Fix isIoResizeArray() tessellation stage handling
This commit is contained in:
16
Test/link.tesselation.vert
Normal file
16
Test/link.tesselation.vert
Normal file
@@ -0,0 +1,16 @@
|
||||
#version 440
|
||||
|
||||
layout(location = 0) in vec4 i_Pos;
|
||||
layout(location = 1) in vec2 i_Tex;
|
||||
|
||||
layout(location = 0) out Primitive
|
||||
{
|
||||
vec2 texCoord;
|
||||
} OUT;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = i_Pos;
|
||||
OUT.texCoord = i_Tex;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user