Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View File

@@ -1,3 +1,4 @@
cppSimple.vert
Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:77: '#error' : good1
ERROR: 0:81: '#error' : good2
@@ -46,6 +47,7 @@ ERROR: 0:205: '#undef' : can't use with built-in names ("GL_" prefix)
ERROR: 0:209: '' : missing #endif
ERROR: 45 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:5 Sequence
0:5 move second child to first child (float)
@@ -132,3 +134,8 @@ ERROR: node is still EOpNull!
0:? 'gl_VertexID' (gl_VertexId int)
0:? 'gl_InstanceID' (gl_InstanceId int)
Linked vertex stage: