Remove legacy build system
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				@ -1,52 +0,0 @@
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INCLUDE = -I. -I../glslang -I../glslang/Include -I../glslang/OSDependent/Linux -I../glslang/MachineIndependent
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WARNINGS = -Wall -Wwrite-strings -Wpointer-arith -Wcast-align -Wstrict-prototypes \
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	-Wnested-externs
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CPP = g++
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CPPOPTIONS = -O3 -Wno-deprecated -D_ALT_NS=1 -fPIC
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CPPOPTIONS = -g -Wno-deprecated -D_ALT_NS=1 -fPIC
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CPPFLAGS = $(CPPOPTIONS) $(INCLUDE)
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#
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# Linking related
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#
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AR = ar
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STATIC_OPTION = rcs
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#
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# Misc
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#
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export PERL = perl
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export RM = rm -f
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export MV = mv -f
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export DEPEND = g++ -M
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#
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# Object file variables are defined here.
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#
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OSSRCS = InitializeDll.cpp
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OSOBJS = InitializeDll.o
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LIBNAME = libInitializeDll.a
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all : $(LIBNAME)
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$(LIBNAME) : $(OSOBJS)
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	 $(AR) $(STATIC_OPTION) $(LIBNAME) $(OSOBJS) 
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%.o : %.cpp
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	$(CPP) $(CPPFLAGS) -c $<
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#
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# Dependency
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#
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depend : $(OSSRCS)
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	$(DEPEND) $(CPPFLAGS) $(OSSRCS) > depend
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include depend
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#
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# Cleanup
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#
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.PHONY : clean
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clean :
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	$(RM) *.o *.a
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@ -47,10 +47,6 @@ CMake: The currently maintained and preferred way of building is through CMake.
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In MSVC, after running CMake, you may need to use the Configuration Manager to
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					In MSVC, after running CMake, you may need to use the Configuration Manager to
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check the INSTALL project.
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					check the INSTALL project.
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Note there are some legacy build methods still intermingled within the directory
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structure (make, MSVC), but these are no longer maintained, having been
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replaced with CMake.
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Programmatic Interfaces
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					Programmatic Interfaces
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-----------------------
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					-----------------------
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@ -1,55 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"
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EndProject
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Global
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	GlobalSection(SolutionConfigurationPlatforms) = preSolution
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		Debug CRT DLL|Win32 = Debug CRT DLL|Win32
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		Debug CRT DLL|x64 = Debug CRT DLL|x64
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		Debug|Win32 = Debug|Win32
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		Debug|x64 = Debug|x64
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		Release CRT DLL|Win32 = Release CRT DLL|Win32
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		Release CRT DLL|x64 = Release CRT DLL|x64
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		Release|Win32 = Release|Win32
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		Release|x64 = Release|x64
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	EndGlobalSection
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	GlobalSection(ProjectConfigurationPlatforms) = postSolution
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|Win32.ActiveCfg = Debug CRT DLL|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|Win32.Build.0 = Debug CRT DLL|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|x64.ActiveCfg = Debug CRT DLL|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|x64.Build.0 = Debug CRT DLL|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.ActiveCfg = Debug|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.Build.0 = Debug|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|Win32.ActiveCfg = Release CRT DLL|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|Win32.Build.0 = Release CRT DLL|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|x64.ActiveCfg = Release CRT DLL|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|x64.Build.0 = Release CRT DLL|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.ActiveCfg = Release|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.Build.0 = Release|Win32
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|x64.ActiveCfg = Release|x64
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		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|x64.Build.0 = Release|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|Win32.ActiveCfg = Debug CRT DLL|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|Win32.Build.0 = Debug CRT DLL|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|x64.ActiveCfg = Debug CRT DLL|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|x64.Build.0 = Debug CRT DLL|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.ActiveCfg = Debug|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.Build.0 = Debug|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|Win32.ActiveCfg = Release CRT DLL|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|Win32.Build.0 = Release CRT DLL|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|x64.ActiveCfg = Release CRT DLL|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|x64.Build.0 = Release CRT DLL|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.ActiveCfg = Release|x64
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		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.Build.0 = Release|x64
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	EndGlobalSection
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	GlobalSection(SolutionProperties) = preSolution
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		HideSolutionNode = FALSE
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	EndGlobalSection
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EndGlobal
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@ -1,550 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug CRT DLL|Win32">
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      <Configuration>Debug CRT DLL</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug CRT DLL|x64">
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      <Configuration>Debug CRT DLL</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug|x64">
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      <Configuration>Debug</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release CRT DLL|Win32">
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      <Configuration>Release CRT DLL</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release CRT DLL|x64">
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      <Configuration>Release CRT DLL</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|x64">
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      <Configuration>Release</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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    <ProjectName>StandAlone</ProjectName>
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    <ProjectGuid>{660D0A05-69A9-4F09-9664-02FBEB08FAE2}</ProjectGuid>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseOfMfc>false</UseOfMfc>
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    <CharacterSet>MultiByte</CharacterSet>
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    <PlatformToolset>v110_xp</PlatformToolset>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseOfMfc>false</UseOfMfc>
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    <CharacterSet>MultiByte</CharacterSet>
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    <PlatformToolset>v110_xp</PlatformToolset>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseOfMfc>false</UseOfMfc>
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    <CharacterSet>MultiByte</CharacterSet>
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    <PlatformToolset>v110_xp</PlatformToolset>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseOfMfc>false</UseOfMfc>
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			||||||
    <CharacterSet>MultiByte</CharacterSet>
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    <PlatformToolset>v110_xp</PlatformToolset>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <PlatformToolset>v110_xp</PlatformToolset>
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  </PropertyGroup>
 | 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
 | 
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			||||||
    <ConfigurationType>Application</ConfigurationType>
 | 
					 | 
				
