Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View File

@@ -7,8 +7,8 @@ varying vec4 varyingVar;
void main()
{
gl_FragColor = varyingVar;
gl_FragData[1] = inVar;
gl_FragColor = varyingVar; // link ERROR: user output was used
gl_FragData[1] = inVar; // link ERROR: user output was used
int buffer = 4;
}
@@ -21,4 +21,5 @@ in gl_PerFragment {
void foo()
{
vec4 c = gl_Color;
outVar = inVar;
}