Rationalize original texture functions per stage.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20685 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
d7f9406f82
commit
4774d5ca15
@ -389,64 +389,31 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
|||||||
s.append(TString("\n"));
|
s.append(TString("\n"));
|
||||||
|
|
||||||
//
|
//
|
||||||
// Texture Functions.
|
// Original style texture Functions existing in both stages.
|
||||||
|
// (Per-stage functions below.)
|
||||||
//
|
//
|
||||||
if (profile != EEsProfile || version == 100) {
|
if (profile != EEsProfile || version == 100) {
|
||||||
s.append(TString("vec4 texture2D(sampler2D, vec2);"));
|
s.append(TString("vec4 texture2D(sampler2D, vec2);"));
|
||||||
s.append(TString("vec4 texture2D(sampler2D, vec2, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture2DProj(sampler2D, vec3);"));
|
s.append(TString("vec4 texture2DProj(sampler2D, vec3);"));
|
||||||
s.append(TString("vec4 texture2DProj(sampler2D, vec4);"));
|
s.append(TString("vec4 texture2DProj(sampler2D, vec4);"));
|
||||||
s.append(TString("vec4 texture2DProj(sampler2D, vec3, float);"));
|
|
||||||
s.append(TString("vec4 texture2DProj(sampler2D, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture2DLod(sampler2D, vec2, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture2DProjLod(sampler2D, vec3, float);"));
|
|
||||||
s.append(TString("vec4 texture2DProjLod(sampler2D, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 textureCube(samplerCube, vec3);"));
|
s.append(TString("vec4 textureCube(samplerCube, vec3);"));
|
||||||
s.append(TString("vec4 textureCube(samplerCube, vec3, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 textureCubeLod(samplerCube, vec3, float);"));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (profile != EEsProfile && version > 100) {
|
if (profile != EEsProfile && version > 100) {
|
||||||
s.append(TString("vec4 texture1D(sampler1D, float);"));
|
s.append(TString("vec4 texture1D(sampler1D, float);"));
|
||||||
s.append(TString("vec4 texture1D(sampler1D, float, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture1DProj(sampler1D, vec2);"));
|
s.append(TString("vec4 texture1DProj(sampler1D, vec2);"));
|
||||||
s.append(TString("vec4 texture1DProj(sampler1D, vec4);"));
|
s.append(TString("vec4 texture1DProj(sampler1D, vec4);"));
|
||||||
s.append(TString("vec4 texture1DProj(sampler1D, vec2, float);"));
|
|
||||||
s.append(TString("vec4 texture1DProj(sampler1D, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture1DProjLod(sampler1D, vec2, float);"));
|
|
||||||
s.append(TString("vec4 texture1DProjLod(sampler1D, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture3D(sampler3D, vec3);"));
|
s.append(TString("vec4 texture3D(sampler3D, vec3);"));
|
||||||
s.append(TString("vec4 texture3D(sampler3D, vec3, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture3DProj(sampler3D, vec4);"));
|
s.append(TString("vec4 texture3DProj(sampler3D, vec4);"));
|
||||||
s.append(TString("vec4 texture3DProj(sampler3D, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture3DLod(sampler3D, vec3, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 texture3DProjLod(sampler3D, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 shadow1D(sampler1DShadow, vec3);"));
|
s.append(TString("vec4 shadow1D(sampler1DShadow, vec3);"));
|
||||||
s.append(TString("vec4 shadow1D(sampler1DShadow, vec3, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 shadow2D(sampler2DShadow, vec3);"));
|
s.append(TString("vec4 shadow2D(sampler2DShadow, vec3);"));
|
||||||
s.append(TString("vec4 shadow2D(sampler2DShadow, vec3, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 shadow1DProj(sampler1DShadow, vec4);"));
|
s.append(TString("vec4 shadow1DProj(sampler1DShadow, vec4);"));
|
||||||
s.append(TString("vec4 shadow1DProj(sampler1DShadow, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 shadow2DProj(sampler2DShadow, vec4);"));
|
s.append(TString("vec4 shadow2DProj(sampler2DShadow, vec4);"));
|
||||||
s.append(TString("vec4 shadow2DProj(sampler2DShadow, vec4, float);"));
|
|
||||||
|
|
||||||
s.append(TString("vec4 shadow1DProjLod(sampler1DShadow, vec4, float);"));
|
|
||||||
s.append(TString("vec4 shadow2DProjLod(sampler2DShadow, vec4, float);"));
|
|
||||||
|
|
||||||
// ARB_texture_rectangle
|
// ARB_texture_rectangle
|
||||||
s.append(TString("vec4 texture2DRect(sampler2DRect, vec2);"));
|
s.append(TString("vec4 texture2DRect(sampler2DRect, vec2);"));
|
||||||
@ -455,7 +422,6 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
|||||||
s.append(TString("vec4 shadow2DRect(sampler2DRectShadow, vec3);"));
|
s.append(TString("vec4 shadow2DRect(sampler2DRectShadow, vec3);"));
|
||||||
s.append(TString("vec4 shadow2DRectProj(sampler2DRectShadow, vec4);"));
|
s.append(TString("vec4 shadow2DRectProj(sampler2DRectShadow, vec4);"));
|
||||||
}
|
}
|
||||||
|
|
||||||
s.append(TString("\n"));
|
s.append(TString("\n"));
|
||||||
|
|
||||||
//
|
//
|
||||||
@ -498,25 +464,25 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
|||||||
s.append(TString("vec4 ftransform();"));
|
s.append(TString("vec4 ftransform();"));
|
||||||
|
|
||||||
//
|
//
|
||||||
// Texture Functions.
|
// Texture Functions with lod.