			||||||
    <CharacterSet>MultiByte</CharacterSet>
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			||||||
    <PlatformToolset>v110_xp</PlatformToolset>
 | 
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			||||||
  </PropertyGroup>
 | 
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			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'" Label="Configuration">
 | 
					 | 
				
			||||||
    <ConfigurationType>Application</ConfigurationType>
 | 
					 | 
				
			||||||
    <CharacterSet>MultiByte</CharacterSet>
 | 
					 | 
				
			||||||
    <PlatformToolset>v110_xp</PlatformToolset>
 | 
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			||||||
  </PropertyGroup>
 | 
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			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'" Label="Configuration">
 | 
					 | 
				
			||||||
    <ConfigurationType>Application</ConfigurationType>
 | 
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			||||||
    <CharacterSet>MultiByte</CharacterSet>
 | 
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			||||||
    <PlatformToolset>v110_xp</PlatformToolset>
 | 
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			||||||
  </PropertyGroup>
 | 
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			||||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 | 
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			||||||
  <ImportGroup Label="ExtensionSettings">
 | 
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			||||||
  </ImportGroup>
 | 
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			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
 | 
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			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
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  </ImportGroup>
 | 
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			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
 | 
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			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
 | 
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			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'" Label="PropertySheets">
 | 
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			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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			||||||
  </ImportGroup>
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			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'" Label="PropertySheets">
 | 
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			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
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			||||||
  </ImportGroup>
 | 
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			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
 | 
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			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
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			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
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			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Label="UserMacros" />
 | 
					 | 
				
			||||||
  <PropertyGroup>
 | 
					 | 
				
			||||||
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
 | 
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 | 
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 | 
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 | 
					 | 
				
			||||||
      <OmitFramePointers>true</OmitFramePointers>
 | 
					 | 
				
			||||||
      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>
 | 
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      <PrecompiledHeaderOutputFile>
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      </PrecompiledHeaderOutputFile>
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      <ObjectFileName>UserM_Release/</ObjectFileName>
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      <ProgramDataBaseFileName>
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      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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      <CallingConvention>Cdecl</CallingConvention>
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    </ClCompile>
 | 
					 | 
				
			||||||
    <Link>
 | 
					 | 
				
			||||||
      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;$(OutDir)glslang.lib</AdditionalDependencies>
 | 
					 | 
				
			||||||
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      </IgnoreSpecificDefaultLibraries>
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					 | 
				
			||||||
      <GenerateDebugInformation>true</GenerateDebugInformation>
 | 
					 | 
				
			||||||
      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>
 | 
					 | 
				
			||||||
      <SubSystem>Console</SubSystem>
 | 
					 | 
				
			||||||
      <OptimizeReferences>true</OptimizeReferences>
 | 
					 | 
				
			||||||
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 | 
					 | 
				
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    </Link>
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					 | 
				
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    <Midl>
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      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>
 | 
					 | 
				
			||||||
    </Midl>
 | 
					 | 
				
			||||||
    <PostBuildEvent>
 | 
					 | 
				
			||||||
      <Message>copy glslangValidator</Message>
 | 
					 | 
				
			||||||
      <Command>xcopy /y x64\Release\glslangValidator.exe Test</Command>
 | 
					 | 
				
			||||||
    </PostBuildEvent>
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    </ResourceCompile>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">
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					 | 
				
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    <ClCompile>
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					 | 
				
			||||||
      <Optimization>MaxSpeed</Optimization>
 | 
					 | 
				
			||||||
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
 | 
					 | 
				
			||||||
      <OmitFramePointers>true</OmitFramePointers>
 | 
					 | 
				
			||||||
      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>
 | 
					 | 
				
			||||||
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | 
					 | 
				
			||||||
      <StringPooling>true</StringPooling>
 | 
					 | 
				
			||||||
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
 | 
					 | 
				
			||||||
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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					 | 
				
			||||||
      <BufferSecurityCheck>true</BufferSecurityCheck>
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					 | 
				
			||||||
      <FunctionLevelLinking>true</FunctionLevelLinking>
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					 | 
				
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      <PrecompiledHeader>
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					 | 
				
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      </PrecompiledHeader>
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					 | 
				
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      <PrecompiledHeaderOutputFile>
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					 | 
				
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      </PrecompiledHeaderOutputFile>
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      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
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      <ObjectFileName>UserM_Release/</ObjectFileName>
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					 | 
				
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      <ProgramDataBaseFileName>
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					 | 
				
			||||||
      </ProgramDataBaseFileName>
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					 | 
				
			||||||
      <WarningLevel>Level3</WarningLevel>
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					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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			||||||
      <CallingConvention>Cdecl</CallingConvention>
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			||||||
    </ClCompile>
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    <Link>
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					 | 
				
			||||||
      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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					 | 
				
			||||||
      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Release\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | 
					 | 
				
			||||||
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      </IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      <GenerateDebugInformation>true</GenerateDebugInformation>
 | 
					 | 
				
			||||||
      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>
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					 | 
				
			||||||
      <SubSystem>Console</SubSystem>
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					 | 
				
			||||||
      <OptimizeReferences>true</OptimizeReferences>
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					 | 
				
			||||||
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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					 | 
				
			||||||
    </Link>
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					 | 
				
			||||||
    <Midl>
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					 | 
				
			||||||
      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>
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			||||||
    </Midl>
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					 | 
				
			||||||
    <PostBuildEvent>
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					 | 
				
			||||||
      <Message>copy glslangValidator</Message>
 | 
					 | 
				
			||||||
      <Command>xcopy /y StandAlone\UserM_Release\glslangValidator.exe Test
 | 
					 | 
				
			||||||
xcopy /y StandAlone\UserM_Release\glslangValidator.exe Install\Windows
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					 | 
				
			||||||
</Command>
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					 | 
				
			||||||
    </PostBuildEvent>
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    <ResourceCompile>
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      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <Culture>0x0409</Culture>
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      <Optimization>MaxSpeed</Optimization>
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      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
 | 
					 | 
				
			||||||
      <OmitFramePointers>true</OmitFramePointers>
 | 
					 | 
				
			||||||
      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>
 | 
					 | 
				
			||||||
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | 
					 | 
				
			||||||
      <StringPooling>true</StringPooling>
 | 
					 | 
				
			||||||
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
 | 
					 | 
				
			||||||
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
 | 
					 | 
				
			||||||
      <BufferSecurityCheck>true</BufferSecurityCheck>
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					 | 
				
			||||||
      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <PrecompiledHeaderOutputFile>
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      </PrecompiledHeaderOutputFile>
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      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
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					 | 
				
