Front-end: Complete GL_ARB_compute_shader, previous commit was missing new barriers.
This amends the previous commit, which ommitted barriers in version 420 for compute shader.
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@@ -19,4 +19,12 @@ void main()
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gl_MaxComputeImageUniforms +
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gl_MaxComputeAtomicCounters +
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gl_MaxComputeAtomicCounterBuffers;
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barrier();
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memoryBarrier();
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memoryBarrierAtomicCounter();
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memoryBarrierBuffer();
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memoryBarrierImage();
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memoryBarrierShared();
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groupMemoryBarrier();
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}
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