SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.

This commit is contained in:
John Kessenich
2015-11-15 21:33:39 -07:00
parent 1c77f3a8d2
commit 55e7d11ce8
117 changed files with 6740 additions and 5997 deletions

View File

@@ -8,29 +8,24 @@ WARNING: 0:8: varying deprecated in version 130; may be removed in future releas
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 61
Source GLSL 130
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
EntryPoint Fragment 4 "main" 34 39 19 19 48
ExecutionMode 4 OriginLowerLeft
Source GLSL 130
Name 4 "main"
Name 9 "texColor"
Name 13 "texSampler2D"
Name 19 "gl_TexCoord"
Name 34 "color"
Name 39 "alpha"
Name 44 "gl_FragColor"
Name 45 "gl_FragColor"
Name 48 "foo"
Decorate 19(gl_TexCoord) Smooth
Decorate 34(color) Smooth
Decorate 39(alpha) Smooth
Decorate 44(gl_FragColor) BuiltIn FragColor
Decorate 48(foo) Smooth
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -53,10 +48,11 @@ Linked fragment stage:
34(color): 22(ptr) Variable Input
38: TypePointer Input 6(float)
39(alpha): 38(ptr) Variable Input
43: TypePointer Output 7(fvec4)
44(gl_FragColor): 43(ptr) Variable Output
45: 15(int) Constant 3
46: TypeArray 7(fvec4) 45
41: 15(int) Constant 3
42: TypePointer Function 6(float)
44: TypePointer Output 7(fvec4)
45(gl_FragColor): 44(ptr) Variable Output
46: TypeArray 7(fvec4) 41
47: TypePointer Input 46
48(foo): 47(ptr) Variable Input
49: 20(int) Constant 1
@@ -80,9 +76,8 @@ Linked fragment stage:
37: 7(fvec4) FAdd 36 35
Store 9(texColor) 37
40: 6(float) Load 39(alpha)
41: 7(fvec4) Load 9(texColor)
42: 7(fvec4) CompositeInsert 40 41 3
Store 9(texColor) 42
43: 42(ptr) AccessChain 9(texColor) 41
Store 43 40
50: 22(ptr) AccessChain 48(foo) 49
51: 7(fvec4) Load 50
53: 22(ptr) AccessChain 19(gl_TexCoord) 52
@@ -93,6 +88,6 @@ Linked fragment stage:
58: 7(fvec4) FAdd 55 57
59: 7(fvec4) Load 9(texColor)
60: 7(fvec4) FAdd 58 59
Store 44(gl_FragColor) 60
Store 45(gl_FragColor) 60
Return
FunctionEnd