HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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@@ -23,7 +23,7 @@ float4 TestFn2(Texture1D l_tex[3], SamplerState l_samp[3])
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return l_tex[2].Sample(l_samp[2], 0.2);
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}
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int not_flattened_a[5] = { 1, 2, 3, 4, 5 };
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static int not_flattened_a[5] = { 1, 2, 3, 4, 5 };
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struct PS_OUTPUT { float4 color : SV_Target0; };
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