Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View File

@@ -1,3 +1,4 @@
420.tese
Warning, version 420 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:7: '=' : cannot convert from '3-element array of float' to '2-element array of float'
ERROR: 0:8: 'initializer list' : wrong vector size (or rows in a matrix column): 2-component vector of float
@@ -14,6 +15,7 @@ ERROR: 0:40: 'constructor' : cannot convert parameter 1 from 'float' to 'struct
ERROR: 0:58: 'initializer list' : wrong number of structure members
ERROR: 13 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:4 Sequence
0:4 move second child to first child (2X2 matrix of float)
@@ -155,3 +157,8 @@ ERROR: node is still EOpNull!
0:? 'av3' (3-component vector of float)
0:? 'bv3' (3-component vector of float)
Linked tessellation evaluation stage: