HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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@@ -2,7 +2,7 @@ hlsl.intrinsics.double.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; (global float)
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0:5 Function Definition: PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; (temp float)
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0:5 Function Parameters:
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0:5 'inDV1a' (layout(location=0 ) in double)
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0:5 'inDV1b' (layout(location=1 ) in double)
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@@ -51,7 +51,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; (global float)
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0:5 Function Definition: PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; (temp float)
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0:5 Function Parameters:
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0:5 'inDV1a' (layout(location=0 ) in double)
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0:5 'inDV1b' (layout(location=1 ) in double)
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