21
|
||||
Store 60(txval21) 70
|
||||
75: 72 Load 74(g_tTex2du4)
|
||||
76: 14 Load 16(g_sSamp)
|
||||
78: 77 SampledImage 75 76
|
||||
82: 37(ivec4) ImageSampleExplicitLod 78 81 Lod 21
|
||||
Store 71(txval22) 82
|
||||
87: 84 Load 86(g_tTex3df4)
|
||||
88: 14 Load 16(g_sSamp)
|
||||
90: 89 SampledImage 87 88
|
||||
93: 7(fvec4) ImageSampleExplicitLod 90 92 Lod 21
|
||||
Store 83(txval30) 93
|
||||
98: 95 Load 97(g_tTex3di4)
|
||||
99: 14 Load 16(g_sSamp)
|
||||
101: 100 SampledImage 98 99
|
||||
103: 24(ivec4) ImageSampleExplicitLod 101 102 Lod 21
|
||||
Store 94(txval31) 103
|
||||
108: 105 Load 107(g_tTex3du4)
|
||||
109: 14 Load 16(g_sSamp)
|
||||
111: 110 SampledImage 108 109
|
||||
116: 37(ivec4) ImageSampleExplicitLod 111 115 Lod 21
|
||||
Store 104(txval32) 116
|
||||
121: 118 Load 120(g_tTexcdf4)
|
||||
122: 14 Load 16(g_sSamp)
|
||||
124: 123 SampledImage 121 122
|
||||
125: 7(fvec4) ImageSampleExplicitLod 124 92 Lod 21
|
||||
Store 117(txval40) 125
|
||||
130: 127 Load 129(g_tTexcdi4)
|
||||
131: 14 Load 16(g_sSamp)
|
||||
133: 132 SampledImage 130 131
|
||||
134: 24(ivec4) ImageSampleExplicitLod 133 102 Lod 21
|
||||
Store 126(txval41) 134
|
||||
139: 136 Load 138(g_tTexcdu4)
|
||||
140: 14 Load 16(g_sSamp)
|
||||
142: 141 SampledImage 139 140
|
||||
143: 37(ivec4) ImageSampleExplicitLod 142 115 Lod 21
|
||||
Store 135(txval42) 143
|
||||
150: 149(ptr) AccessChain 146(psout) 147
|
||||
Store 150 148
|
||||
151:144(PS_OUTPUT) Load 146(psout)
|
||||
ReturnValue 151
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user