HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
This commit is contained in:
@@ -2,7 +2,7 @@ hlsl.samplelevel.basic.dx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:29 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:29 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:29 Function Parameters:
|
||||
0:? Sequence
|
||||
0:32 Sequence
|
||||
@@ -210,7 +210,7 @@ Linked fragment stage:
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:29 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:29 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:29 Function Parameters:
|
||||
0:? Sequence
|
||||
0:32 Sequence
|
||||
|
||||
Reference in New Issue
Block a user