SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.

This commit is contained in:
John Kessenich
2015-11-15 21:33:39 -07:00
parent 1c77f3a8d2
commit 55e7d11ce8
117 changed files with 6740 additions and 5997 deletions

View File

@@ -1,6 +1,6 @@
#version 130
uniform sampler2D sampler;
uniform sampler2D samp2D;
varying vec2 coord;
varying vec4 color;
@@ -68,5 +68,5 @@ void main()
locals2.bleh = color;
locals2.bleh.z = coord.y;
gl_FragColor = locals2.bleh * (localFArray[4] + locals2.s1_1.f + localArray[x] + a[x]) * texture2D(sampler, coord);
gl_FragColor = locals2.bleh * (localFArray[4] + locals2.s1_1.f + localArray[x] + a[x]) * texture(samp2D, coord);
}