HLSL: Smear scalars to match vectors for relational operations.
Yield a vector relational compare and a vector result.
This commit is contained in:
parent
267590d452
commit
4583b61e20
@ -3082,11 +3082,9 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
|
|||||||
|
|
||||||
// Handle comparison instructions
|
// Handle comparison instructions
|
||||||
|
|
||||||
if (reduceComparison && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
|
if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
|
||||||
assert(op == glslang::EOpEqual || op == glslang::EOpNotEqual);
|
&& (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left)))
|
||||||
|
|
||||||
return builder.createCompositeCompare(precision, left, right, op == glslang::EOpEqual);
|
return builder.createCompositeCompare(precision, left, right, op == glslang::EOpEqual);
|
||||||
}
|
|
||||||
|
|
||||||
switch (op) {
|
switch (op) {
|
||||||
case glslang::EOpLessThan:
|
case glslang::EOpLessThan:
|
||||||
|
@ -2,7 +2,7 @@ hlsl.shapeConv.frag
|
|||||||
Shader version: 450
|
Shader version: 450
|
||||||
gl_FragCoord origin is upper left
|
gl_FragCoord origin is upper left
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:14 Function Definition: PixelShaderFunction(vf4;f1; (global 4-component vector of float)
|
0:23 Function Definition: PixelShaderFunction(vf4;f1; (global 4-component vector of float)
|
||||||
0:2 Function Parameters:
|
0:2 Function Parameters:
|
||||||
0:2 'input' (in 4-component vector of float)
|
0:2 'input' (in 4-component vector of float)
|
||||||
0:2 'f' (in float)
|
0:2 'f' (in float)
|
||||||
@ -42,8 +42,48 @@ gl_FragCoord origin is upper left
|
|||||||
0:10 Construct vec3 (temp 3-component vector of float)
|
0:10 Construct vec3 (temp 3-component vector of float)
|
||||||
0:10 Construct float (temp float)
|
0:10 Construct float (temp float)
|
||||||
0:10 'f' (in float)
|
0:10 'f' (in float)
|
||||||
0:12 Branch: Return with expression
|
0:11 Sequence
|
||||||
0:12 'input' (in 4-component vector of float)
|
0:11 move second child to first child (temp 2-component vector of float)
|
||||||
|
0:11 'w' (temp 2-component vector of float)
|
||||||
|
0:11 Constant:
|
||||||
|
0:11 2.000000
|
||||||
|
0:11 2.000000
|
||||||
|
0:12 Sequence
|
||||||
|
0:12 move second child to first child (temp float)
|
||||||
|
0:12 'V' (temp float)
|
||||||
|
0:12 Constant:
|
||||||
|
0:12 1.000000
|
||||||
|
0:13 Sequence
|
||||||
|
0:13 move second child to first child (temp 3-component vector of float)
|
||||||
|
0:13 'MyVal' (temp 3-component vector of float)
|
||||||
|
0:13 Construct vec3 (temp 3-component vector of float)
|
||||||
|
0:13 'V' (temp float)
|
||||||
|
0:16 Compare Greater Than (temp bool)
|
||||||
|
0:16 'foo' (temp 3-component vector of float)
|
||||||
|
0:16 Constant:
|
||||||
|
0:16 4.000000
|
||||||
|
0:16 4.000000
|
||||||
|
0:16 4.000000
|
||||||
|
0:17 Compare Greater Than or Equal (temp bool)
|
||||||
|
0:17 'foo' (temp 3-component vector of float)
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 5.000000
|
||||||
|
0:17 5.000000
|
||||||
|
0:17 5.000000
|
||||||
|
0:18 Compare Less Than (temp bool)
|
||||||
|
0:18 Constant:
|
||||||
|
0:18 6.000000
|
||||||
|
0:18 6.000000
|
||||||
|
0:18 6.000000
|
||||||
|
0:18 'foo' (temp 3-component vector of float)
|
||||||
|
0:19 Compare Less Than or Equal (temp bool)
|
||||||
|
0:19 Constant:
|
||||||
|
0:19 7.000000
|
||||||
|
0:19 7.000000
|
