Front-end: Complete GL_ARB_compute_shader, previous commit was missing new barriers.
This amends the previous commit, which ommitted barriers in version 420 for compute shader.
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@@ -46,6 +46,13 @@ ERROR: node is still EOpNull!
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0:17 'sfoo' (shared 3-component vector of float)
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0:17 Constant:
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0:17 1057.000000
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0:23 Barrier (global void)
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0:24 MemoryBarrier (global void)
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0:25 MemoryBarrierAtomicCounter (global void)
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0:26 MemoryBarrierBuffer (global void)
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0:27 MemoryBarrierImage (global void)
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0:28 MemoryBarrierShared (global void)
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0:29 GroupMemoryBarrier (global void)
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0:? Linker Objects
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0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize)
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0:? 2 (const uint)
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@@ -99,6 +106,13 @@ ERROR: node is still EOpNull!
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0:17 'sfoo' (shared 3-component vector of float)
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0:17 Constant:
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0:17 1057.000000
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0:23 Barrier (global void)
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0:24 MemoryBarrier (global void)
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0:25 MemoryBarrierAtomicCounter (global void)
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0:26 MemoryBarrierBuffer (global void)
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0:27 MemoryBarrierImage (global void)
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0:28 MemoryBarrierShared (global void)
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0:29 GroupMemoryBarrier (global void)
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0:? Linker Objects
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0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize)
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0:? 2 (const uint)
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