SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
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@@ -8,16 +8,16 @@ WARNING: 0:8: varying deprecated in version 130; may be removed in future releas
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Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 69
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 70
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Source GLSL 130
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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EntryPoint Fragment 4 "main" 45 50 30 30 19
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 130
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Name 4 "main"
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Name 9 "texColor"
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Name 13 "texSampler2D"
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@@ -27,12 +27,7 @@ Linked fragment stage:
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Name 31 "a"
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Name 45 "color"
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Name 50 "alpha"
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Name 55 "gl_FragColor"
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Decorate 19(userIn) Smooth
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Decorate 30(gl_TexCoord) Smooth
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Decorate 45(color) Smooth
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Decorate 50(alpha) Smooth
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Decorate 55(gl_FragColor) BuiltIn FragColor
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Name 56 "gl_FragColor"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -61,9 +56,11 @@ Linked fragment stage:
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45(color): 24(ptr) Variable Input
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49: TypePointer Input 6(float)
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50(alpha): 49(ptr) Variable Input
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54: TypePointer Output 7(fvec4)
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55(gl_FragColor): 54(ptr) Variable Output
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56: 20(int) Constant 0
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52: 15(int) Constant 3
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53: TypePointer Function 6(float)
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55: TypePointer Output 7(fvec4)
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56(gl_FragColor): 55(ptr) Variable Output
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57: 20(int) Constant 0
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4(main): 2 Function None 3
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5: Label
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9(texColor): 8(ptr) Variable Function
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@@ -88,21 +85,20 @@ Linked fragment stage:
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48: 7(fvec4) FAdd 47 46
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Store 9(texColor) 48
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51: 6(float) Load 50(alpha)
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52: 7(fvec4) Load 9(texColor)
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53: 7(fvec4) CompositeInsert 51 52 3
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Store 9(texColor) 53
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57: 24(ptr) AccessChain 30(gl_TexCoord) 56
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58: 7(fvec4) Load 57
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59: 20(int) Load 22(b)
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60: 24(ptr) AccessChain 30(gl_TexCoord) 59
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61: 7(fvec4) Load 60
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62: 7(fvec4) FAdd 58 61
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63: 7(fvec4) Load 9(texColor)
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64: 7(fvec4) FAdd 62 63
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65: 20(int) Load 31(a)
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66: 24(ptr) AccessChain 19(userIn) 65
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67: 7(fvec4) Load 66
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68: 7(fvec4) FAdd 64 67
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Store 55(gl_FragColor) 68
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54: 53(ptr) AccessChain 9(texColor) 52
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Store 54 51
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58: 24(ptr) AccessChain 30(gl_TexCoord) 57
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59: 7(fvec4) Load 58
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60: 20(int) Load 22(b)
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61: 24(ptr) AccessChain 30(gl_TexCoord) 60
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62: 7(fvec4) Load 61
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63: 7(fvec4) FAdd 59 62
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64: 7(fvec4) Load 9(texColor)
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65: 7(fvec4) FAdd 63 64
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66: 20(int) Load 31(a)
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67: 24(ptr) AccessChain 19(userIn) 66
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68: 7(fvec4) Load 67
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69: 7(fvec4) FAdd 65 68
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Store 56(gl_FragColor) 69
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Return
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FunctionEnd
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