||||||
|
0:19 7.000000
|
||||||
|
0:19 'foo' (temp 3-component vector of float)
|
||||||
|
0:21 Branch: Return with expression
|
||||||
|
0:21 'input' (in 4-component vector of float)
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
|
|
||||||
@ -53,7 +93,7 @@ Linked fragment stage:
|
|||||||
Shader version: 450
|
Shader version: 450
|
||||||
gl_FragCoord origin is upper left
|
gl_FragCoord origin is upper left
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:14 Function Definition: PixelShaderFunction(vf4;f1; (global 4-component vector of float)
|
0:23 Function Definition: PixelShaderFunction(vf4;f1; (global 4-component vector of float)
|
||||||
0:2 Function Parameters:
|
0:2 Function Parameters:
|
||||||
0:2 'input' (in 4-component vector of float)
|
0:2 'input' (in 4-component vector of float)
|
||||||
0:2 'f' (in float)
|
0:2 'f' (in float)
|
||||||
@ -93,13 +133,53 @@ gl_FragCoord origin is upper left
|
|||||||
0:10 Construct vec3 (temp 3-component vector of float)
|
0:10 Construct vec3 (temp 3-component vector of float)
|
||||||
0:10 Construct float (temp float)
|
0:10 Construct float (temp float)
|
||||||
0:10 'f' (in float)
|
0:10 'f' (in float)
|
||||||
0:12 Branch: Return with expression
|
0:11 Sequence
|
||||||
0:12 'input' (in 4-component vector of float)
|
0:11 move second child to first child (temp 2-component vector of float)
|
||||||
|
0:11 'w' (temp 2-component vector of float)
|
||||||
|
0:11 Constant:
|
||||||
|
0:11 2.000000
|
||||||
|
0:11 2.000000
|
||||||
|
0:12 Sequence
|
||||||
|
0:12 move second child to first child (temp float)
|
||||||
|
0:12 'V' (temp float)
|
||||||
|
0:12 Constant:
|
||||||
|
0:12 1.000000
|
||||||
|
0:13 Sequence
|
||||||
|
0:13 move second child to first child (temp 3-component vector of float)
|
||||||
|
0:13 'MyVal' (temp 3-component vector of float)
|
||||||
|
0:13 Construct vec3 (temp 3-component vector of float)
|
||||||
|
0:13 'V' (temp float)
|
||||||
|
0:16 Compare Greater Than (temp bool)
|
||||||
|
0:16 'foo' (temp 3-component vector of float)
|
||||||
|
0:16 Constant:
|
||||||
|
0:16 4.000000
|
||||||
|
0:16 4.000000
|
||||||
|
0:16 4.000000
|
||||||
|
0:17 Compare Greater Than or Equal (temp bool)
|
||||||
|
0:17 'foo' (temp 3-component vector of float)
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 5.000000
|
||||||
|
0:17 5.000000
|
||||||
|
0:17 5.000000
|
||||||
|
0:18 Compare Less Than (temp bool)
|
||||||
|
0:18 Constant:
|
||||||
|
0:18 6.000000
|
||||||
|
0:18 6.000000
|
||||||
|
0:18 6.000000
|
||||||
|
0:18 'foo' (temp 3-component vector of float)
|
||||||
|
0:19 Compare Less Than or Equal (temp bool)
|
||||||
|
0:19 Constant:
|
||||||
|
0:19 7.000000
|
||||||
|
0:19 7.000000
|
||||||
|
0:19 7.000000
|
||||||
|
0:19 'foo' (temp 3-component vector of float)
|
||||||
|
0:21 Branch: Return with expression
|
||||||
|
0:21 'input' (in 4-component vector of float)
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 32
|
// Id's are bound by 58
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
@ -113,6 +193,10 @@ gl_FragCoord origin is upper left
|
|||||||
Name 12 "f"
|
Name 12 "f"
|
||||||
Name 15 "v"
|
Name 15 "v"
|
||||||
Name 24 "u"
|
Name 24 "u"
|
||||||
|
Name 31 "w"
|
||||||
|
Name 33 "V"
|
||||||
|
Name 34 "MyVal"
|
||||||
|
Name 37 "foo"
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -128,6 +212,18 @@ gl_FragCoord origin is upper left
|
|||||||
23: TypePointer Function 22(fvec3)
