HLSL: Tests: Add subset of flattened opaque test to legalize results.
This commit is contained in:
parent
908813c25d
commit
592e8f0441
48
Test/baseLegalResults/hlsl.flattenSubset.frag.out
Executable file
48
Test/baseLegalResults/hlsl.flattenSubset.frag.out
Executable file
@ -0,0 +1,48 @@
|
|||||||
|
hlsl.flattenSubset.frag
|
||||||
|
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||||
|
// Module Version 10000
|
||||||
|
// Generated by (magic number): 80001
|
||||||
|
// Id's are bound by 85
|
||||||
|
|
||||||
|
Capability Shader
|
||||||
|
1: ExtInstImport "GLSL.std.450"
|
||||||
|
MemoryModel Logical GLSL450
|
||||||
|
EntryPoint Fragment 4 "main" 54 57
|
||||||
|
ExecutionMode 4 OriginUpperLeft
|
||||||
|
Source HLSL 500
|
||||||
|
Name 4 "main"
|
||||||
|
Name 17 "samp"
|
||||||
|
Name 41 "tex"
|
||||||
|
Name 54 "vpos"
|
||||||
|
Name 57 "@entryPointOutput"
|
||||||
|
Decorate 17(samp) DescriptorSet 0
|
||||||
|
Decorate 41(tex) DescriptorSet 0
|
||||||
|
Decorate 54(vpos) Location 0
|
||||||
|
Decorate 57(@entryPointOutput) Location 0
|
||||||
|
2: TypeVoid
|
||||||
|
3: TypeFunction 2
|
||||||
|
6: TypeFloat 32
|
||||||
|
7: TypeVector 6(float) 4
|
||||||
|
13: TypeSampler
|
||||||
|
16: TypePointer UniformConstant 13
|
||||||
|
17(samp): 16(ptr) Variable UniformConstant
|
||||||
|
39: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
|
40: TypePointer UniformConstant 39
|
||||||
|
41(tex): 40(ptr) Variable UniformConstant
|
||||||
|
44: TypeSampledImage 39
|
||||||
|
46: TypeVector 6(float) 2
|
||||||
|
47: 6(float) Constant 1056964608
|
||||||
|
48: 46(fvec2) ConstantComposite 47 47
|
||||||
|
53: TypePointer Input 7(fvec4)
|
||||||
|
54(vpos): 53(ptr) Variable Input
|
||||||
|
56: TypePointer Output 7(fvec4)
|
||||||
|
57(@entryPointOutput): 56(ptr) Variable Output
|
||||||
|
4(main): 2 Function None 3
|
||||||
|
5: Label
|
||||||
|
74: 13 Load 17(samp)
|
||||||
|
81: 39 Load 41(tex)
|
||||||
|
83: 44 SampledImage 81 74
|
||||||
|
84: 7(fvec4) ImageSampleImplicitLod 83 48
|
||||||
|
Store 57(@entryPointOutput) 84
|
||||||
|
Return
|
||||||
|
FunctionEnd
|
||||||
@ -3,46 +3,53 @@ WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
|||||||
Shader version: 500
|
Shader version: 500
|
||||||
gl_FragCoord origin is upper left
|
gl_FragCoord origin is upper left
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:27 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
0:30 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
||||||
0:27 Function Parameters:
|
0:30 Function Parameters:
|
||||||
0:27 'vpos' ( in 4-component vector of float)
|
0:30 'vpos' ( in 4-component vector of float)
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:30 Sequence
|
0:33 move second child to first child ( temp sampler)
|
||||||
0:30 move second child to first child ( temp float)
|
0:? 's1.s0.ss' ( temp sampler)
|
||||||
|
0:33 'samp' ( uniform sampler)
|
||||||
|
0:34 Sequence
|
||||||
|
0:34 move second child to first child ( temp float)
|
||||||
0:? 's2.resources.b' ( temp float)
|
0:? 's2.resources.b' ( temp float)
|
||||||
0:? 's1.b' ( temp float)
|
0:? 's1.b' ( temp float)
|
||||||
0:30 move second child to first child ( temp sampler)
|
0:34 move second child to first child ( temp sampler)
|
||||||
0:? 's2.resources.samplerState' ( temp sampler)
|
0:? 's2.resources.samplerState' ( temp sampler)
|
||||||
0:? 's1.samplerState' ( temp sampler)
|
0:? 's1.samplerState' ( temp sampler)
|
||||||
0:30 move second child to first child ( temp int)
