WIP: add other builtins to interstage IO
(Still adding tests: do not commit) This fixes PR #632 so that: (a) The 4 PerVertex builtins are added to an interface block for all stages except fragment. (b) Other builtin qualified variables are added as "loose" linkage members. (c) Arrayness from the PerVertex builtins is moved to the PerVertex block. (d) Sometimes, two PerVertex blocks are created, one for in, one for out (e.g, for some GS that both reads and writes a Position)
This commit is contained in:
@@ -239,7 +239,7 @@ Shader version: 450
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:? 'Pos' (out 4-component vector of float Position)
|
||||
0:? 'PerVertex_out' (out block{out 4-component vector of float Position Pos})
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@@ -485,17 +485,17 @@ Shader version: 450
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:? 'Pos' (out 4-component vector of float Position)
|
||||
0:? 'PerVertex_out' (out block{out 4-component vector of float Position Pos})
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 161
|
||||
// Id's are bound by 164
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 156
|
||||
EntryPoint Vertex 4 "main" 156 163
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
@@ -527,6 +527,9 @@ Shader version: 450
|
||||
Name 150 "vsout"
|
||||
Name 156 "Pos"
|
||||
Name 160 "g_tTex1df4a"
|
||||
Name 161 "PerVertex_out"
|
||||
MemberName 161(PerVertex_out) 0 "Pos"
|
||||
Name 163 "PerVertex_out"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 12(g_tTex1df4) Binding 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
@@ -545,6 +548,8 @@ Shader version: 450
|
||||
Decorate 156(Pos) BuiltIn Position
|
||||
Decorate 160(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 160(g_tTex1df4a) Binding 1
|
||||
MemberDecorate 161(PerVertex_out) 0 BuiltIn Position
|
||||
Decorate 161(PerVertex_out) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@@ -637,6 +642,9 @@ Shader version: 450
|
||||
155: TypePointer Output 7(fvec4)
|
||||
156(Pos): 155(ptr) Variable Output
|
||||
160(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
161(PerVertex_out): TypeStruct 7(fvec4)
|
||||
162: TypePointer Output 161(PerVertex_out)
|
||||
163(PerVertex_out): 162(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
|
||||
Reference in New Issue
Block a user