|
23: TypePointer Function 22(fvec3)
|
||||||
25: 22(fvec3) ConstantComposite 16 16 16
|
25: 22(fvec3) ConstantComposite 16 16 16
|
||||||
26: 22(fvec3) ConstantComposite 18 18 18
|
26: 22(fvec3) ConstantComposite 18 18 18
|
||||||
|
29: TypeVector 6(float) 2
|
||||||
|
30: TypePointer Function 29(fvec2)
|
||||||
|
32: 29(fvec2) ConstantComposite 18 18
|
||||||
|
39: 6(float) Constant 1082130432
|
||||||
|
40: 22(fvec3) ConstantComposite 39 39 39
|
||||||
|
41: TypeBool
|
||||||
|
44: 6(float) Constant 1084227584
|
||||||
|
45: 22(fvec3) ConstantComposite 44 44 44
|
||||||
|
47: 6(float) Constant 1086324736
|
||||||
|
48: 22(fvec3) ConstantComposite 47 47 47
|
||||||
|
51: 6(float) Constant 1088421888
|
||||||
|
52: 22(fvec3) ConstantComposite 51 51 51
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
@ -137,6 +233,10 @@ gl_FragCoord origin is upper left
|
|||||||
14: Label
|
14: Label
|
||||||
15(v): 8(ptr) Variable Function
|
15(v): 8(ptr) Variable Function
|
||||||
24(u): 23(ptr) Variable Function
|
24(u): 23(ptr) Variable Function
|
||||||
|
31(w): 30(ptr) Variable Function
|
||||||
|
33(V): 9(ptr) Variable Function
|
||||||
|
34(MyVal): 23(ptr) Variable Function
|
||||||
|
37(foo): 23(ptr) Variable Function
|
||||||
Store 15(v) 17
|
Store 15(v) 17
|
||||||
Store 15(v) 19
|
Store 15(v) 19
|
||||||
20: 6(float) Load 12(f)
|
20: 6(float) Load 12(f)
|
||||||
@ -147,6 +247,19 @@ gl_FragCoord origin is upper left
|
|||||||
27: 6(float) Load 12(f)
|
27: 6(float) Load 12(f)
|
||||||
28: 22(fvec3) CompositeConstruct 27 27 27
|
28: 22(fvec3) CompositeConstruct 27 27 27
|
||||||
Store 24(u) 28
|
Store 24(u) 28
|
||||||
29: 7(fvec4) Load 11(input)
|
Store 31(w) 32
|
||||||
ReturnValue 29
|
Store 33(V) 16
|
||||||
|
35: 6(float) Load 33(V)
|
||||||
|
36: 22(fvec3) CompositeConstruct 35 35 35
|
||||||
|
Store 34(MyVal) 36
|
||||||
|
38: 22(fvec3) Load 37(foo)
|
||||||
|
42: 41(bool) FOrdGreaterThan 38 40
|
||||||
|
43: 22(fvec3) Load 37(foo)
|
||||||
|
46: 41(bool) FOrdGreaterThanEqual 43 45
|
||||||
|
49: 22(fvec3) Load 37(foo)
|
||||||
|
50: 41(bool) FOrdLessThan 48 49
|
||||||
|
53: 22(fvec3) Load 37(foo)
|
||||||
|
54: 41(bool) FOrdLessThanEqual 52 53
|
||||||
|
55: 7(fvec4) Load 11(input)
|
||||||
|
ReturnValue 55
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -8,6 +8,15 @@ float4 PixelShaderFunction(float4 input, float f) : COLOR0
|
|||||||
u = float(1);
|
u = float(1);
|
||||||
u = float(2.0);
|
u = float(2.0);
|
||||||
u = float(f);
|
u = float(f);
|
||||||
|
float2 w = 2.0;
|
||||||
|
float V = 1;
|
||||||
|
float3 MyVal = V;
|
||||||
|
|
||||||
|
float3 foo;
|
||||||
|
foo > 4.0;
|
||||||
|
foo >= 5.0;
|
||||||
|
6.0 < foo;
|
||||||
|
7.0 <= foo;
|
||||||
|
|
||||||
return input;
|
return input;
|
||||||
}
|
}
|
||||||
|
@ -2,5 +2,5 @@
|
|||||||
// For the version, it uses the latest git tag followed by the number of commits.
|
// For the version, it uses the latest git tag followed by the number of commits.
|
||||||
// For the date, it uses the current date (when then script is run).
|
// For the date, it uses the current date (when then script is run).
|
||||||
|
|
||||||
#define GLSLANG_REVISION "SPIRV99.1390"
|
#define GLSLANG_REVISION "SPIRV99.1391"
|
||||||
#define GLSLANG_DATE "05-Aug-2016"
|
#define GLSLANG_DATE "07-Aug-2016"
|
||||||
|
@ -118,6 +118,10 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Convert the children's type shape to be compatible.