|
0:34 move second child to first child ( temp int)
|
||||||
0:? 's2.resources.s0.x' ( temp int)
|
0:? 's2.resources.s0.x' ( temp int)
|
||||||
0:? 's1.s0.x' ( temp int)
|
0:? 's1.s0.x' ( temp int)
|
||||||
0:30 move second child to first child ( temp int)
|
0:34 move second child to first child ( temp int)
|
||||||
0:? 's2.resources.s0.y' ( temp int)
|
0:? 's2.resources.s0.y' ( temp int)
|
||||||
0:? 's1.s0.y' ( temp int)
|
0:? 's1.s0.y' ( temp int)
|
||||||
0:30 move second child to first child ( temp sampler)
|
0:34 move second child to first child ( temp sampler)
|
||||||
0:? 's2.resources.s0.ss' ( temp sampler)
|
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||||
0:? 's1.s0.ss' ( temp sampler)
|
0:? 's1.s0.ss' ( temp sampler)
|
||||||
0:30 move second child to first child ( temp int)
|
0:34 move second child to first child ( temp int)
|
||||||
0:? 's2.resources.a' ( temp int)
|
0:? 's2.resources.a' ( temp int)
|
||||||
0:? 's1.a' ( temp int)
|
0:? 's1.a' ( temp int)
|
||||||
0:31 Branch: Return with expression
|
0:35 Branch: Return with expression
|
||||||
0:? Constant:
|
0:35 texture ( temp 4-component vector of float)
|
||||||
0:? 0.000000
|
0:35 Construct combined texture-sampler ( temp sampler2D)
|
||||||
0:? 0.000000
|
0:35 'tex' ( uniform texture2D)
|
||||||
0:? 0.000000
|
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||||
0:? 0.000000
|
0:35 Constant:
|
||||||
0:27 Function Definition: main( ( temp void)
|
0:35 0.500000
|
||||||
0:27 Function Parameters:
|
0:35 0.500000
|
||||||
|
0:30 Function Definition: main( ( temp void)
|
||||||
|
0:30 Function Parameters:
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:27 move second child to first child ( temp 4-component vector of float)
|
0:30 move second child to first child ( temp 4-component vector of float)
|
||||||
0:? 'vpos' ( temp 4-component vector of float)
|
0:? 'vpos' ( temp 4-component vector of float)
|
||||||
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
||||||
0:27 move second child to first child ( temp 4-component vector of float)
|
0:30 move second child to first child ( temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
0:27 Function Call: @main(vf4; ( temp 4-component vector of float)
|
0:30 Function Call: @main(vf4; ( temp 4-component vector of float)
|
||||||
0:? 'vpos' ( temp 4-component vector of float)
|
0:? 'vpos' ( temp 4-component vector of float)
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
0:? 'samp' ( uniform sampler)
|
||||||
|
0:? 'tex' ( uniform texture2D)
|
||||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
||||||
|
|
||||||
@ -53,135 +60,159 @@ Linked fragment stage:
|
|||||||
Shader version: 500
|
Shader version: 500
|
||||||
gl_FragCoord origin is upper left
|
gl_FragCoord origin is upper left
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:27 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
0:30 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
||||||
0:27 Function Parameters:
|
0:30 Function Parameters:
|
||||||
0:27 'vpos' ( in 4-component vector of float)
|
0:30 'vpos' ( in 4-component vector of float)
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:30 Sequence
|
0:33 move second child to first child ( temp sampler)
|
||||||
0:30 move second child to first child ( temp float)
|
0:? 's1.s0.ss' ( temp sampler)
|
||||||
|
0:33 'samp' ( uniform sampler)
|
||||||
|
0:34 Sequence
|
||||||
|
0:34 move second child to first child ( temp float)
|
||||||
