Merge pull request #620 from fjhenigman/foo

GLSL: Always define TShader::~Includer().
This commit is contained in:
John Kessenich
2016-12-08 11:15:59 -07:00
committed by GitHub

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@@ -375,9 +375,7 @@ public:
// Signals that the parser will no longer use the contents of the
// specified IncludeResult.
virtual void releaseInclude(IncludeResult* result) = 0;
#ifdef __ANDROID__
virtual ~Includer() {} // Pacify -Werror=non-virtual-dtor
#endif
virtual ~Includer() {}
};
// Returns an error message for any #include directive.