HLSL: Sampler/texture declarations, method syntax, partial Sample method
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@@ -87,6 +87,7 @@ public:
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void handleFunctionArgument(TFunction*, TIntermTyped*& arguments, TIntermTyped* newArg);
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TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
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void decomposeIntrinsic(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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void decomposeSampleMethods(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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void textureParameters(const TSourceLoc&, TIntermTyped*& node, TIntermNode* arguments);
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TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*);
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void addInputArgumentConversions(const TFunction&, TIntermNode*&) const;
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