GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
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@@ -121,6 +121,7 @@ INSTANTIATE_TEST_CASE_P(
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"310.tese",
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"310implicitSizeArrayError.vert",
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"310AofA.vert",
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"310runtimeArray.vert",
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"320.comp",
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"320.vert",
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"320.geom",
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@@ -200,6 +201,7 @@ INSTANTIATE_TEST_CASE_P(
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"matrix.frag",
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"matrix2.frag",
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"mixedArrayDecls.frag",
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"nonuniform.frag",
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"newTexture.frag",
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"Operations.frag",
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"overlongLiteral.frag",
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@@ -282,6 +282,7 @@ INSTANTIATE_TEST_CASE_P(
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"spv.newTexture.frag",
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"spv.noDeadDecorations.vert",
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"spv.nonSquare.vert",
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"spv.nonuniform.frag",
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"spv.noWorkgroup.comp",
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"spv.offsets.frag",
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"spv.Operations.frag",
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