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      <ObjectFileName>UserM_Release/</ObjectFileName>
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					 | 
				
			||||||
      <ProgramDataBaseFileName>
 | 
					 | 
				
			||||||
      </ProgramDataBaseFileName>
 | 
					 | 
				
			||||||
      <WarningLevel>Level3</WarningLevel>
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					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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      <CallingConvention>Cdecl</CallingConvention>
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    </ClCompile>
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    <Link>
 | 
					 | 
				
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      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;$(OutDir)glslang.lib</AdditionalDependencies>
 | 
					 | 
				
			||||||
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      </IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      <GenerateDebugInformation>true</GenerateDebugInformation>
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					 | 
				
			||||||
      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>
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					 | 
				
			||||||
      <SubSystem>Console</SubSystem>
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			||||||
      <OptimizeReferences>true</OptimizeReferences>
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					 | 
				
			||||||
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 | 
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			||||||
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 | 
					 | 
				
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 | 
					 | 
				
			||||||
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 | 
					 | 
				
			||||||
      <Command>xcopy /y x64\Release\glslangValidator.exe Test</Command>
 | 
					 | 
				
			||||||
    </PostBuildEvent>
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			||||||
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			||||||
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 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
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			||||||
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 | 
					 | 
				
			||||||
    <ClCompile Include="glslang\GenericCodeGen\Link.cpp" />
 | 
					 | 
				
			||||||
    <ClCompile Include="Standalone\StandAlone.cpp" />
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ProjectReference Include="glslang.vcxproj">
 | 
					 | 
				
			||||||
      <Project>{3b146cc5-b2b8-4573-9d46-6139e2edfea3}</Project>
 | 
					 | 
				
			||||||
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
 | 
					 | 
				
			||||||
    </ProjectReference>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ClInclude Include="StandAlone\Worklist.h" />
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 | 
					 | 
				
			||||||
  <ImportGroup Label="ExtensionTargets">
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
</Project>
 | 
					 | 
				
			||||||
@ -1,25 +0,0 @@
 | 
				
			|||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					 | 
				
			||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <Filter Include="Source Files">
 | 
					 | 
				
			||||||
      <UniqueIdentifier>{fcd4a310-b19f-40bd-9324-e7d4e7d4dad1}</UniqueIdentifier>
 | 
					 | 
				
			||||||
      <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
 | 
					 | 
				
			||||||
    </Filter>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ClCompile Include="Standalone\StandAlone.cpp">
 | 
					 | 
				
			||||||
      <Filter>Source Files</Filter>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
    <ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp">
 | 
					 | 
				
			||||||
      <Filter>Source Files</Filter>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
    <ClCompile Include="glslang\GenericCodeGen\Link.cpp">
 | 
					 | 
				
			||||||
      <Filter>Source Files</Filter>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ClInclude Include="StandAlone\Worklist.h">
 | 
					 | 
				
			||||||
      <Filter>Source Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
</Project>
 | 
					 | 
				
			||||||
@ -1,32 +0,0 @@
 | 
				
			|||||||
SRCS := StandAlone.cpp
 | 
					 | 
				
			||||||
OBJECTS := $(SRCS:.cpp=.o)
 | 
					 | 
				
			||||||
DEPS := $(addprefix ., $(SRCS:.cpp=.d))
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
OBJECTPATH=./../glslang/MachineIndependent
 | 
					 | 
				
			||||||
LIBPATH=./../glslang/MachineIndependent/lib
 | 
					 | 
				
			||||||
SRCS=StandAlone.cpp
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
CXXFLAGS += -fPIC -I../glslang/OSDependent/Linux
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
all: glslangValidator
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
glslangValidator: $(OBJECTS) regenlib
 | 
					 | 
				
			||||||
	$(CC) -g -o $@ $(OBJECTS) -L $(LIBPATH) -lglslang -lpthread -lm -lstdc++
 | 
					 | 
				
			||||||
	cp $@ ../Test
 | 
					 | 
				
			||||||
	cp $@ ../Install/Linux
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
-include $(DEPS)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
%.o : %.cpp
 | 
					 | 
				
			||||||
	$(CXX) $(CXXFLAGS) -MMD -MP -MF $(addprefix ., $(<:.cpp=.d)) -c -o $@ $<
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
regenlib:
 | 
					 | 
				
			||||||
	$(MAKE) -C $(OBJECTPATH)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Cleanup
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
.PHONY : clean glslangValidator regenlib
 | 
					 | 
				
			||||||
clean :
 | 
					 | 
				
			||||||
	$(RM) *.o glslangValidator ../Install/Linux/glslangValidator
 | 
					 | 
				
			||||||
	$(MAKE) -C $(OBJECTPATH) clean
 | 
					 | 
				
			||||||
@ -1,38 +0,0 @@
 | 
				
			|||||||
Microsoft Visual Studio Solution File, Format Version 11.00
 | 
					 | 
				
			||||||
# Visual Studio 2010
 | 
					 | 
				
			||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang_vs2010.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"
 | 
					 | 
				
			||||||
EndProject
 | 
					 | 
				
			||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone_vs2010.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"
 | 
					 | 
				
			||||||
	ProjectSection(ProjectDependencies) = postProject
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3} = {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}
 | 
					 | 
				
			||||||
	EndProjectSection
 | 
					 | 
				
			||||||
EndProject
 | 
					 | 
				
			||||||
Global
 | 
					 | 
				
			||||||
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
					 | 
				
			||||||
		Debug|Win32 = Debug|Win32
 | 
					 | 
				
			||||||
		Debug|x64 = Debug|x64
 | 
					 | 
				
			||||||
		Release|Win32 = Release|Win32
 | 
					 | 
				
			||||||
		Release|x64 = Release|x64
 | 
					 | 
				
			||||||
	EndGlobalSection
 | 
					 | 
				
			||||||
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.ActiveCfg = Debug|x64
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.Build.0 = Debug|x64
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.ActiveCfg = Release|x64
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.Build.0 = Release|x64
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.ActiveCfg = Debug|x64
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					 | 
				
			||||||
      </PrecompiledHeader>
 | 
					 | 
				
			||||||
      <PrecompiledHeaderOutputFile>
 | 
					 | 
				
			||||||
      </PrecompiledHeaderOutputFile>
 | 
					 | 
				
			||||||
      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
 | 
					 | 
				
			||||||
      <ObjectFileName>UserM_Release/</ObjectFileName>
 | 
					 | 
				
			||||||
      <ProgramDataBaseFileName>
 | 
					 | 
				
			||||||
      </ProgramDataBaseFileName>
 | 
					 | 
				
			||||||
      <WarningLevel>Level3</WarningLevel>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 | 
					 | 
				
			||||||
      <CallingConvention>Cdecl</CallingConvention>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
    <Link>
 | 
					 | 
				
			||||||
      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;lib\x64\Release\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | 
					 | 
				
			||||||
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      </IgnoreSpecificDefaultLibraries>
 | 
					 | 
				
			||||||
      <GenerateDebugInformation>true</GenerateDebugInformation>
 | 
					 | 
				
			||||||
      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>
 | 
					 | 
				
			||||||
      <SubSystem>Console</SubSystem>
 | 
					 | 
				
			||||||
      <OptimizeReferences>true</OptimizeReferences>
 | 
					 | 
				
			||||||
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 | 
					 | 
				
			||||||
    </Link>
 | 
					 | 
				
			||||||
    <Midl>
 | 
					 | 
				
			||||||
      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>
 | 
					 | 
				
			||||||
    </Midl>
 | 
					 | 
				
			||||||
    <PostBuildEvent>
 | 
					 | 
				
			||||||
      <Message>copy glslangValidator</Message>
 | 
					 | 
				
			||||||
      <Command>xcopy /y StandAlone\UserM_Release64\glslangValidator.exe Test
 | 
					 | 
				
			||||||
xcopy /y StandAlone\UserM_Release64\glslangValidator.exe Install\Windows</Command>
 | 
					 | 
				
			||||||
    </PostBuildEvent>
 | 
					 | 
				
			||||||
    <ResourceCompile>
 | 
					 | 
				
			||||||
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | 
					 | 
				
			||||||
      <Culture>0x0409</Culture>
 | 
					 | 
				
			||||||
    </ResourceCompile>
 | 
					 | 
				
			||||||
  </ItemDefinitionGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp" />
 | 
					 | 
				
			||||||
    <ClCompile Include="glslang\GenericCodeGen\Link.cpp" />
 | 
					 | 
				
			||||||
    <ClCompile Include="Standalone\StandAlone.cpp" />
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ClInclude Include="StandAlone\Worklist.h" />
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 | 
					 | 
				
			||||||
  <ImportGroup Label="ExtensionTargets">
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
</Project>
 | 
					 | 
				
			||||||
@ -1,37 +0,0 @@
 | 
				
			|||||||
Microsoft Visual Studio Solution File, Format Version 12.00
 | 
					 | 
				
			||||||
# Visual Studio 2013
 | 
					 | 
				
			||||||
VisualStudioVersion = 12.0.21005.1
 | 
					 | 
				
			||||||
MinimumVisualStudioVersion = 10.0.40219.1
 | 
					 | 
				
			||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang_vs2013.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"
 | 
					 | 
				
			||||||
EndProject
 | 
					 | 
				
			||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone_vs2013.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"
 | 
					 | 
				
			||||||
EndProject
 | 
					 | 
				
			||||||
Global
 | 
					 | 
				
			||||||
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
					 | 
				
			||||||
		Debug|Win32 = Debug|Win32
 | 
					 | 
				
			||||||
		Debug|x64 = Debug|x64
 | 
					 | 
				
			||||||
		Release|Win32 = Release|Win32
 | 
					 | 
				
			||||||
		Release|x64 = Release|x64
 | 
					 | 
				
			||||||
	EndGlobalSection
 | 
					 | 
				
			||||||
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.ActiveCfg = Debug|x64
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.Build.0 = Debug|x64
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.ActiveCfg = Release|x64
 | 
					 | 
				
			||||||
		{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.Build.0 = Release|x64
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.ActiveCfg = Debug|x64
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.Build.0 = Debug|x64
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.ActiveCfg = Release|Win32
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.Build.0 = Release|Win32
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|x64.ActiveCfg = Release|x64
 | 
					 | 
				
			||||||
		{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|x64.Build.0 = Release|x64
 | 
					 | 
				
			||||||
	EndGlobalSection
 | 
					 | 
				
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	GlobalSection(SolutionProperties) = preSolution
 | 
					 | 
				
			||||||
		HideSolutionNode = FALSE
 | 
					 | 
				
			||||||
	EndGlobalSection
 | 
					 | 
				
			||||||
EndGlobal
 | 
					 | 
				
			||||||
@ -1,292 +0,0 @@
 | 
				
			|||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					 | 
				
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
					 | 
				
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  <ItemGroup Label="ProjectConfigurations">
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Debug|Win32">
 | 
					 | 
				
			||||||
      <Configuration>Debug</Configuration>
 | 
					 | 
				
			||||||
      <Platform>Win32</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Debug|x64">
 | 
					 | 
				