|
||||||
|
right = addShapeConversion(op, left->getType(), right);
|
||||||
|
left = addShapeConversion(op, right->getType(), left);
|
||||||
|
|
||||||
//
|
//
|
||||||
// Need a new node holding things together. Make
|
// Need a new node holding things together. Make
|
||||||
// one and promote it to the right type.
|
// one and promote it to the right type.
|
||||||
@ -694,6 +698,10 @@ TIntermTyped* TIntermediate::addShapeConversion(TOperator op, const TType& type,
|
|||||||
// some operations don't do this
|
// some operations don't do this
|
||||||
switch (op) {
|
switch (op) {
|
||||||
case EOpAssign:
|
case EOpAssign:
|
||||||
|
case EOpLessThan:
|
||||||
|
case EOpGreaterThan:
|
||||||
|
case EOpLessThanEqual:
|
||||||
|
case EOpGreaterThanEqual:
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
return node;
|
return node;
|
||||||
@ -705,7 +713,6 @@ TIntermTyped* TIntermediate::addShapeConversion(TOperator op, const TType& type,
|
|||||||
return node;
|
return node;
|
||||||
|
|
||||||
// The new node that handles the conversion
|
// The new node that handles the conversion
|
||||||
TIntermTyped* conversionNode = node;
|
|
||||||
TOperator constructorOp = mapTypeToConstructorOp(type);
|
TOperator constructorOp = mapTypeToConstructorOp(type);
|
||||||
|
|
||||||
// scalar -> smeared -> vector
|
// scalar -> smeared -> vector
|
||||||
@ -1624,11 +1631,11 @@ bool TIntermBinary::promote()
|
|||||||
case EOpGreaterThan:
|
case EOpGreaterThan:
|
||||||
case EOpLessThanEqual:
|
case EOpLessThanEqual:
|
||||||
case EOpGreaterThanEqual:
|
case EOpGreaterThanEqual:
|
||||||
// Relational comparisons need matching numeric types and will promote to scalar Boolean.
|
// Relational comparisons need numeric types and will promote to scalar Boolean.
|
||||||
if (left->getBasicType() == EbtBool || left->getType().isVector() || left->getType().isMatrix())
|
if (left->getBasicType() == EbtBool)
|
||||||
return false;
|
return false;
|
||||||
|
setType(TType(EbtBool));
|
||||||
// Fall through
|
break;
|
||||||
|
|
||||||
case EOpEqual:
|
case EOpEqual:
|
||||||
case EOpNotEqual:
|
case EOpNotEqual:
|
||||||
|
@ -761,13 +761,32 @@ void TParseContext::checkIoArrayConsistency(const TSourceLoc& loc, int requiredS
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Handle seeing a binary node with a math operation.
|
// Handle seeing a binary node with a math operation.
|
||||||
|
// Returns nullptr if not semantically allowed.
|
||||||
TIntermTyped* TParseContext::handleBinaryMath(const TSourceLoc& loc, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right)
|
TIntermTyped* TParseContext::handleBinaryMath(const TSourceLoc& loc, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right)
|
||||||
{
|
{
|
||||||
rValueErrorCheck(loc, str, left->getAsTyped());
|
rValueErrorCheck(loc, str, left->getAsTyped());
|
||||||
rValueErrorCheck(loc, str, right->getAsTyped());
|
rValueErrorCheck(loc, str, right->getAsTyped());
|
||||||
|
|
||||||
TIntermTyped* result = intermediate.addBinaryMath(op, left, right, loc);
|
bool allowed = true;
|
||||||
if (! result)
|
switch (op) {
|
||||||
|
// TODO: Bring more source language-specific checks up from intermediate.cpp
|
||||||
|
// to the specific parse helpers for that source language.
|
||||||
|
case EOpLessThan:
|
||||||
|
case EOpGreaterThan:
|
||||||
|
case EOpLessThanEqual:
|
||||||
|
case EOpGreaterThanEqual:
|
||||||
|
if (! left->isScalar() || ! right->isScalar())
|
||||||
|
allowed = false;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
TIntermTyped* result = nullptr;
|
||||||
|
if (allowed)
|
||||||
|
result = intermediate.addBinaryMath(op, left, right, loc);
|
||||||
|
|
||||||
|
if (result == nullptr)
|
||||||
binaryOpError(loc, str, left->getCompleteString(), right->getCompleteString());
|
binaryOpError(loc, str, left->getCompleteString(), right->getCompleteString());
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user