introduce new --dump-builtin-symbols command line
add corresponding EShMsgBuiltinSymbolTable TSymbol::dump functions have option to do "complete" print bugfix in TType::getCompleteString, structure can be null for block
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@@ -162,6 +162,7 @@ const char* shaderStageName = nullptr;
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const char* variableName = nullptr;
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bool HlslEnable16BitTypes = false;
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bool HlslDX9compatible = false;
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bool DumpBuiltinSymbols = false;
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std::vector<std::string> IncludeDirectoryList;
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// Source environment
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@@ -494,6 +495,8 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
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Error("--client expects vulkan100 or opengl100");
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}
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bumpArg();
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} else if (lowerword == "dump-builtin-symbols") {
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DumpBuiltinSymbols = true;
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} else if (lowerword == "entry-point") {
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entryPointName = argv[1];
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if (argc <= 1)
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@@ -833,6 +836,8 @@ void SetMessageOptions(EShMessages& messages)
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messages = (EShMessages)(messages | EShMsgHlslLegalization);
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if (HlslDX9compatible)
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messages = (EShMessages)(messages | EShMsgHlslDX9Compatible);
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if (DumpBuiltinSymbols)
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messages = (EShMessages)(messages | EShMsgBuiltinSymbolTable);
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}
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//
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@@ -1520,6 +1525,7 @@ void usage()
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" --auto-map-locations | --aml automatically locate input/output lacking\n"
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" 'location' (fragile, not cross stage)\n"
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" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
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" --dump-builtin-symbols prints builint symbol table prior each stage\n"
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" -dumpfullversion | -dumpversion print bare major.minor.patchlevel\n"
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" --flatten-uniform-arrays | --fua flatten uniform texture/sampler arrays to\n"
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" scalars\n"
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