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      <Configuration>Debug</Configuration>
 | 
					 | 
				
			||||||
      <Platform>x64</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Release|Win32">
 | 
					 | 
				
			||||||
      <Configuration>Release</Configuration>
 | 
					 | 
				
			||||||
      <Platform>Win32</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Release|x64">
 | 
					 | 
				
			||||||
      <Configuration>Release</Configuration>
 | 
					 | 
				
			||||||
      <Platform>x64</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Label="Globals">
 | 
					 | 
				
			||||||
    <ProjectName>StandAlone</ProjectName>
 | 
					 | 
				
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    <ProjectGuid>{660D0A05-69A9-4F09-9664-02FBEB08FAE2}</ProjectGuid>
 | 
					 | 
				
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 | 
					 | 
				
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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					 | 
				
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 | 
					 | 
				
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 | 
					 | 
				
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    <UseOfMfc>false</UseOfMfc>
 | 
					 | 
				
			||||||
    <CharacterSet>MultiByte</CharacterSet>
 | 
					 | 
				
			||||||
    <PlatformToolset>v120_xp</PlatformToolset>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
 | 
					 | 
				
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    <ConfigurationType>Application</ConfigurationType>
 | 
					 | 
				
			||||||
    <UseOfMfc>false</UseOfMfc>
 | 
					 | 
				
			||||||
    <CharacterSet>MultiByte</CharacterSet>
 | 
					 | 
				
			||||||
    <PlatformToolset>v120_xp</PlatformToolset>
 | 
					 | 
				
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					 | 
				
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					 | 
				
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    <ConfigurationType>Application</ConfigurationType>
 | 
					 | 
				
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    <CharacterSet>MultiByte</CharacterSet>
 | 
					 | 
				
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    <PlatformToolset>v120_xp</PlatformToolset>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
 | 
					 | 
				
			||||||
    <ConfigurationType>Application</ConfigurationType>
 | 
					 | 
				
			||||||
    <CharacterSet>MultiByte</CharacterSet>
 | 
					 | 
				
			||||||
    <PlatformToolset>v120_xp</PlatformToolset>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 | 
					 | 
				
			||||||
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 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
 | 
					 | 
				
			||||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Label="UserMacros" />
 | 
					 | 
				
			||||||
  <PropertyGroup>
 | 
					 | 
				
			||||||
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
 | 
					 | 
				
			||||||
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StandAlone\UserM_Debug\</OutDir>
 | 
					 | 
				
			||||||
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">StandAlone\UserM_Debug64\</OutDir>
 | 
					 | 
				
			||||||
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StandAlone\UserM_Debug\</IntDir>
 | 
					 | 
				
			||||||
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">StandAlone\UserM_Debug64\</IntDir>
 | 
					 | 
				
			||||||
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
 | 
					 | 
				
			||||||
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
 | 
					 | 
				
			||||||
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StandAlone\UserM_Release\</OutDir>
 | 
					 | 
				
			||||||
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">StandAlone\UserM_Release64\</OutDir>
 | 
					 | 
				
			||||||
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StandAlone\UserM_Release\</IntDir>
 | 
					 | 
				
			||||||
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">StandAlone\UserM_Release64\</IntDir>
 | 
					 | 
				
			||||||
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
 | 
					 | 
				
			||||||
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 | 
					 | 
				
			||||||
    <TargetName>glslangValidator</TargetName>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 | 
					 | 
				
			||||||
    <TargetName>glslangValidator</TargetName>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 | 
					 | 
				
			||||||
    <TargetName>glslangValidator</TargetName>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 | 
					 | 
				
			||||||
    <TargetName>glslangValidator</TargetName>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 | 
					 | 
				
			||||||
    <ClCompile>
 | 
					 | 
				
			||||||
      <Optimization>Disabled</Optimization>
 | 
					 | 
				
			||||||
      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>
 | 
					 | 
				
			||||||
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | 
					 | 
				
			||||||
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
 | 
					 | 
				
			||||||
      <PrecompiledHeader>
 | 
					 | 
				
			||||||
      </PrecompiledHeader>
 | 
					 | 
				
			||||||
      <PrecompiledHeaderOutputFile>
 | 
					 | 
				
			||||||
      </PrecompiledHeaderOutputFile>
 | 
					 | 
				
			||||||
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
 | 
					 | 
				
			||||||
      <ObjectFileName>$(IntDir)</ObjectFileName>
 | 
					 | 
				
			||||||
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
 | 
					 | 
				
			||||||
      <WarningLevel>Level3</WarningLevel>
 | 
					 | 
				
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      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 | 
					 | 
				
			||||||
      <CallingConvention>Cdecl</CallingConvention>
 | 
					 | 
				
			||||||
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
    <Link>
 | 
					 | 
				
			||||||
      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
 | 
					 | 
				
			||||||
      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;lib\x86\Debug\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <GenerateDebugInformation>true</GenerateDebugInformation>
 | 
					 | 
				
			||||||
      <ProgramDatabaseFile>UserM_Debug/StandAlone.pdb</ProgramDatabaseFile>
 | 
					 | 
				
			||||||
      <SubSystem>Console</SubSystem>
 | 
					 | 
				
			||||||
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
 | 
					 | 
				
			||||||
    </Link>
 | 
					 | 
				
			||||||
    <Midl>
 | 
					 | 
				
			||||||
      <TypeLibraryName>UserM_Debug/StandAlone.tlb</TypeLibraryName>
 | 
					 | 
				
			||||||
    </Midl>
 | 
					 | 
				
			||||||
    <PostBuildEvent>
 | 
					 | 
				
			||||||
      <Message>copy glslangValidator</Message>
 | 
					 | 
				
			||||||
      <Command>xcopy /y StandAlone\UserM_Debug\glslangValidator.exe Test</Command>
 | 
					 | 
				