|
||||||
//
|
//
|
||||||
s.append(TString("vec4 texture1DLod(sampler1D sampler, float coord, float lod);"));
|
if (profile != EEsProfile || version == 100) {
|
||||||
s.append(TString("vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);"));
|
s.append(TString("vec4 texture2DLod(sampler2D, vec2, float);"));
|
||||||
s.append(TString("vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);"));
|
s.append(TString("vec4 texture2DProjLod(sampler2D, vec3, float);"));
|
||||||
|
s.append(TString("vec4 texture2DProjLod(sampler2D, vec4, float);"));
|
||||||
s.append(TString("vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);"));
|
s.append(TString("vec4 textureCubeLod(samplerCube, vec3, float);"));
|
||||||
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);"));
|
}
|
||||||
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);"));
|
if (profile != EEsProfile && version > 100) {
|
||||||
|
s.append(TString("vec4 texture1DLod(sampler1D, float, float);"));
|
||||||
s.append(TString("vec4 texture3DLod(sampler3D sampler, vec3 coord, float lod);"));
|
s.append(TString("vec4 texture1DProjLod(sampler1D, vec2, float);"));
|
||||||
s.append(TString("vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod);"));
|
s.append(TString("vec4 texture1DProjLod(sampler1D, vec4, float);"));
|
||||||
s.append(TString("vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);"));
|
s.append(TString("vec4 texture3DLod(sampler3D, vec3, float);"));
|
||||||
|
s.append(TString("vec4 texture3DProjLod(sampler3D, vec4, float);"));
|
||||||
s.append(TString("vec4 shadow1DLod(sampler1DShadow sampler, vec3 coord, float lod);"));
|
s.append(TString("vec4 shadow1DLod(sampler1DShadow, vec3, float);"));
|
||||||
s.append(TString("vec4 shadow2DLod(sampler2DShadow sampler, vec3 coord, float lod);"));
|
s.append(TString("vec4 shadow2DLod(sampler2DShadow, vec3, float);"));
|
||||||
s.append(TString("vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);"));
|
s.append(TString("vec4 shadow1DProjLod(sampler1DShadow, vec4, float);"));
|
||||||
s.append(TString("vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);"));
|
s.append(TString("vec4 shadow2DProjLod(sampler2DShadow, vec4, float);"));
|
||||||
|
}
|
||||||
s.append(TString("\n"));
|
s.append(TString("\n"));
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
@ -529,24 +495,25 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
|||||||
TString& s = BuiltInFunctionsFragment;
|
TString& s = BuiltInFunctionsFragment;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Texture Functions.
|
// Texture Functions with bias.
|
||||||
//
|
//
|
||||||
s.append(TString("vec4 texture1D(sampler1D sampler, float coord, float bias);"));
|
if (profile != EEsProfile || version == 100) {
|
||||||
s.append(TString("vec4 texture1DProj(sampler1D sampler, vec2 coord, float bias);"));
|
s.append(TString("vec4 texture2D(sampler2D, vec2, float);"));
|
||||||
s.append(TString("vec4 texture1DProj(sampler1D sampler, vec4 coord, float bias);"));
|
s.append(TString("vec4 texture2DProj(sampler2D, vec3, float);"));
|
||||||
|
s.append(TString("vec4 texture2DProj(sampler2D, vec4, float);"));
|
||||||
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord, float bias);"));
|
s.append(TString("vec4 textureCube(samplerCube, vec3, float);"));
|
||||||
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);"));
|
}
|
||||||
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord, float bias);"));
|
if (profile != EEsProfile && version > 100) {
|
||||||
|
s.append(TString("vec4 texture1D(sampler1D, float, float);"));
|
||||||
s.append(TString("vec4 texture3D(sampler3D sampler, vec3 coord, float bias);"));
|
s.append(TString("vec4 texture1DProj(sampler1D, vec2, float);"));
|
||||||
s.append(TString("vec4 texture3DProj(sampler3D sampler, vec4 coord, float bias);"));
|
s.append(TString("vec4 texture1DProj(sampler1D, vec4, float);"));
|
||||||
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord, float bias);"));
|
s.append(TString("vec4 texture3D(sampler3D, vec3, float);"));
|
||||||
|
s.append(TString("vec4 texture3DProj(sampler3D, vec4, float);"));
|
||||||
s.append(TString("vec4 shadow1D(sampler1DShadow sampler, vec3 coord, float bias);"));
|
s.append(TString("vec4 shadow1D(sampler1DShadow, vec3, float);"));
|
||||||
s.append(TString("vec4 shadow2D(sampler2DShadow sampler, vec3 coord, float bias);"));
|
s.append(TString("vec4 shadow2D(sampler2DShadow, vec3, float);"));
|
||||||
s.append(TString("vec4 shadow1DProj(sampler1DShadow sampler, vec4 coord, float bias);"));
|
s.append(TString("vec4 shadow1DProj(sampler1DShadow, vec4, float);"));
|
||||||
s.append(TString("vec4 shadow2DProj(sampler2DShadow sampler, vec4 coord, float bias);"));
|
s.append(TString("vec4 shadow2DProj(sampler2DShadow, vec4, float);"));
|
||||||
|
}
|
||||||
|
|
||||||
s.append(TString("float dFdx(float p);"));
|
s.append(TString("float dFdx(float p);"));
|
||||||
s.append(TString("vec2 dFdx(vec2 p);"));
|
s.append(TString("vec2 dFdx(vec2 p);"));
|
||||||
@ -815,7 +782,6 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
|||||||
builtInStrings[EShLangVertex].push_back(StandardUniforms);
|
builtInStrings[EShLangVertex].push_back(StandardUniforms);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProfile profile, EShLanguage language)
|
void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProfile profile, EShLanguage language)
|
||||||
{
|
{
|
||||||
//
|
//
|
||||||
|
Loading…
x
Reference in New Issue
Block a user