0:? 's2.resources.b' ( temp float)
|
0:? 's2.resources.b' ( temp float)
|
||||||
0:? 's1.b' ( temp float)
|
0:? 's1.b' ( temp float)
|
||||||
0:30 move second child to first child ( temp sampler)
|
0:34 move second child to first child ( temp sampler)
|
||||||
0:? 's2.resources.samplerState' ( temp sampler)
|
0:? 's2.resources.samplerState' ( temp sampler)
|
||||||
0:? 's1.samplerState' ( temp sampler)
|
0:? 's1.samplerState' ( temp sampler)
|
||||||
0:30 move second child to first child ( temp int)
|
0:34 move second child to first child ( temp int)
|
||||||
0:? 's2.resources.s0.x' ( temp int)
|
0:? 's2.resources.s0.x' ( temp int)
|
||||||
0:? 's1.s0.x' ( temp int)
|
0:? 's1.s0.x' ( temp int)
|
||||||
0:30 move second child to first child ( temp int)
|
0:34 move second child to first child ( temp int)
|
||||||
0:? 's2.resources.s0.y' ( temp int)
|
0:? 's2.resources.s0.y' ( temp int)
|
||||||
0:? 's1.s0.y' ( temp int)
|
0:? 's1.s0.y' ( temp int)
|
||||||
0:30 move second child to first child ( temp sampler)
|
0:34 move second child to first child ( temp sampler)
|
||||||
0:? 's2.resources.s0.ss' ( temp sampler)
|
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||||
0:? 's1.s0.ss' ( temp sampler)
|
0:? 's1.s0.ss' ( temp sampler)
|
||||||
0:30 move second child to first child ( temp int)
|
0:34 move second child to first child ( temp int)
|
||||||
0:? 's2.resources.a' ( temp int)
|
0:? 's2.resources.a' ( temp int)
|
||||||
0:? 's1.a' ( temp int)
|
0:? 's1.a' ( temp int)
|
||||||
0:31 Branch: Return with expression
|
0:35 Branch: Return with expression
|
||||||
0:? Constant:
|
0:35 texture ( temp 4-component vector of float)
|
||||||
0:? 0.000000
|
0:35 Construct combined texture-sampler ( temp sampler2D)
|
||||||
0:? 0.000000
|
0:35 'tex' ( uniform texture2D)
|
||||||
0:? 0.000000
|
0:? 's2.resources.s0.ss' ( temp sampler)
|
||||||
0:? 0.000000
|
0:35 Constant:
|
||||||
0:27 Function Definition: main( ( temp void)
|
0:35 0.500000
|
||||||
0:27 Function Parameters:
|
0:35 0.500000
|
||||||
|
0:30 Function Definition: main( ( temp void)
|
||||||
|
0:30 Function Parameters:
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:27 move second child to first child ( temp 4-component vector of float)
|
0:30 move second child to first child ( temp 4-component vector of float)
|
||||||
0:? 'vpos' ( temp 4-component vector of float)
|
0:? 'vpos' ( temp 4-component vector of float)
|
||||||
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
||||||
0:27 move second child to first child ( temp 4-component vector of float)
|
0:30 move second child to first child ( temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
0:27 Function Call: @main(vf4; ( temp 4-component vector of float)
|
0:30 Function Call: @main(vf4; ( temp 4-component vector of float)
|
||||||
0:? 'vpos' ( temp 4-component vector of float)
|
0:? 'vpos' ( temp 4-component vector of float)
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
0:? 'samp' ( uniform sampler)
|
||||||
|
0:? 'tex' ( uniform texture2D)
|
||||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
0:? 'vpos' (layout( location=0) in 4-component vector of float)
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 49
|
// Id's are bound by 61
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 42 45
|
EntryPoint Fragment 4 "main" 54 57
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Source HLSL 500
|
Source HLSL 500
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 11 "@main(vf4;"
|