			||||||
    </PostBuildEvent>
 | 
					 | 
				
			||||||
    <ResourceCompile>
 | 
					 | 
				
			||||||
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | 
					 | 
				
			||||||
      <Culture>0x0409</Culture>
 | 
					 | 
				
			||||||
    </ResourceCompile>
 | 
					 | 
				
			||||||
    <PreLinkEvent>
 | 
					 | 
				
			||||||
      <Command>
 | 
					 | 
				
			||||||
      </Command>
 | 
					 | 
				
			||||||
    </PreLinkEvent>
 | 
					 | 
				
			||||||
  </ItemDefinitionGroup>
 | 
					 | 
				
			||||||
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 | 
					 | 
				
			||||||
    <ClCompile>
 | 
					 | 
				
			||||||
      <Optimization>Disabled</Optimization>
 | 
					 | 
				
			||||||
      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>
 | 
					 | 
				
			||||||
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | 
					 | 
				
			||||||
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
 | 
					 | 
				
			||||||
      <PrecompiledHeader>
 | 
					 | 
				
			||||||
      </PrecompiledHeader>
 | 
					 | 
				
			||||||
      <PrecompiledHeaderOutputFile>
 | 
					 | 
				
			||||||
      </PrecompiledHeaderOutputFile>
 | 
					 | 
				
			||||||
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
 | 
					 | 
				
			||||||
      <ObjectFileName>$(IntDir)</ObjectFileName>
 | 
					 | 
				
			||||||
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
 | 
					 | 
				
			||||||
      <WarningLevel>Level3</WarningLevel>
 | 
					 | 
				
			||||||
      <SuppressStartupBanner>true</SuppressStartupBanner>
 | 
					 | 
				
			||||||
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 | 
					 | 
				
			||||||
      <CallingConvention>Cdecl</CallingConvention>
 | 
					 | 
				
			||||||
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
    <Link>
 | 
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 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\localintermediate.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\BaseTypes.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\Common.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\ConstantUnion.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\InfoSink.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="OGLCompilersDLL\InitializeDll.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\InitializeGlobals.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\PoolAlloc.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\ResourceLimits.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\ShHandle.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\SymbolTable.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\Types.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\intermediate.h">
 | 
					 | 
				
			||||||
      <Filter>Header Files</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Public\ShaderLang.h">
 | 
					 | 
				
			||||||
      <Filter>Public</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\OSDependent\Windows\osinclude.h">
 | 
					 | 
				
			||||||
      <Filter>OSDependent\Windows</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\OSDependent\Linux\osinclude.h">
 | 
					 | 
				
			||||||
      <Filter>OSDependent\Linux</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\glslang_tab.cpp.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent\Generated Source</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\Versions.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\Scan.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\ScanContext.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\preprocessor\PpContext.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent\Preprocessor</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\preprocessor\PpTokens.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent\Preprocessor</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\reflection.h">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </ClInclude>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <CustomBuild Include="glslang\MachineIndependent\glslang.y">
 | 
					 | 
				
			||||||
      <Filter>Machine Independent</Filter>
 | 
					 | 
				
			||||||
    </CustomBuild>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
</Project>
 | 
					 | 
				
			||||||
@ -1,36 +0,0 @@
 | 
				
			|||||||
CC = g++
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
OBJECTS = CodeGen.o Link.o
 | 
					 | 
				
			||||||
AR=ar
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
SRCS=CodeGen.cpp Link.cpp
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
CPPFLAGS = -fPIC
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
default : all
 | 
					 | 
				
			||||||
all : libCodeGen.a
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
libCodeGen.a : $(OBJECTS)
 | 
					 | 
				
			||||||
	$(AR) rvu $@ $(OBJECTS)
 | 
					 | 
				
			||||||
	ranlib $@
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
%.o : %.cpp
 | 
					 | 
				
			||||||
	$(CC) -c $(CPPFLAGS) $<
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Cleanup
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
.PHONY : clean
 | 
					 | 
				
			||||||
clean :
 | 
					 | 
				
			||||||
	$(RM) *.o *.a
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
depend:
 | 
					 | 
				
			||||||
	makedepend -- $(CFLAGS) -- $(SRCS)
 | 
					 | 
				
			||||||
# DO NOT DELETE
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
CodeGen.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
 | 
					 | 
				
			||||||
CodeGen.o: ../Public/ShaderLang.h
 | 
					 | 
				
			||||||
CodeGen.o: ../Include/InfoSink.h
 | 
					 | 
				
			||||||
Link.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
 | 
					 | 
				
			||||||
Link.o: ../Public/ShaderLang.h
 | 
					 | 
				
			||||||
Link.o: ../Include/InfoSink.h
 | 
					 | 
				
			||||||
@ -1,66 +0,0 @@
 | 
				
			|||||||
INCLUDE = -I. -I.. -I../.. -I../Include -I../Public -I../OSDependent/Linux -I../../OGLCompilersDLL
 | 
					 | 
				
			||||||
INCPREPROCESSOR=./preprocessor
 | 
					 | 
				
			||||||
INCCODEGEN=./../GenericCodeGen
 | 
					 | 
				
			||||||
INCOSDEPENDENT=./../OSDependent/Linux/
 | 
					 | 
				
			||||||
INCINITIALISATION=./../../OGLCompilersDLL/
 | 
					 | 
				
			||||||
LIBPREPROCESSOR=./preprocessor/libPreprocessor.a
 | 
					 | 
				
			||||||
LIBOSDEPENDENT=./../OSDependent/Linux/libOssource.a
 | 
					 | 
				
			||||||
LIBINITIALISATION=./../../OGLCompilersDLL/libInitializeDll.a
 | 
					 | 
				
			||||||
LIBCODEGEN=./../GenericCodeGen/libCodeGen.a
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
CXXFLAGS += $(DEFINE) $(INCLUDE) -fPIC
 | 
					 | 
				
