SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.

This commit is contained in:
John Kessenich
2015-11-15 21:33:39 -07:00
parent 1c77f3a8d2
commit 55e7d11ce8
117 changed files with 6740 additions and 5997 deletions

View File

@@ -1,6 +1,6 @@
#version 120
#version 330
uniform sampler2D sampler;
uniform sampler2D samp2D;
vec4 v1 = vec4(2.0, 3.0, 5.0, 7.0);
vec4 v2 = vec4(11.0, 13.0, 17.0, 19.0);
@@ -25,7 +25,7 @@ void main()
float h = str(1, vec2[3](vec2(2.0, 3.0), vec2(4.0, 5.0), vec2(6.0, 7.0)), true).b[1][1]; // should be 5.0
float i = texture2D(sampler, vec2(0.5,0.5)).y;
float i = texture(samp2D, vec2(0.5,0.5)).y;
i += (i > 0.1 ? v1 : v2)[3];