Add support for primitive culling layout qualifier. (#2220)
* Add support for primitive culling layout qualifier. * Add error checks for primitive flags and negative test.
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@@ -337,6 +337,7 @@ INSTANTIATE_TEST_CASE_P(
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"spv.ext.IntersectShader_Errors.rint",
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"spv.ext.MissShader.rmiss",
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"spv.ext.MissShader_Errors.rmiss",
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"spv.ext.RayPrimCull_Errors.rgen",
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"spv.ext.RayCallable.rcall",
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"spv.ext.RayCallable_Errors.rcall",
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"spv.ext.RayConstants.rgen",
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