Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -1,3 +1,4 @@
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400.frag
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Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
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ERROR: 0:20: 'texture gather component' : must be a constant
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ERROR: 0:21: 'texture gather component' : must be 0, 1, 2, or 3
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@@ -8,6 +9,7 @@ ERROR: 0:39: 'redeclaration' : cannot change qualification of gl_ClipDistance
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ERROR: 0:41: 'gl_FragCoord' : cannot redeclare after use
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ERROR: 7 compilation errors. No code generated.
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gl_FragCoord pixel center is integer
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gl_FragCoord origin is upper left
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ERROR: node is still EOpNull!
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@@ -130,3 +132,8 @@ ERROR: node is still EOpNull!
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0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
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0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
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Linked fragment stage:
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