GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
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@@ -282,6 +282,7 @@ INSTANTIATE_TEST_CASE_P(
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"spv.newTexture.frag",
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"spv.noDeadDecorations.vert",
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"spv.nonSquare.vert",
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"spv.nonuniform.frag",
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"spv.noWorkgroup.comp",
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"spv.offsets.frag",
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"spv.Operations.frag",
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