HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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@@ -27,8 +27,8 @@ struct IN_S {
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float4 ff4 : VPOS : packoffset(c0.y) : register(ps_5_0, s0) <int bambam=30;> ;
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};
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float3 ff5 : packoffset(c1.y) : register(ps_5_0, s[5]);
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float3 ff6 : packoffset(c2.y) : register(s3[5]);
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float ff5 : packoffset(c101.y) : register(ps_5_0, s[5]);
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float ff6 : packoffset(c102.y) : register(s3[5]);
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float4 PixelShaderFunction(float4 input, IN_S s) : COLOR0
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{
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