			||||||
SHAREDOBJECT=./lib/libglslang.so
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
SRCS= gen_glslang_tab.cpp Initialize.cpp IntermTraverse.cpp \
 | 
					 | 
				
			||||||
	Intermediate.cpp ParseHelper.cpp PoolAlloc.cpp limits.cpp \
 | 
					 | 
				
			||||||
	RemoveTree.cpp ShaderLang.cpp SymbolTable.cpp intermOut.cpp \
 | 
					 | 
				
			||||||
	parseConst.cpp InfoSink.cpp Versions.cpp Constant.cpp Scan.cpp \
 | 
					 | 
				
			||||||
	linkValidate.cpp reflection.cpp
 | 
					 | 
				
			||||||
OBJECTS := $(SRCS:.cpp=.o)
 | 
					 | 
				
			||||||
DEPS := $(addprefix ., $(SRCS:.cpp=.d))
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
all: $(SHAREDOBJECT)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
$(SHAREDOBJECT): $(OBJECTS) $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION)
 | 
					 | 
				
			||||||
	$(CXX) -fPIC -shared -o $@ -rdynamic -Wl,-whole-archive $(OBJECTS) $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION) -Wl,-no-whole-archive
 | 
					 | 
				
			||||||
	cp $@ ../../Test
 | 
					 | 
				
			||||||
	cp $@ ../../Install/Linux
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
gen_glslang_tab.o : gen_glslang_tab.cpp 
 | 
					 | 
				
			||||||
	$(CXX) -fPIC -c $(INCLUDE) gen_glslang_tab.cpp -o $@
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
gen_glslang_tab.cpp glslang_tab.h: glslang.y
 | 
					 | 
				
			||||||
	@echo Generating gen_glslang_tab.cpp
 | 
					 | 
				
			||||||
	bison -t -v -d glslang.y
 | 
					 | 
				
			||||||
	mv glslang.tab.c gen_glslang_tab.cpp
 | 
					 | 
				
			||||||
	mv glslang.tab.h glslang_tab.cpp.h
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
-include $(DEPS)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
%.o : %.cpp
 | 
					 | 
				
			||||||
	$(CXX) $(CXXFLAGS) -MMD -MP -MF $(addprefix ., $(<:.cpp=.d)) -c -o $@ $<
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
$(LIBPREPROCESSOR):
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCPREPROCESSOR)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
$(LIBCODEGEN):
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCCODEGEN)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
$(LIBINITIALISATION):
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCINITIALISATION)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
$(LIBOSDEPENDENT):
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCOSDEPENDENT)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Cleanup
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
clean :
 | 
					 | 
				
			||||||
	$(RM) *.o *.a gen_glslang_tab.cpp glslang_tab.cpp glslang_tab.cpp.h glslang_tab.h glslang.output
 | 
					 | 
				
			||||||
	$(RM) ./lib/*.so
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCPREPROCESSOR) clean
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCCODEGEN) clean
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCINITIALISATION) clean
 | 
					 | 
				
			||||||
	$(MAKE) -C $(INCOSDEPENDENT) clean
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
.PHONY : clean $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION)
 | 
					 | 
				
			||||||
@ -1,25 +0,0 @@
 | 
				
			|||||||
INCLUDE = -I../
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
CXXFLAGS=$(DEFINE) $(INCLUDE) -fPIC
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
SRCS := PpAtom.cpp PpScanner.cpp PpTokens.cpp Pp.cpp PpContext.cpp PpMemory.cpp PpSymbols.cpp
 | 
					 | 
				
			||||||
OBJECTS := $(SRCS:.cpp=.o)
 | 
					 | 
				
			||||||
DEPS := $(addprefix ., $(SRCS:.cpp=.d))
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
all : libPreprocessor.a
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
libPreprocessor.a : $(OBJECTS)
 | 
					 | 
				
			||||||
	$(AR) rvu $@ $(OBJECTS)
 | 
					 | 
				
			||||||
	ranlib $@
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
-include $(DEPS)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
%.o : %.cpp
 | 
					 | 
				
			||||||
	$(CXX) $(CXXFLAGS) -MMD -MP -MF $(addprefix ., $(<:.cpp=.d)) -c -o $@ $<
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Cleanup
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
.PHONY : clean
 | 
					 | 
				
			||||||
clean :
 | 
					 | 
				
			||||||
	$(RM) *.o *.a
 | 
					 | 
				
			||||||
@ -1,61 +0,0 @@
 | 
				
			|||||||
####
 | 
					 | 
				
			||||||
#### This Makefile should be used in the Linux Compiler build.  This Makefile build the OSDependent 
 | 
					 | 
				
			||||||
#### component as a static library.
 | 
					 | 
				
			||||||
####
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Compilation related
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
INCLUDE = -I. -I../.. -I../../Include -I../../../OGLCompilersDLL 
 | 
					 | 
				
			||||||
WARNINGS = -Wall -Wwrite-strings -Wpointer-arith -Wcast-align -Wstrict-prototypes \
 | 
					 | 
				
			||||||
	-Wnested-externs
 | 
					 | 
				
			||||||
  
 | 
					 | 
				
			||||||
CPP = g++
 | 
					 | 
				
			||||||
CPPOPTIONS = -O3 -Wno-deprecated -D_ALT_NS=1 -fPIC
 | 
					 | 
				
			||||||
CPPOPTIONS = -g -Wno-deprecated -D_ALT_NS=1 -fPIC
 | 
					 | 
				
			||||||
CPPFLAGS = $(CPPOPTIONS) $(INCLUDE)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Linking related
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
AR = ar
 | 
					 | 
				
			||||||
STATIC_OPTION = rcs
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Misc
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
export PERL = perl
 | 
					 | 
				
