Parser & SPV: Implement two extensions regarding GLSL sparse texture.
Implement extension "GL_ARB_sparse_texture2". Implement extension "GL_ARB_sparse_texture_clamp".
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@@ -66,6 +66,8 @@ spv.qualifiers.vert
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spv.shiftOps.frag
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spv.simpleFunctionCall.frag
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spv.simpleMat.vert
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spv.sparseTexture.frag
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spv.sparseTextureClamp.frag
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spv.structAssignment.frag
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spv.structDeref.frag
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spv.structure.frag
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