SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
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@@ -5,16 +5,16 @@ Warning, version 430 is not yet complete; most version-specific features are pre
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Linked compute stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 62
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Source GLSL 430
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main"
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ExecutionMode 4 LocalSize 1 1 1
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Source GLSL 430
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Name 4 "main"
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Name 8 "bufName"
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MemberName 8(bufName) 0 "f"
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@@ -32,12 +32,6 @@ Linked compute stage:
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Decorate 8(bufName) BufferBlock
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Decorate 26(gl_GlobalInvocationID) BuiltIn GlobalInvocationId
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Decorate 33(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 13 NoStaticUse
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Decorate 56 NoStaticUse
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Decorate 13 NoStaticUse
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Decorate 13 NoStaticUse
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Decorate 58(roll) NoStaticUse
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Decorate 61(destTex) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -99,7 +93,7 @@ Linked compute stage:
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41: 40(fvec2) ConvertSToF 39
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43: 40(fvec2) CompositeConstruct 42 42
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44: 40(fvec2) FDiv 41 43
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45: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 44
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45: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 44
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46: 7(float) FConvert 45
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Store 32(localCoef) 46
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Store 49(aa) 53
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