Name 11 "@main(vf4;"
|
||||||
Name 10 "vpos"
|
Name 10 "vpos"
|
||||||
Name 14 "s2.resources.b"
|
Name 15 "s1.s0.ss"
|
||||||
Name 15 "s1.b"
|
Name 17 "samp"
|
||||||
Name 19 "s2.resources.samplerState"
|
Name 20 "s2.resources.b"
|
||||||
Name 20 "s1.samplerState"
|
Name 21 "s1.b"
|
||||||
Name 24 "s2.resources.s0.x"
|
Name 23 "s2.resources.samplerState"
|
||||||
Name 25 "s1.s0.x"
|
Name 24 "s1.samplerState"
|
||||||
Name 27 "s2.resources.s0.y"
|
Name 28 "s2.resources.s0.x"
|
||||||
Name 28 "s1.s0.y"
|
Name 29 "s1.s0.x"
|
||||||
Name 30 "s2.resources.s0.ss"
|
Name 31 "s2.resources.s0.y"
|
||||||
Name 31 "s1.s0.ss"
|
Name 32 "s1.s0.y"
|
||||||
Name 33 "s2.resources.a"
|
Name 34 "s2.resources.s0.ss"
|
||||||
Name 34 "s1.a"
|
Name 36 "s2.resources.a"
|
||||||
Name 40 "vpos"
|
Name 37 "s1.a"
|
||||||
Name 42 "vpos"
|
Name 41 "tex"
|
||||||
Name 45 "@entryPointOutput"
|
Name 52 "vpos"
|
||||||
Name 46 "param"
|
Name 54 "vpos"
|
||||||
Decorate 42(vpos) Location 0
|
Name 57 "@entryPointOutput"
|
||||||
Decorate 45(@entryPointOutput) Location 0
|
Name 58 "param"
|
||||||
|
Decorate 17(samp) DescriptorSet 0
|
||||||
|
Decorate 41(tex) DescriptorSet 0
|
||||||
|
Decorate 54(vpos) Location 0
|
||||||
|
Decorate 57(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
7: TypeVector 6(float) 4
|
7: TypeVector 6(float) 4
|
||||||
8: TypePointer Function 7(fvec4)
|
8: TypePointer Function 7(fvec4)
|
||||||
9: TypeFunction 7(fvec4) 8(ptr)
|
9: TypeFunction 7(fvec4) 8(ptr)
|
||||||
13: TypePointer Function 6(float)
|
13: TypeSampler
|
||||||
17: TypeSampler
|
14: TypePointer Function 13
|
||||||
18: TypePointer Function 17
|
16: TypePointer UniformConstant 13
|
||||||
22: TypeInt 32 1
|
17(samp): 16(ptr) Variable UniformConstant
|
||||||
23: TypePointer Function 22(int)
|
19: TypePointer Function 6(float)
|
||||||
36: 6(float) Constant 0
|
26: TypeInt 32 1
|
||||||
37: 7(fvec4) ConstantComposite 36 36 36 36
|
27: TypePointer Function 26(int)
|
||||||
41: TypePointer Input 7(fvec4)
|
39: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
42(vpos): 41(ptr) Variable Input
|
40: TypePointer UniformConstant 39
|
||||||
44: TypePointer Output 7(fvec4)
|
41(tex): 40(ptr) Variable UniformConstant
|
||||||
45(@entryPointOutput): 44(ptr) Variable Output
|
44: TypeSampledImage 39
|
||||||
|
46: TypeVector 6(float) 2
|
||||||
|
47: 6(float) Constant 1056964608
|
||||||
|
48: 46(fvec2) ConstantComposite 47 47
|
||||||
|
53: TypePointer Input 7(fvec4)
|
||||||
|
54(vpos): 53(ptr) Variable Input
|
||||||
|
56: TypePointer Output 7(fvec4)
|
||||||
|
57(@entryPointOutput): 56(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
40(vpos): 8(ptr) Variable Function
|
52(vpos): 8(ptr) Variable Function
|
||||||
46(param): 8(ptr) Variable Function
|
58(param): 8(ptr) Variable Function
|
||||||
43: 7(fvec4) Load 42(vpos)
|
55: 7(fvec4) Load 54(vpos)
|
||||||
Store 40(vpos) 43
|
Store 52(vpos) 55
|
||||||
47: 7(fvec4) Load 40(vpos)
|
59: 7(fvec4) Load 52(vpos)
|
||||||
Store 46(param) 47
|
Store 58(param) 59
|
||||||
48: 7(fvec4) FunctionCall 11(@main(vf4;) 46(param)
|
60: 7(fvec4) FunctionCall 11(@main(vf4;) 58(param)
|
||||||
Store 45(@entryPointOutput) 48
|
Store 57(@entryPointOutput) 60
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
11(@main(vf4;): 7(fvec4) Function None 9
|
11(@main(vf4;): 7(fvec4) Function None 9
|
||||||
10(vpos): 8(ptr) FunctionParameter
|
10(vpos): 8(ptr) FunctionParameter
|
||||||
12: Label
|
12: Label
|
||||||
14(s2.resources.b): 13(ptr) Variable Function
