HLSL: Create test results for the previous commits.

This commit is contained in:
John Kessenich
2016-08-29 16:34:12 -06:00
parent 335fc28e76
commit 510d83b384
92 changed files with 1471 additions and 1370 deletions

View File

@@ -232,14 +232,14 @@ local_size = (1, 1, 1)
0:? 3.000000
0:130 Function Definition: ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; (global 4-component vector of float)
0:105 Function Parameters:
0:105 'inF0' (in 4-component vector of float)
0:105 'inF1' (in 4-component vector of float)
0:105 'inF2' (in 4-component vector of float)
0:105 'inU0' (in 4-component vector of uint)
0:105 'inU1' (in 4-component vector of uint)
0:105 'inF0' (layout(location=0 ) in 4-component vector of float)
0:105 'inF1' (layout(location=1 ) in 4-component vector of float)
0:105 'inF2' (layout(location=2 ) in 4-component vector of float)
0:105 'inU0' (layout(location=3 ) in 4-component vector of uint)
0:105 'inU1' (layout(location=4 ) in 4-component vector of uint)
0:? Sequence
0:109 all (global bool)
0:109 'inF0' (in 4-component vector of float)
0:109 'inF0' (layout(location=0 ) in 4-component vector of float)
0:112 AtomicAdd (global void)
0:112 'gs_ua4' (global 4-component vector of uint)
0:112 'gs_ub4' (global 4-component vector of uint)
@@ -559,14 +559,14 @@ local_size = (1, 1, 1)
0:? 3.000000
0:130 Function Definition: ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; (global 4-component vector of float)
0:105 Function Parameters:
0:105 'inF0' (in 4-component vector of float)
0:105 'inF1' (in 4-component vector of float)
0:105 'inF2' (in 4-component vector of float)
0:105 'inU0' (in 4-component vector of uint)
0:105 'inU1' (in 4-component vector of uint)
0:105 'inF0' (layout(location=0 ) in 4-component vector of float)
0:105 'inF1' (layout(location=1 ) in 4-component vector of float)
0:105 'inF2' (layout(location=2 ) in 4-component vector of float)
0:105 'inU0' (layout(location=3 ) in 4-component vector of uint)
0:105 'inU1' (layout(location=4 ) in 4-component vector of uint)
0:? Sequence
0:109 all (global bool)
0:109 'inF0' (in 4-component vector of float)
0:109 'inF0' (layout(location=0 ) in 4-component vector of float)
0:112 AtomicAdd (global void)
0:112 'gs_ua4' (global 4-component vector of uint)
0:112 'gs_ub4' (global 4-component vector of uint)
@@ -699,6 +699,7 @@ local_size = (1, 1, 1)
Name 185 "out_u4"
Name 193 "gs_uc4"
Name 215 "@entryPointOutput"
Decorate 175(inF0) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32