glslang AEP: The extension scheme, extension-enabled stage-existence testing, and compute-shader interface. Still needs in/out blocks, unsized arrays, etc. before real testing can be done.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31479 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
299
Test/baseResults/310.geom.out
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299
Test/baseResults/310.geom.out
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@@ -0,0 +1,299 @@
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310.geom
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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WARNING: 0:3: '#extension' : extension is only partially supported: GL_EXT_geometry_shader
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ERROR: 0:7: '' : array size required
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ERROR: 0:7: 'input block' : not supported with this profile: es
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ERROR: 0:11: 'output block' : not supported with this profile: es
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ERROR: 0:15: 'output block' : not supported with this profile: es
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ERROR: 0:19: 'output block' : not supported with this profile: es
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ERROR: 0:19: 'fromVertex' : block instance name redefinition
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ERROR: 0:23: 'fromVertex' : redefinition
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ERROR: 0:25: 'output block' : not supported with this profile: es
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ERROR: 0:25: 'fooC' : block instance name redefinition
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ERROR: 0:31: 'EmitVertex' : no matching overloaded function found
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ERROR: 0:32: 'EndPrimitive' : no matching overloaded function found
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ERROR: 0:33: 'EmitStreamVertex' : no matching overloaded function found
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ERROR: 0:34: 'EndStreamPrimitive' : no matching overloaded function found
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ERROR: 0:37: 'gl_ClipDistance' : undeclared identifier
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ERROR: 0:37: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:37: 'gl_in' : undeclared identifier
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ERROR: 0:37: 'gl_in' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:37: 'scalar swizzle' : not supported with this profile: es
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ERROR: 0:37: 'gl_ClipDistance' : illegal vector field selection
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ERROR: 0:37: 'expression' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:37: 'assign' : l-value required (can't modify a const)
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ERROR: 0:38: 'gl_Position' : undeclared identifier
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ERROR: 0:38: 'gl_in' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:38: 'scalar swizzle' : not supported with this profile: es
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ERROR: 0:38: 'gl_Position' : illegal vector field selection
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ERROR: 0:39: 'gl_PointSize' : undeclared identifier
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ERROR: 0:39: 'gl_in' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:39: 'scalar swizzle' : not supported with this profile: es
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ERROR: 0:39: 'gl_PointSize' : illegal vector field selection
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ERROR: 0:40: 'gl_PrimitiveID' : undeclared identifier
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ERROR: 0:40: 'gl_PrimitiveIDIn' : undeclared identifier
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ERROR: 0:41: 'gl_Layer' : undeclared identifier
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ERROR: 0:41: 'assign' : cannot convert from 'const int' to 'temp float'
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ERROR: 0:48: 'stream' : can only be used on an output
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ERROR: 0:49: 'stream' : can only be used on an output
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ERROR: 0:50: 'stream' : can only be used on an output
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ERROR: 0:51: 'stream' : can only be used on an output
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ERROR: 0:51: 'stream' : can only be used on an output
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ERROR: 0:57: 'output block' : not supported with this profile: es
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ERROR: 0:59: 'output block' : not supported with this profile: es
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ERROR: 0:63: 'output block' : not supported with this profile: es
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ERROR: 0:64: 'stream' : member cannot contradict block
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ERROR: 0:70: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices
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ERROR: 0:70: 'max_vertices' : cannot change previously set layout value
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ERROR: 0:71: 'max_vertices' : can only apply to a standalone qualifier
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ERROR: 0:76: 'points' : cannot change previously set output primitive
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ERROR: 0:77: 'points' : cannot change previously set output primitive
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ERROR: 0:78: 'triangle_strip' : cannot apply to input
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ERROR: 0:79: 'triangle_strip' : cannot apply to: uniform
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ERROR: 0:80: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:81: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:81: '' : array size required
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ERROR: 0:82: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:82: 'output block' : not supported with this profile: es
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ERROR: 0:84: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:85: 'max_vertices' : can only apply to a standalone qualifier
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ERROR: 0:86: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:83: 'output block' : not supported with this profile: es
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ERROR: 0:89: 'lines' : cannot apply to 'out'
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ERROR: 0:91: 'triangles' : cannot change previously set input primitive
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ERROR: 0:92: 'triangles_adjacency' : cannot change previously set input primitive
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ERROR: 0:95: '' : array size required
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ERROR: 0:95: 'input block' : not supported with this profile: es
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ERROR: 0:96: 'stream' : member cannot contradict block
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ERROR: 0:96: 'stream' : can only be used on an output
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ERROR: 0:99: '' : array size required
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ERROR: 0:99: 'input block' : not supported with this profile: es
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ERROR: 0:103: 'output block' : not supported with this profile: es
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ERROR: 0:112: 'gl_MaxVertexUniformComponents' : undeclared identifier
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ERROR: 0:111: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:113: 'gl_MaxVaryingFloats' : undeclared identifier
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ERROR: 0:112: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:114: 'gl_MaxVaryingComponents' : undeclared identifier
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ERROR: 0:113: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:115: 'gl_MaxVertexOutputComponents' : undeclared identifier
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ERROR: 0:114: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:118: 'gl_MaxFragmentInputComponents' : undeclared identifier