|
15(s1.s0.ss): 14(ptr) Variable Function
|
||||||
15(s1.b): 13(ptr) Variable Function
|
20(s2.resources.b): 19(ptr) Variable Function
|
||||||
19(s2.resources.samplerState): 18(ptr) Variable Function
|
21(s1.b): 19(ptr) Variable Function
|
||||||
20(s1.samplerState): 18(ptr) Variable Function
|
23(s2.resources.samplerState): 14(ptr) Variable Function
|
||||||
24(s2.resources.s0.x): 23(ptr) Variable Function
|
24(s1.samplerState): 14(ptr) Variable Function
|
||||||
25(s1.s0.x): 23(ptr) Variable Function
|
28(s2.resources.s0.x): 27(ptr) Variable Function
|
||||||
27(s2.resources.s0.y): 23(ptr) Variable Function
|
29(s1.s0.x): 27(ptr) Variable Function
|
||||||
28(s1.s0.y): 23(ptr) Variable Function
|
31(s2.resources.s0.y): 27(ptr) Variable Function
|
||||||
30(s2.resources.s0.ss): 18(ptr) Variable Function
|
32(s1.s0.y): 27(ptr) Variable Function
|
||||||
31(s1.s0.ss): 18(ptr) Variable Function
|
34(s2.resources.s0.ss): 14(ptr) Variable Function
|
||||||
33(s2.resources.a): 23(ptr) Variable Function
|
36(s2.resources.a): 27(ptr) Variable Function
|
||||||
34(s1.a): 23(ptr) Variable Function
|
37(s1.a): 27(ptr) Variable Function
|
||||||
16: 6(float) Load 15(s1.b)
|
18: 13 Load 17(samp)
|
||||||
Store 14(s2.resources.b) 16
|
Store 15(s1.s0.ss) 18
|
||||||
21: 17 Load 20(s1.samplerState)
|
22: 6(float) Load 21(s1.b)
|
||||||
Store 19(s2.resources.samplerState) 21
|
Store 20(s2.resources.b) 22
|
||||||
26: 22(int) Load 25(s1.s0.x)
|
25: 13 Load 24(s1.samplerState)
|
||||||
Store 24(s2.resources.s0.x) 26
|
Store 23(s2.resources.samplerState) 25
|
||||||
29: 22(int) Load 28(s1.s0.y)
|
30: 26(int) Load 29(s1.s0.x)
|
||||||
Store 27(s2.resources.s0.y) 29
|
Store 28(s2.resources.s0.x) 30
|
||||||
32: 17 Load 31(s1.s0.ss)
|
33: 26(int) Load 32(s1.s0.y)
|
||||||
Store 30(s2.resources.s0.ss) 32
|
Store 31(s2.resources.s0.y) 33
|
||||||
35: 22(int) Load 34(s1.a)
|
35: 13 Load 15(s1.s0.ss)
|
||||||
Store 33(s2.resources.a) 35
|
Store 34(s2.resources.s0.ss) 35
|
||||||
ReturnValue 37
|
38: 26(int) Load 37(s1.a)
|
||||||
|
Store 36(s2.resources.a) 38
|
||||||
|
42: 39 Load 41(tex)
|
||||||
|
43: 13 Load 34(s2.resources.s0.ss)
|
||||||
|
45: 44 SampledImage 42 43
|
||||||
|
49: 7(fvec4) ImageSampleImplicitLod 45 48
|
||||||
|
ReturnValue 49
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|||||||
@ -23,10 +23,14 @@ struct S2
|
|||||||
S1 resources;
|
S1 resources;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
SamplerState samp;
|
||||||
|
Texture2D tex;
|
||||||
|
|
||||||
float4 main(float4 vpos : VPOS) : COLOR0
|
float4 main(float4 vpos : VPOS) : COLOR0
|
||||||
{
|
{
|
||||||
S1 s1;
|
S1 s1;
|
||||||
S2 s2;
|
S2 s2;
|
||||||
|
s1.s0.ss = samp;
|
||||||
s2.resources = s1;
|
s2.resources = s1;
|
||||||
return float4(0,0,0,0);
|
return tex.Sample(s2.resources.s0.ss, float2(0.5));
|
||||||
}
|
}
|
||||||
|
|||||||
@ -379,7 +379,8 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
{"hlsl.aliasOpaque.frag", "main"},
|
{"hlsl.aliasOpaque.frag", "main"},
|
||||||
{"hlsl.flattenOpaque.frag", "main"},
|
{"hlsl.flattenOpaque.frag", "main"},
|
||||||
{"hlsl.flattenOpaqueInit.vert", "main"},
|
{"hlsl.flattenOpaqueInit.vert", "main"},
|
||||||
{"hlsl.flattenOpaqueInitMix.vert", "main"}
|
{"hlsl.flattenOpaqueInitMix.vert", "main"},
|
||||||
|
{"hlsl.flattenSubset.frag", "main"}
|
||||||
}),
|
}),
|
||||||
FileNameAsCustomTestSuffix
|
FileNameAsCustomTestSuffix
|
||||||
);
|
);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user