Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName().
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@@ -162,7 +162,7 @@ bool HlslParseContext::shouldConvertLValue(const TIntermNode* node) const
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return false;
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}
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void HlslParseContext::growGlobalUniformBlock(TSourceLoc& loc, TType& memberType, TString& memberName, TTypeList* newTypeList)
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void HlslParseContext::growGlobalUniformBlock(const TSourceLoc& loc, TType& memberType, const TString& memberName, TTypeList* newTypeList)
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{
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newTypeList = nullptr;
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correctUniform(memberType.getQualifier());
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@@ -4759,7 +4759,7 @@ void HlslParseContext::arrayDimMerge(TType& type, const TArraySizes* sizes)
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// Do all the semantic checking for declaring or redeclaring an array, with and
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// without a size, and make the right changes to the symbol table.
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//
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void HlslParseContext::declareArray(const TSourceLoc& loc, TString& identifier, const TType& type, TSymbol*& symbol, bool track)
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void HlslParseContext::declareArray(const TSourceLoc& loc, const TString& identifier, const TType& type, TSymbol*& symbol, bool track)
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{
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if (! symbol) {
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bool currentScope;
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@@ -4857,7 +4857,7 @@ void HlslParseContext::updateImplicitArraySize(const TSourceLoc& loc, TIntermNod
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//
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// Enforce non-initializer type/qualifier rules.
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//
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void HlslParseContext::fixConstInit(const TSourceLoc& loc, TString& identifier, TType& type, TIntermTyped*& initializer)
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void HlslParseContext::fixConstInit(const TSourceLoc& loc, const TString& identifier, TType& type, TIntermTyped*& initializer)
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{
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//
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// Make the qualifier make sense, given that there is an initializer.
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@@ -5846,7 +5846,7 @@ const TFunction* HlslParseContext::findFunction(const TSourceLoc& loc, TFunction
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// 'parseType' is the type part of the declaration (to the left)
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// 'arraySizes' is the arrayness tagged on the identifier (to the right)
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//
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void HlslParseContext::declareTypedef(const TSourceLoc& loc, TString& identifier, const TType& parseType)
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void HlslParseContext::declareTypedef(const TSourceLoc& loc, const TString& identifier, const TType& parseType)
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{
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TVariable* typeSymbol = new TVariable(&identifier, parseType, true);
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if (! symbolTable.insert(*typeSymbol))
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@@ -5977,7 +5977,7 @@ TSymbol* HlslParseContext::lookupUserType(const TString& typeName, TType& type)
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// 'parseType' is the type part of the declaration (to the left)
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// 'arraySizes' is the arrayness tagged on the identifier (to the right)
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//
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TIntermNode* HlslParseContext::declareVariable(const TSourceLoc& loc, TString& identifier, TType& type, TIntermTyped* initializer)
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TIntermNode* HlslParseContext::declareVariable(const TSourceLoc& loc, const TString& identifier, TType& type, TIntermTyped* initializer)
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{
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if (voidErrorCheck(loc, identifier, type.getBasicType()))
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return nullptr;
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@@ -6079,7 +6079,7 @@ TVariable* HlslParseContext::makeInternalVariable(const char* name, const TType&
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//
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// Return the successfully declared variable.
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//
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TVariable* HlslParseContext::declareNonArray(const TSourceLoc& loc, TString& identifier, TType& type, bool track)
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TVariable* HlslParseContext::declareNonArray(const TSourceLoc& loc, const TString& identifier, const TType& type, bool track)
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{
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// make a new variable
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TVariable* variable = new TVariable(&identifier, type);
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@@ -7132,15 +7132,15 @@ void HlslParseContext::popNamespace()
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// Use the class/struct nesting string to create a global name for
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// a member of a class/struct.
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TString* HlslParseContext::getFullNamespaceName(const TString& localName) const
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void HlslParseContext::getFullNamespaceName(const TString*& name) const
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{
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TString* name = NewPoolTString("");
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if (currentTypePrefix.size() > 0)
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name->append(currentTypePrefix.back());
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name->append(scopeMangler);
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name->append(localName);
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if (currentTypePrefix.size() == 0)
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return;
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return name;
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TString* fullName = NewPoolTString(currentTypePrefix.back().c_str());
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fullName->append(scopeMangler);
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fullName->append(*name);
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name = fullName;
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}
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// Helper function to add the namespace scope mangling syntax to a string.
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@@ -7150,7 +7150,7 @@ void HlslParseContext::addScopeMangler(TString& name)
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}
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// Potentially rename shader entry point function
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void HlslParseContext::renameShaderFunction(TString*& name) const
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void HlslParseContext::renameShaderFunction(const TString*& name) const
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{
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// Replace the entry point name given in the shader with the real entry point name,
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// if there is a substitution.
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