Split "is emscripten" config from "enable glslang.js"
This should enable glslang to be used as a dependency of other projects that target WebAssembly, instead of assuming "EMSCRIPTEN" => "Want glslang.js".
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@ -32,12 +32,29 @@ option(ENABLE_SPVREMAPPER "Enables building of SPVRemapper" ON)
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option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
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option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
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option(ENABLE_GLSLANG_WEB "Reduces glslang to minimum needed for web use" OFF)
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option(ENABLE_GLSLANG_JS
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option(ENABLE_GLSLANG_WEB_DEVEL "For ENABLE_GLSLANG_WEB builds, enables compilation error messages" OFF)
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"If using Emscripten, build glslang.js. Otherwise, builds a sample executable for binary-size testing." OFF)
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option(ENABLE_EMSCRIPTEN_SINGLE_FILE "If using Emscripten, enables SINGLE_FILE build" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_GLSLANG_WEBMIN
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option(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE "If using Emscripten, builds to run on Node instead of Web" OFF)
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"Reduces glslang to minimum needed for web use"
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OFF "ENABLE_GLSLANG_JS"
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OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_GLSLANG_WEBMIN_DEVEL
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"For ENABLE_GLSLANG_WEBMIN builds, enables compilation error messages"
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OFF "ENABLE_GLSLANG_WEBMIN"
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OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_EMSCRIPTEN_SINGLE_FILE
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"If using Emscripten, enables SINGLE_FILE build"
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OFF "ENABLE_GLSLANG_JS AND EMSCRIPTEN"
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OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE
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"If using Emscripten, builds to run on Node instead of Web"
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OFF "ENABLE_GLSLANG_JS AND EMSCRIPTEN"
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OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_HLSL "Enables HLSL input support" ON "NOT ENABLE_GLSLANG_WEB" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_HLSL
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"Enables HLSL input support"
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ON "NOT ENABLE_GLSLANG_WEBMIN"
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OFF)
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option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
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option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
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option(ENABLE_PCH "Enables Precompiled header" ON)
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option(ENABLE_PCH "Enables Precompiled header" ON)
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@ -77,12 +94,12 @@ if(ENABLE_HLSL)
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add_definitions(-DENABLE_HLSL)
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add_definitions(-DENABLE_HLSL)
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endif(ENABLE_HLSL)
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endif(ENABLE_HLSL)
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if(ENABLE_GLSLANG_WEB)
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if(ENABLE_GLSLANG_WEBMIN)
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add_definitions(-DGLSLANG_WEB)
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add_definitions(-DGLSLANG_WEB)
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if(ENABLE_GLSLANG_WEB_DEVEL)
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if(ENABLE_GLSLANG_WEBMIN_DEVEL)
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add_definitions(-DGLSLANG_WEB_DEVEL)
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add_definitions(-DGLSLANG_WEB_DEVEL)
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endif(ENABLE_GLSLANG_WEB_DEVEL)
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endif(ENABLE_GLSLANG_WEBMIN_DEVEL)
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endif(ENABLE_GLSLANG_WEB)
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endif(ENABLE_GLSLANG_WEBMIN)
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if(WIN32)
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if(WIN32)
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set(CMAKE_DEBUG_POSTFIX "d")
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set(CMAKE_DEBUG_POSTFIX "d")
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@ -113,29 +130,14 @@ elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "MSVC")
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add_compile_options(/GR-) # Disable RTTI
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add_compile_options(/GR-) # Disable RTTI
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endif()
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endif()
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if(EMSCRIPTEN)
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if(ENABLE_GLSLANG_JS)
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add_compile_options(-Os -fno-exceptions)
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if(MSVC)
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add_compile_options("SHELL: -s WASM=1")
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add_compile_options(/Os /GR-)
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add_compile_options("SHELL: -s WASM_OBJECT_FILES=0")
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else()
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add_link_options(-Os)
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add_compile_options(-Os -fno-exceptions)
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add_link_options("SHELL: -s FILESYSTEM=0")
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add_link_options(-Os)
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add_link_options("SHELL: --llvm-lto 1")
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endif()
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add_link_options("SHELL: --closure 1")
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endif(ENABLE_GLSLANG_JS)
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add_link_options("SHELL: -s ALLOW_MEMORY_GROWTH=1")
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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add_link_options("SHELL: -s SINGLE_FILE=1")
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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else()
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if(ENABLE_GLSLANG_WEB)
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if(MSVC)
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add_compile_options(/Os /GR-)
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else()
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add_compile_options(-Os -fno-exceptions)
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add_link_options(-Os)
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endif()
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endif(ENABLE_GLSLANG_WEB)
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endif(EMSCRIPTEN)
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# Request C++11
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# Request C++11
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if(${CMAKE_VERSION} VERSION_LESS 3.1)
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if(${CMAKE_VERSION} VERSION_LESS 3.1)
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@ -182,7 +182,8 @@ Use the steps in [Build Steps](#build-steps), with the following notes/exception
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+ execute `updateGrammar web` from the glslang subdirectory
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+ execute `updateGrammar web` from the glslang subdirectory
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(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
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(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
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+ set `-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`
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+ set `-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`
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+ turn on `-DENABLE_GLSLANG_WEB=ON`
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+ turn on `-DENABLE_GLSLANG_JS=ON`
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+ optionally, for a minimum-size binary, turn on `-DENABLE_GLSLANG_WEBMIN=ON`
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+ optionally, for GLSL compilation error messages, turn on `-DENABLE_GLSLANG_WEB_DEVEL=ON`
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+ optionally, for GLSL compilation error messages, turn on `-DENABLE_GLSLANG_WEB_DEVEL=ON`
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* `emsdk` needs to be present in your executable search path, *PATH* for
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* `emsdk` needs to be present in your executable search path, *PATH* for
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Bash-like environments
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Bash-like environments
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@ -6,9 +6,10 @@ else(WIN32)
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message("unknown platform")
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message("unknown platform")
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endif(WIN32)
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endif(WIN32)
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if(EMSCRIPTEN OR ENABLE_GLSLANG_WEB)
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if(EMSCRIPTEN OR ENABLE_GLSLANG_JS)
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# May be enabled on non-Emscripten builds for binary-size testing.
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add_subdirectory(OSDependent/Web)
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add_subdirectory(OSDependent/Web)
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endif(EMSCRIPTEN OR ENABLE_GLSLANG_WEB)
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endif(EMSCRIPTEN OR ENABLE_GLSLANG_JS)
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set(SOURCES
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set(SOURCES
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MachineIndependent/glslang.m4
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MachineIndependent/glslang.m4
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@ -86,8 +87,8 @@ set_property(TARGET glslang PROPERTY FOLDER glslang)
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set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
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set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_link_libraries(glslang OGLCompiler OSDependent)
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target_link_libraries(glslang OGLCompiler OSDependent)
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target_include_directories(glslang PUBLIC
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target_include_directories(glslang PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
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if(WIN32 AND BUILD_SHARED_LIBS)
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if(WIN32 AND BUILD_SHARED_LIBS)
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set_target_properties(glslang PROPERTIES PREFIX "")
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set_target_properties(glslang PROPERTIES PREFIX "")
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@ -115,7 +116,7 @@ if(ENABLE_GLSLANG_INSTALL)
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install(TARGETS glslang EXPORT glslangTargets
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install(TARGETS glslang EXPORT glslangTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif()
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endif()
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install(EXPORT glslangTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
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install(EXPORT glslangTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
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endif(ENABLE_GLSLANG_INSTALL)
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endif(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_INSTALL)
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@ -1,24 +1,34 @@
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add_executable(glslang.js "glslang.js.cpp")
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if(ENABLE_GLSLANG_JS)
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glslang_set_link_args(glslang.js)
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add_executable(glslang.js "glslang.js.cpp")
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target_link_libraries(glslang.js glslang SPIRV)
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glslang_set_link_args(glslang.js)
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if(EMSCRIPTEN)
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target_link_libraries(glslang.js glslang SPIRV)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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target_link_options(glslang.js PRIVATE
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if(EMSCRIPTEN)
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"SHELL:--bind -s MODULARIZE=1")
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set_target_properties(glslang.js PROPERTIES
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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OUTPUT_NAME "glslang"
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target_link_options(glslang.js PRIVATE
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SUFFIX ".js")
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"SHELL:-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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else()
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target_link_options(glslang.js PRIVATE
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"SHELL:-s ENVIRONMENT=web,worker")
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endif()
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_options(glslang.js PRIVATE "SHELL: -Os")
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add_custom_command(TARGET glslang.js POST_BUILD
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target_link_options(glslang.js PRIVATE "SHELL: --llvm-lto 1")
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COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
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target_link_options(glslang.js PRIVATE "SHELL: --closure 1")
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endif()
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target_link_options(glslang.js PRIVATE "SHELL: -s MODULARIZE=1")
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endif(EMSCRIPTEN)
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target_link_options(glslang.js PRIVATE "SHELL: -s ALLOW_MEMORY_GROWTH=1")
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target_link_options(glslang.js PRIVATE "SHELL: -s FILESYSTEM=0")
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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target_link_options(glslang.js "SHELL: -s SINGLE_FILE=1")
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_options(glslang.js PRIVATE "SHELL: -s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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target_link_options(glslang.js PRIVATE "SHELL: -s ENVIRONMENT=web,worker")
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endif()
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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add_custom_command(TARGET glslang.js POST_BUILD
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COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
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endif()
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endif(EMSCRIPTEN)
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endif(ENABLE_GLSLANG_JS)
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@ -277,7 +277,7 @@ void main() { })";
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uint32_t* output;
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uint32_t* output;
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size_t output_len;
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size_t output_len;
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void* id = convert_glsl_to_spirv(input, 4, false, &output, &output_len);
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void* id = convert_glsl_to_spirv(input, 4, false, glslang::EShTargetSpv_1_0, &output, &output_len);
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assert(output != nullptr);
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assert(output != nullptr);
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assert(output_len != 0);
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assert(output_len != 0);
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destroy_output_buffer(id);
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destroy_output_buffer(id);
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