PP: Recognize the '::' token, and translate appropriately to GLSL/HLSL token.
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@@ -2,7 +2,8 @@
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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ERROR: 0:12: 'out' : cannot be bool
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ERROR: 0:13: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: outo
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ERROR: 2 compilation errors. No code generated.
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ERROR: 0:27: '::' : not supported
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ERROR: 3 compilation errors. No code generated.
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Shader version: 450
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@@ -20,6 +21,8 @@ ERROR: node is still EOpNull!
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0:9 2 (const int)
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0:9 Constant:
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0:9 4.500000
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0:25 Function Definition: foo( (global void)
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0:25 Function Parameters:
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0:? Linker Objects
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0:? 'anon@0' (out block{out 3-element array of float CullDistance gl_CullDistance})
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0:? 'outb' (smooth out bool)
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