HLSL: Fix #1249: Always execute both sides of ternary "?:".
This is semantically required by HLSL, and frequently results in using OpSelect instead of control flow.
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@@ -86,7 +86,7 @@ gl_FragCoord origin is upper left
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0:25 'uint' ( temp mediump uint)
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0:25 'min16float' ( temp mediump float)
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0:25 'min10float' ( temp mediump float)
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0:25 Test condition and select ( temp mediump float)
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0:25 Test condition and select ( temp mediump float): no shortcircuit
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0:25 Condition
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0:25 direct index ( temp bool)
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0:25 'bool' ( temp 2-element array of bool)
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@@ -221,7 +221,7 @@ gl_FragCoord origin is upper left
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0:25 'uint' ( temp mediump uint)
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0:25 'min16float' ( temp mediump float)
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0:25 'min10float' ( temp mediump float)
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0:25 Test condition and select ( temp mediump float)
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0:25 Test condition and select ( temp mediump float): no shortcircuit
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0:25 Condition
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0:25 direct index ( temp bool)
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0:25 'bool' ( temp 2-element array of bool)
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@@ -267,12 +267,12 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80004
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// Id's are bound by 109
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// Id's are bound by 105
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 107
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EntryPoint Fragment 4 "main" 103
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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@@ -289,9 +289,9 @@ gl_FragCoord origin is upper left
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Name 56 "foo_t"
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MemberName 56(foo_t) 0 "float"
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Name 58 "float"
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Name 86 "param"
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Name 93 "half2x3"
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Name 107 "@entryPointOutput"
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Name 82 "param"
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Name 89 "half2x3"
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Name 103 "@entryPointOutput"
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Decorate 49(min16float) RelaxedPrecision
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Decorate 50 RelaxedPrecision
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Decorate 51 RelaxedPrecision
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@@ -308,15 +308,14 @@ gl_FragCoord origin is upper left
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Decorate 72 RelaxedPrecision
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Decorate 73 RelaxedPrecision
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Decorate 74 RelaxedPrecision
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Decorate 80 RelaxedPrecision
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Decorate 77 RelaxedPrecision
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Decorate 78 RelaxedPrecision
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Decorate 79 RelaxedPrecision
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Decorate 81 RelaxedPrecision
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Decorate 83 RelaxedPrecision
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Decorate 84 RelaxedPrecision
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Decorate 85 RelaxedPrecision
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Decorate 87 RelaxedPrecision
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Decorate 88 RelaxedPrecision
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Decorate 89 RelaxedPrecision
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Decorate 107(@entryPointOutput) Location 0
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Decorate 103(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -341,16 +340,16 @@ gl_FragCoord origin is upper left
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56(foo_t): TypeStruct 6(float)
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57: TypePointer Function 56(foo_t)
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59: 6(float) Constant 1109917696
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90: TypeVector 6(float) 3
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91: TypeMatrix 90(fvec3) 2
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92: TypePointer Function 91
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97: 22(int) Constant 0
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106: TypePointer Output 12(fvec4)
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107(@entryPointOutput): 106(ptr) Variable Output
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86: TypeVector 6(float) 3
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87: TypeMatrix 86(fvec3) 2
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88: TypePointer Function 87
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93: 22(int) Constant 0
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102: TypePointer Output 12(fvec4)
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103(@entryPointOutput): 102(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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108: 12(fvec4) FunctionCall 14(@main()
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Store 107(@entryPointOutput) 108
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104: 12(fvec4) FunctionCall 14(@main()
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Store 103(@entryPointOutput) 104
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Return
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FunctionEnd
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10(fn(f1;): 6(float) Function None 8
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@@ -369,9 +368,8 @@ gl_FragCoord origin is upper left
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52(min10float): 7(ptr) Variable Function
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54(half): 7(ptr) Variable Function
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58(float): 57(ptr) Variable Function
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75: 7(ptr) Variable Function
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86(param): 7(ptr) Variable Function
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93(half2x3): 92(ptr) Variable Function
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82(param): 7(ptr) Variable Function
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89(half2x3): 88(ptr) Variable Function
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Store 19(float) 20
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27: 6(float) Load 19(float)
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29: 21(bool) FOrdNotEqual 27 28
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@@ -412,36 +410,27 @@ gl_FragCoord origin is upper left
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72: 6(float) FAdd 70 71
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73: 6(float) Load 52(min10float)
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74: 6(float) FAdd 72 73
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76: 37(ptr) AccessChain 26(bool) 40
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77: 21(bool) Load 76
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SelectionMerge 79 None
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BranchConditional 77 78 82
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78: Label
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80: 33(int) Load 35(int)
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81: 6(float) ConvertSToF 80
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Store 75 81
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Branch 79
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82: Label
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83: 6(float) Load 19(float)
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Store 75 83
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Branch 79
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79: Label
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84: 6(float) Load 75
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85: 6(float) FAdd 74 84
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87: 6(float) Load 19(float)
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Store 86(param) 87
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88: 6(float) FunctionCall 10(fn(f1;) 86(param)
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89: 6(float) FAdd 85 88
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Store 19(float) 89
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94: 6(float) Load 19(float)
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75: 37(ptr) AccessChain 26(bool) 40
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76: 21(bool) Load 75
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77: 33(int) Load 35(int)
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78: 6(float) ConvertSToF 77
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79: 6(float) Load 19(float)
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80: 6(float) Select 76 78 79
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81: 6(float) FAdd 74 80
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83: 6(float) Load 19(float)
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Store 82(param) 83
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84: 6(float) FunctionCall 10(fn(f1;) 82(param)
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85: 6(float) FAdd 81 84
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Store 19(float) 85
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90: 6(float) Load 19(float)
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91: 6(float) Load 19(float)
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92: 6(float) FMul 90 91
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94: 7(ptr) AccessChain 89(half2x3) 40 93
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Store 94 92
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95: 6(float) Load 19(float)
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96: 6(float) FMul 94 95
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98: 7(ptr) AccessChain 93(half2x3) 40 97
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Store 98 96
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99: 6(float) Load 19(float)
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100: 7(ptr) AccessChain 93(half2x3) 40 97
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101: 6(float) Load 100
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102: 6(float) FAdd 99 101
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103: 12(fvec4) CompositeConstruct 102 102 102 102
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ReturnValue 103
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96: 7(ptr) AccessChain 89(half2x3) 40 93
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97: 6(float) Load 96
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98: 6(float) FAdd 95 97
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99: 12(fvec4) CompositeConstruct 98 98 98 98
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ReturnValue 99
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FunctionEnd
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