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ERROR: 0:117: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:122: 'gl_MaxFragmentUniformComponents' : undeclared identifier
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ERROR: 0:121: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:124: 'gl_MaxClipDistances' : undeclared identifier
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ERROR: 0:123: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:129: 'gl_MaxGeometryVaryingComponents' : undeclared identifier
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ERROR: 0:128: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:111: '=' : cannot convert from 'const mediump int' to 'global mediump float'
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ERROR: 0:133: 'gl_ViewportIndex' : undeclared identifier
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ERROR: 0:133: 'gl_MaxViewports' : undeclared identifier
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ERROR: 0:133: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion)
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ERROR: 0:140: 'gl_ViewportIndex' : undeclared identifier
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ERROR: 0:140: 'gl_MaxViewports' : undeclared identifier
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ERROR: 0:140: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion)
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ERROR: 91 compilation errors. No code generated.
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Shader version: 310
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Requested GL_ARB_viewport_array
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Requested GL_EXT_geometry_shader
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:29 Function Definition: main( (global void)
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0:29 Function Parameters:
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0:31 Sequence
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0:31 Constant:
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0:31 0.000000
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0:32 Constant:
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0:32 0.000000
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0:33 Constant:
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0:33 0.000000
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0:34 Constant:
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0:34 0.000000
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0:36 move second child to first child (temp mediump 3-component vector of float)
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0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
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0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:36 Constant:
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0:36 0 (const uint)
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0:36 color: direct index for structure (in mediump 3-component vector of float)
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0:36 direct index (temp block{in mediump 3-component vector of float color})
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0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
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0:36 0 (const int)
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0:37 move second child to first child (temp float)
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0:37 Constant:
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0:37 0.000000
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0:37 Constant:
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0:37 0.000000
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0:38 move second child to first child (temp float)
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0:38 'gl_Position' (temp float)
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0:38 Constant:
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0:38 0.000000
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0:39 move second child to first child (temp float)
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0:39 'gl_PointSize' (temp float)
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0:39 Constant:
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0:39 0.000000
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0:40 move second child to first child (temp float)
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0:40 'gl_PrimitiveID' (temp float)
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0:40 'gl_PrimitiveIDIn' (temp float)
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0:41 'gl_Layer' (temp float)
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0:71 Function Definition: foo(i1; (global void)
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0:71 Function Parameters:
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0:71 'a' (in highp int)
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0:73 Sequence
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0:73 move second child to first child (temp mediump 4-component vector of float)
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0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float)
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0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:73 Constant:
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0:73 0 (const int)
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0:73 Constant:
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0:73 1.000000
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0:73 1.000000
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0:73 1.000000
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0:73 1.000000
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0:131 Function Definition: fooe1( (global void)
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0:131 Function Parameters:
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0:133 Sequence
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0:133 move second child to first child (temp float)
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0:133 'gl_ViewportIndex' (temp float)
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0:133 'gl_MaxViewports' (temp float)
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0:138 Function Definition: fooe2( (global void)
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0:138 Function Parameters:
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0:140 Sequence
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0:140 move second child to first child (temp float)
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0:140 'gl_ViewportIndex' (temp float)
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0:140 'gl_MaxViewports' (temp float)
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0:? Linker Objects
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0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
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0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float)
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0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float)
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0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float)
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0:? 'ua' (layout(stream=3 ) uniform highp int)
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0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua})
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0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float)
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0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float)
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0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float)
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0:? 'bad2v4' (in implicitly-sized array of mediump 4-component vector of float)
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0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a})
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0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c})
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0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a})
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0:? 'insn' (in 4-element array of block{in highp int a15})
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0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15})