			||||||
export RM = rm -f
 | 
					 | 
				
			||||||
export MV = mv -f
 | 
					 | 
				
			||||||
export DEPEND = g++ -M
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Object file variables are defined here.
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
OSSRCS = ossource.cpp
 | 
					 | 
				
			||||||
OSOBJS = ossource.o
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
LIBNAME = libOssource.a
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
all : $(LIBNAME)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
$(LIBNAME) : $(OSOBJS)
 | 
					 | 
				
			||||||
	 $(AR) $(STATIC_OPTION) $(LIBNAME) $(OSOBJS) 
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
%.o : %.cpp
 | 
					 | 
				
			||||||
	$(CPP) $(CPPFLAGS) -c $<
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Dependency
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
depend : $(OSSRCS)
 | 
					 | 
				
			||||||
	$(DEPEND) $(CPPFLAGS) $(OSSRCS) > depend
 | 
					 | 
				
			||||||
include depend
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# Cleanup
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
.PHONY : clean
 | 
					 | 
				
			||||||
clean :
 | 
					 | 
				
			||||||
	$(RM) *.o *.a
 | 
					 | 
				
			||||||
@ -1,405 +0,0 @@
 | 
				
			|||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					 | 
				
			||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
					 | 
				
			||||||
  <ItemGroup Label="ProjectConfigurations">
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Debug|Win32">
 | 
					 | 
				
			||||||
      <Configuration>Debug</Configuration>
 | 
					 | 
				
			||||||
      <Platform>Win32</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Debug|x64">
 | 
					 | 
				
			||||||
      <Configuration>Debug</Configuration>
 | 
					 | 
				
			||||||
      <Platform>x64</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Release|Win32">
 | 
					 | 
				
			||||||
      <Configuration>Release</Configuration>
 | 
					 | 
				
			||||||
      <Platform>Win32</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
    <ProjectConfiguration Include="Release|x64">
 | 
					 | 
				
			||||||
      <Configuration>Release</Configuration>
 | 
					 | 
				
			||||||
      <Platform>x64</Platform>
 | 
					 | 
				
			||||||
    </ProjectConfiguration>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Label="Globals">
 | 
					 | 
				
			||||||
    <ProjectName>glslang</ProjectName>
 | 
					 | 
				
			||||||
    <ProjectGuid>{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}</ProjectGuid>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 | 
					 | 
				
			||||||
    <ConfigurationType>StaticLibrary</ConfigurationType>
 | 
					 | 
				
			||||||
    <UseOfMfc>false</UseOfMfc>
 | 
					 | 
				
			||||||
    <CharacterSet>MultiByte</CharacterSet>
 | 
					 | 
				
			||||||
    <PlatformToolset>v100</PlatformToolset>
 | 
					 | 
				
			||||||
  </PropertyGroup>
 | 
					 | 
				
			||||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
 | 
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					 | 
				
			||||||
    <ClCompile Include="glslang\OSDependent\Windows\ossource.cpp" />
 | 
					 | 
				
			||||||
    <ClCompile Include="glslang\OSDependent\Linux\ossource.cpp">
 | 
					 | 
				
			||||||
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
 | 
					 | 
				
			||||||
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
 | 
					 | 
				
			||||||
      <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
 | 
					 | 
				
			||||||
      <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
 | 
					 | 
				
			||||||
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
 | 
					 | 
				
			||||||
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
 | 
					 | 
				
			||||||
      <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
 | 
					 | 
				
			||||||
      <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
 | 
					 | 
				
			||||||
    </ClCompile>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\glslang_tab.cpp.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\Initialize.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\ParseHelper.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\preprocessor\PpContext.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\preprocessor\PpTokens.h" />
 | 
					 | 
				
			||||||
	<ClInclude Include="glslang\MachineIndependent\reflection.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\RemoveTree.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\localintermediate.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\BaseTypes.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\Common.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\ConstantUnion.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\InfoSink.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\Scan.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\ScanContext.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\Versions.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="OGLCompilersDLL\InitializeDll.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\InitializeGlobals.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\PoolAlloc.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\ResourceLimits.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\ShHandle.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\Types.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Include\intermediate.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\Public\ShaderLang.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
 | 
					 | 
				
			||||||
    <ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					 | 
				
			||||||
    <CustomBuild Include="glslang\MachineIndependent\glslang.y">
 | 
					 | 
				
			||||||
      <FileType>Document</FileType>
 | 
					 | 
				
			||||||
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Executing Bison on glslang.y</Message>
 | 
					 | 
				
			||||||
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Executing Bison on glslang.y</Message>
 | 
					 | 
				
			||||||
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
cd %(RootDir)%(Directory)
 | 
					 | 
				
			||||||
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
 | 
					 | 
				
			||||||
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
cd %(RootDir)%(Directory)
 | 
					 | 
				
			||||||
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
 | 
					 | 
				
			||||||
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
 | 
					 | 
				
			||||||
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
 | 
					 | 
				
			||||||
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Executing Bison on glslang.y</Message>
 | 
					 | 
				
			||||||
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Executing Bison on glslang.y</Message>
 | 
					 | 
				
			||||||
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
cd %(RootDir)%(Directory)
 | 
					 | 
				
			||||||
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
 | 
					 | 
				
			||||||
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
 | 
					 | 
				
			||||||
cd %(RootDir)%(Directory)
 | 
					 | 
				
			||||||
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
 | 
					 | 
				
			||||||
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
 | 
					 | 
				
			||||||
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
 | 
					 | 
				
			||||||
    </CustomBuild>
 | 
					 | 
				
			||||||
  </ItemGroup>
 | 
					 | 
				
			||||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 | 
					 | 
				
			||||||
  <ImportGroup Label="ExtensionTargets">
 | 
					 | 
				
			||||||
  </ImportGroup>
 | 
					 | 
				
			||||||
</Project>
 | 
					 | 
				
			||||||
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		Reference in New Issue
	
	Block a user