Add support for primitive culling layout qualifier. (#2220)
* Add support for primitive culling layout qualifier. * Add error checks for primitive flags and negative test.
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Test/spv.ext.RayPrimCull_Errors.rgen
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Test/spv.ext.RayPrimCull_Errors.rgen
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#version 460
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#extension GL_EXT_ray_tracing : enable
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layout(primitive_culling);
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#extension GL_EXT_ray_flags_primitive_culling : enable
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layout(primitive_culling) uniform;
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layout(primitive_culling, binding = 2) uniform accelerationStructureEXT as;
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layout(std140, binding = 2, primitive_culling) buffer block { int x; };
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void main()
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{
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}
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