SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
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@@ -5,4 +5,170 @@ Warning, version 400 is not yet complete; most version-specific features are pre
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Linked fragment stage:
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Missing functionality: texture gather
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 125
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 50 44 11 96 69 119 56
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 400
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SourceExtension "GL_ARB_separate_shader_objects"
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Name 4 "main"
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Name 6 "foo23("
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Name 11 "outp"
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Name 15 "u2drs"
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Name 36 "v"
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Name 42 "arrayedSampler"
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Name 44 "i"
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Name 50 "c2D"
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Name 56 "gl_ClipDistance"
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Name 69 "uoutp"
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Name 73 "samp2dr"
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Name 96 "ioutp"
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Name 100 "isamp2DA"
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Name 117 "gl_FragCoord"
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Name 119 "vl2"
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Decorate 44(i) Flat
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Decorate 56(gl_ClipDistance) BuiltIn ClipDistance
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Decorate 117(gl_FragCoord) BuiltIn FragCoord
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Decorate 119(vl2) Location 6
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2: TypeVoid
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3: TypeFunction 2
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8: TypeFloat 32
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9: TypeVector 8(float) 4
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10: TypePointer Output 9(fvec4)
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11(outp): 10(ptr) Variable Output
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12: TypeImage 8(float) Rect depth sampled format:Unknown
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13: TypeSampledImage 12
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14: TypePointer UniformConstant 13
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15(u2drs): 14(ptr) Variable UniformConstant
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18: TypeVector 8(float) 2
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19: 8(float) Constant 0
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20: 18(fvec2) ConstantComposite 19 19
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21: TypeInt 32 1
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22: TypeVector 21(int) 2
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23: 21(int) Constant 3
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24: 21(int) Constant 4
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25: 22(ivec2) ConstantComposite 23 24
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28: TypeInt 32 0
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29: 28(int) Constant 0
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30: TypePointer Output 8(float)
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35: TypePointer Function 9(fvec4)
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37: TypeImage 8(float) 2D sampled format:Unknown
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38: TypeSampledImage 37
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39: 28(int) Constant 5
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40: TypeArray 38 39
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41: TypePointer UniformConstant 40
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42(arrayedSampler): 41(ptr) Variable UniformConstant
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43: TypePointer Input 21(int)
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44(i): 43(ptr) Variable Input
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46: TypePointer UniformConstant 38
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49: TypePointer Input 18(fvec2)
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50(c2D): 49(ptr) Variable Input
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53: 28(int) Constant 2
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54: TypeArray 8(float) 53
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55: TypePointer Input 54
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56(gl_ClipDistance): 55(ptr) Variable Input
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57: 21(int) Constant 1
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58: TypePointer Input 8(float)
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62: TypeVector 8(float) 3
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67: TypeVector 28(int) 4
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68: TypePointer Output 67(ivec4)
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69(uoutp): 68(ptr) Variable Output
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70: TypeImage 28(int) Rect sampled format:Unknown
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71: TypeSampledImage 70
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72: TypePointer UniformConstant 71
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73(samp2dr): 72(ptr) Variable UniformConstant
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76: 28(int) Constant 4
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77: TypeArray 22(ivec2) 76
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78: 21(int) Constant 2
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79: 22(ivec2) ConstantComposite 57 78
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80: 21(int) Constant 15
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81: 21(int) Constant 16
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82: 22(ivec2) ConstantComposite 80 81
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83: 21(int) Constant 4294967294
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84: 21(int) Constant 0
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85: 22(ivec2) ConstantComposite 83 84
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86: 77 ConstantComposite 79 25 82 85
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94: TypeVector 21(int) 4
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95: TypePointer Output 94(ivec4)
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96(ioutp): 95(ptr) Variable Output
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97: TypeImage 21(int) 2D array sampled format:Unknown
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98: TypeSampledImage 97
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99: TypePointer UniformConstant 98
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100(isamp2DA): 99(ptr) Variable UniformConstant
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102: 8(float) Constant 1036831949
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103: 62(fvec3) ConstantComposite 102 102 102
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104: 22(ivec2) ConstantComposite 57 57
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116: TypePointer Input 9(fvec4)
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117(gl_FragCoord): 116(ptr) Variable Input
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119(vl2): 116(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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36(v): 35(ptr) Variable Function
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45: 21(int) Load 44(i)
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47: 46(ptr) AccessChain 42(arrayedSampler) 45
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48: 38 Load 47
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51: 18(fvec2) Load 50(c2D)
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52: 9(fvec4) ImageSampleImplicitLod 48 51
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Store 36(v) 52
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59: 58(ptr) AccessChain 56(gl_ClipDistance) 57
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60: 8(float) Load 59
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61: 30(ptr) AccessChain 11(outp) 29
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Store 61 60
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63: 9(fvec4) Load 36(v)
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64: 62(fvec3) VectorShuffle 63 63 1 2 3
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65: 9(fvec4) Load 11(outp)
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66: 9(fvec4) VectorShuffle 65 64 0 4 5 6
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Store 11(outp) 66
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74: 71 Load 73(samp2dr)
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75: 18(fvec2) Load 50(c2D)
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87: 67(ivec4) ImageGather 74 75 78 ConstOffsets 86
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Store 69(uoutp) 87
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88: 46(ptr) AccessChain 42(arrayedSampler) 84
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89: 38 Load 88
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90: 18(fvec2) Load 50(c2D)
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91: 9(fvec4) ImageGather 89 90 84
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92: 9(fvec4) Load 11(outp)
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93: 9(fvec4) FAdd 92 91
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Store 11(outp) 93
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101: 98 Load 100(isamp2DA)
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105: 94(ivec4) ImageGather 101 103 23 ConstOffset 104
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Store 96(ioutp) 105
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106: 98 Load 100(isamp2DA)
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107: 94(ivec4) ImageGather 106 103 23 ConstOffset 104
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108: 94(ivec4) Load 96(ioutp)
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109: 94(ivec4) IAdd 108 107
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Store 96(ioutp) 109
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110: 98 Load 100(isamp2DA)
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111: 21(int) Load 44(i)
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112: 22(ivec2) CompositeConstruct 111 111
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113: 94(ivec4) ImageGather 110 103 84 Offset 112
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114: 94(ivec4) Load 96(ioutp)
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115: 94(ivec4) IAdd 114 113
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Store 96(ioutp) 115
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118: 9(fvec4) Load 117(gl_FragCoord)
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120: 9(fvec4) Load 119(vl2)
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121: 9(fvec4) FAdd 118 120
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122: 9(fvec4) Load 11(outp)
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123: 9(fvec4) FAdd 122 121
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Store 11(outp) 123
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124: 2 FunctionCall 6(foo23()
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Return
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FunctionEnd
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6(foo23(): 2 Function None 3
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7: Label
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16: 13 Load 15(u2drs)
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17: 9(fvec4) Load 11(outp)
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26: 8(float) CompositeExtract 17 3
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27: 8(float) ImageSampleProjDrefExplicitLod 16 17 26 Grad ConstOffset 20 20 25
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31: 30(ptr) AccessChain 11(outp) 29
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32: 8(float) Load 31
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33: 8(float) FAdd 32 27
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34: 30(ptr) AccessChain 11(outp) 29
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Store 34 33
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Return
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FunctionEnd
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