HLSL: Create test results for the previous commits.
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@@ -4,13 +4,13 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:13 Function Definition: PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21; (global 4-component vector of float)
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0:7 Function Parameters:
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0:7 'input' (in 4-component vector of float)
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0:7 'input' (layout(location=0 ) in 4-component vector of float)
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0:7 'out1' (out 4-component vector of float)
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0:7 'out2' (out structure{temp 2-component vector of float v, temp 2-component vector of int i})
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0:? Sequence
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0:8 move second child to first child (temp 4-component vector of float)
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0:8 'out1' (out 4-component vector of float)
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0:8 'input' (in 4-component vector of float)
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0:8 'input' (layout(location=0 ) in 4-component vector of float)
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0:9 move second child to first child (temp 2-component vector of float)
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0:9 v: direct index for structure (temp 2-component vector of float)
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0:9 'out2' (out structure{temp 2-component vector of float v, temp 2-component vector of int i})
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@@ -43,13 +43,13 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:13 Function Definition: PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21; (global 4-component vector of float)
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0:7 Function Parameters:
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0:7 'input' (in 4-component vector of float)
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0:7 'input' (layout(location=0 ) in 4-component vector of float)
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0:7 'out1' (out 4-component vector of float)
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0:7 'out2' (out structure{temp 2-component vector of float v, temp 2-component vector of int i})
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0:? Sequence
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0:8 move second child to first child (temp 4-component vector of float)
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0:8 'out1' (out 4-component vector of float)
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0:8 'input' (in 4-component vector of float)
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0:8 'input' (layout(location=0 ) in 4-component vector of float)
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0:9 move second child to first child (temp 2-component vector of float)
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0:9 v: direct index for structure (temp 2-component vector of float)
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0:9 'out2' (out structure{temp 2-component vector of float v, temp 2-component vector of int i})
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@@ -90,6 +90,7 @@ gl_FragCoord origin is upper left
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MemberName 16(OutParam) 1 "i"
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Name 18 "out2"
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Name 29 "@entryPointOutput"
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Decorate 11(input) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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