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0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15})
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0:? 'summ' (global mediump float)
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0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)
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Linked geometry stage:
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Shader version: 310
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Requested GL_ARB_viewport_array
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Requested GL_EXT_geometry_shader
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:29 Function Definition: main( (global void)
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0:29 Function Parameters:
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0:31 Sequence
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0:31 Constant:
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0:31 0.000000
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0:32 Constant:
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0:32 0.000000
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0:33 Constant:
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0:33 0.000000
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0:34 Constant:
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0:34 0.000000
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0:36 move second child to first child (temp mediump 3-component vector of float)
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0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
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0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:36 Constant:
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0:36 0 (const uint)
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0:36 color: direct index for structure (in mediump 3-component vector of float)
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0:36 direct index (temp block{in mediump 3-component vector of float color})
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0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
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0:36 0 (const int)
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0:37 move second child to first child (temp float)
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0:37 Constant:
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0:37 0.000000
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0:37 Constant:
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0:37 0.000000
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0:38 move second child to first child (temp float)
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0:38 'gl_Position' (temp float)
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0:38 Constant:
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0:38 0.000000
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0:39 move second child to first child (temp float)
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0:39 'gl_PointSize' (temp float)
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0:39 Constant:
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0:39 0.000000
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0:40 move second child to first child (temp float)
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0:40 'gl_PrimitiveID' (temp float)
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0:40 'gl_PrimitiveIDIn' (temp float)
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0:41 'gl_Layer' (temp float)
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0:71 Function Definition: foo(i1; (global void)
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0:71 Function Parameters:
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0:71 'a' (in highp int)
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0:73 Sequence
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0:73 move second child to first child (temp mediump 4-component vector of float)
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0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float)
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0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:73 Constant:
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0:73 0 (const int)
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0:73 Constant:
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0:73 1.000000
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0:73 1.000000
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0:73 1.000000
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0:73 1.000000
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0:131 Function Definition: fooe1( (global void)
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0:131 Function Parameters:
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0:133 Sequence
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0:133 move second child to first child (temp float)
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0:133 'gl_ViewportIndex' (temp float)
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0:133 'gl_MaxViewports' (temp float)
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0:138 Function Definition: fooe2( (global void)
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0:138 Function Parameters:
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0:140 Sequence
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0:140 move second child to first child (temp float)
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0:140 'gl_ViewportIndex' (temp float)
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0:140 'gl_MaxViewports' (temp float)
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0:? Linker Objects
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0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
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0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float)
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0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float)
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0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float)
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0:? 'ua' (layout(stream=3 ) uniform highp int)
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0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua})
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0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float)
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0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
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0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float)
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0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float)
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0:? 'bad2v4' (in 1-element array of mediump 4-component vector of float)
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0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a})
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0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c})
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0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a})
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0:? 'insn' (in 4-element array of block{in highp int a15})
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0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15})
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0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15})
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0:? 'summ' (global mediump float)
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0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)
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@@ -15,7 +15,7 @@ Shader version: 110
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0:? Linker Objects
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noMain1.geom
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ERROR: #version: geometry shaders require non-es profile and version 150 or above
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ERROR: #version: geometry shaders require es profile with version 310 or non-es profile with version 150 or above
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ERROR: 1 compilation errors. No code generated.
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||||
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Reference in New Issue
Block a user