SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.

This commit is contained in:
John Kessenich
2015-11-15 21:33:39 -07:00
parent 1c77f3a8d2
commit 55e7d11ce8
117 changed files with 6740 additions and 5997 deletions

View File

@@ -5,16 +5,16 @@ Warning, version 430 is not yet complete; most version-specific features are pre
Linked compute stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 62
Source GLSL 430
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main"
ExecutionMode 4 LocalSize 1 1 1
Source GLSL 430
Name 4 "main"
Name 8 "bufName"
MemberName 8(bufName) 0 "f"
@@ -32,12 +32,6 @@ Linked compute stage:
Decorate 8(bufName) BufferBlock
Decorate 26(gl_GlobalInvocationID) BuiltIn GlobalInvocationId
Decorate 33(gl_LocalInvocationID) BuiltIn LocalInvocationId
Decorate 13 NoStaticUse
Decorate 56 NoStaticUse
Decorate 13 NoStaticUse
Decorate 13 NoStaticUse
Decorate 58(roll) NoStaticUse
Decorate 61(destTex) NoStaticUse
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -99,7 +93,7 @@ Linked compute stage:
41: 40(fvec2) ConvertSToF 39
43: 40(fvec2) CompositeConstruct 42 42
44: 40(fvec2) FDiv 41 43
45: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 44
45: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 44
46: 7(float) FConvert 45
Store 32(localCoef) 46
Store 49(aa) 53